diff --git a/desktop_version/src/Game.cpp b/desktop_version/src/Game.cpp index 786c8438..22d9bcd4 100644 --- a/desktop_version/src/Game.cpp +++ b/desktop_version/src/Game.cpp @@ -696,7 +696,7 @@ void Game::savecustomlevelstats() void Game::updatestate() { - int i; + int i, j; statedelay--; if(statedelay<=0){ statedelay=0; diff --git a/desktop_version/src/Game.h b/desktop_version/src/Game.h index cfc9d35d..d9a647b8 100644 --- a/desktop_version/src/Game.h +++ b/desktop_version/src/Game.h @@ -159,7 +159,6 @@ public: int door_down; int roomx, roomy, roomchangedir; int prevroomx, prevroomy; - int j, k; int savex, savey, saverx, savery; int savegc, savedir; diff --git a/desktop_version/src/Graphics.cpp b/desktop_version/src/Graphics.cpp index 9b68cf8b..8890c788 100644 --- a/desktop_version/src/Graphics.cpp +++ b/desktop_version/src/Graphics.cpp @@ -102,8 +102,6 @@ void Graphics::init() foregroundBuffer = NULL; backgrounddrawn = false; images_rect = SDL_Rect(); - j = 0; - k = 0; m = 0; linedelay = 0; menubuffer = NULL; @@ -618,14 +616,14 @@ void Graphics::drawgui() { if(flipmode) { - for (j = 0; j < (int) textbox[i].line.size(); j++) + for (size_t j = 0; j < textbox[i].line.size(); j++) { Print(textbox[i].xp + 8, textbox[i].yp + (textbox[i].line.size()*8) - (j * 8), textbox[i].line[j], 196, 196, 255 - help.glow); } } else { - for (j = 0; j < (int) textbox[i].line.size(); j++) + for (size_t j = 0; j < textbox[i].line.size(); j++) { Print(textbox[i].xp + 8, textbox[i].yp + 8 + (j * 8), textbox[i].line[j], 196, 196, 255 - help.glow); } @@ -653,14 +651,14 @@ void Graphics::drawgui() if(flipmode) { - for (j = 0; j < (int) textbox[i].line.size(); j++) + for (size_t j = 0; j < textbox[i].line.size(); j++) { Print(textbox[i].xp + 8, textbox[i].yp + (textbox[i].line.size()*8) - (j * 8), textbox[i].line[j], textbox[i].r, textbox[i].g, textbox[i].b); } } else { - for (j = 0; j < (int) textbox[i].line.size(); j++) + for (size_t j = 0; j < textbox[i].line.size(); j++) { Print(textbox[i].xp + 8, textbox[i].yp +8 + (j * 8), textbox[i].line[j], textbox[i].r, textbox[i].g, textbox[i].b); } @@ -922,13 +920,13 @@ void Graphics::drawpixeltextbox( int x, int y, int w, int h, int w2, int h2, int //madrect.x = x; madrect.y = y; madrect.w = w; madrect.h = h; FillRect(backBuffer,x,y,w,h, r/6, g/6, b/6 ); - for (k = 0; k < w2-2; k++) + for (int k = 0; k < w2-2; k++) { drawcoloredtile(x + 8-xo + (k * 8), y, 41, r, g, b); drawcoloredtile(x + 8-xo + (k * 8), y + (h) - 8, 46, r, g, b); } - for (k = 0; k < h2-2; k++) + for (int k = 0; k < h2-2; k++) { drawcoloredtile(x, y + 8-yo + (k * 8), 43, r, g, b); drawcoloredtile(x + (w) - 8, y + 8-yo + (k * 8), 44, r, g, b); @@ -946,7 +944,7 @@ void Graphics::drawcustompixeltextbox( int x, int y, int w, int h, int w2, int h FillRect(backBuffer,x,y,w,h, r/6, g/6, b/6 ); - for (k = 0; k < w2-2; k++) + for (int k = 0; k < w2-2; k++) { drawcoloredtile(x + 8-xo + (k * 8), y, 41, r, g, b); drawcoloredtile(x + 8-xo + (k * 8), y + (h) - 8, 46, r, g, b); @@ -958,7 +956,7 @@ void Graphics::drawcustompixeltextbox( int x, int y, int w, int h, int w2, int h drawcoloredtile(x+ (w) - 24, y, 41, r, g, b); drawcoloredtile(x+ (w) - 24, y + (h) - 8, 46, r, g, b); - for (k = 0; k < h2-2; k++) + for (int k = 0; k < h2-2; k++) { drawcoloredtile(x, y + 8-yo + (k * 8), 43, r, g, b); drawcoloredtile(x + (w) - 8, y + 8-yo + (k * 8), 44, r, g, b); @@ -2021,7 +2019,7 @@ void Graphics::drawbackground( int t ) //draw the whole thing for the first time! backoffset = 0; FillRect(towerbuffer,0x000000 ); - for (j = 0; j < 15; j++) + for (int j = 0; j < 15; j++) { for (int i = 0; i < 21; i++) { @@ -2163,7 +2161,7 @@ void Graphics::drawmap() FillRect(foregroundBuffer, 0x00000000); if(map.tileset==0) { - for (j = 0; j < 30; j++) + for (int j = 0; j < 30; j++) { for (int i = 0; i < 40; i++) { @@ -2183,7 +2181,7 @@ void Graphics::drawmap() } else if (map.tileset == 2) { - for (j = 0; j < 30; j++) + for (int j = 0; j < 30; j++) { for (int i = 0; i < 40; i++) { @@ -2254,7 +2252,7 @@ void Graphics::drawtowermap() void Graphics::drawtowermap_nobackground() { int temp; - for (j = 0; j < 31; j++) + for (int j = 0; j < 31; j++) { for (int i = 0; i < 40; i++) { diff --git a/desktop_version/src/Graphics.h b/desktop_version/src/Graphics.h index 760536be..f3560b71 100644 --- a/desktop_version/src/Graphics.h +++ b/desktop_version/src/Graphics.h @@ -202,7 +202,7 @@ public: - int j, k, m; + int m; std::vector backgrounds; std::vector images; diff --git a/desktop_version/src/Map.cpp b/desktop_version/src/Map.cpp index 0945aabe..5e98c386 100644 --- a/desktop_version/src/Map.cpp +++ b/desktop_version/src/Map.cpp @@ -1047,7 +1047,7 @@ void mapclass::gotoroom(int rx, int ry) if (obj.entities[i].xp <= 0 || obj.entities[i].xp + obj.entities[i].w >= 312) { //it's on a screen edge - for (j = 0; j < (int) obj.linecrosskludge.size(); j++) + for (size_t j = 0; j < obj.linecrosskludge.size(); j++) { if (obj.entities[i].yp == obj.linecrosskludge[j].yp) { @@ -1901,7 +1901,7 @@ void mapclass::loadlevel(int rx, int ry) { //A slight varation - she's upside down obj.createentity(249, 62, 18, 16, 0, 18); - j = obj.getcrewman(5); + int j = obj.getcrewman(5); obj.entities[j].rule = 7; obj.entities[j].tile +=6; //What script do we use? @@ -1918,7 +1918,7 @@ void mapclass::loadlevel(int rx, int ry) if (obj.entities[i].state == 18) { //face the player - j = obj.getplayer(); + int j = obj.getplayer(); if (j > -1 && obj.entities[j].xp > obj.entities[i].xp + 5) { obj.entities[i].dir = 1; diff --git a/desktop_version/src/Map.h b/desktop_version/src/Map.h index ded2ab6b..18c2d032 100644 --- a/desktop_version/src/Map.h +++ b/desktop_version/src/Map.h @@ -86,7 +86,6 @@ public: int temp; int temp2; - int j; int background; int rcol; int tileset; diff --git a/desktop_version/src/Otherlevel.h b/desktop_version/src/Otherlevel.h index 981f5aff..b30d9f1b 100644 --- a/desktop_version/src/Otherlevel.h +++ b/desktop_version/src/Otherlevel.h @@ -32,7 +32,6 @@ public: std::string roomname; int roomtileset; - int i; // roomtext thing in other level bool roomtexton; diff --git a/desktop_version/src/Tower.h b/desktop_version/src/Tower.h index ad3ff465..7ec4d17c 100644 --- a/desktop_version/src/Tower.h +++ b/desktop_version/src/Tower.h @@ -34,8 +34,6 @@ public: std::vector vmult; bool minitowermode; - int i; - int k; };