diff --git a/desktop_version/src/main.cpp b/desktop_version/src/main.cpp index 01614479..82ae8298 100644 --- a/desktop_version/src/main.cpp +++ b/desktop_version/src/main.cpp @@ -162,12 +162,10 @@ int main(int argc, char *argv[]) graphics.init(); - - - music.init(); game.init(); game.infocus = true; + // This loads music too... graphics.reloadresources(); const SDL_PixelFormat* fmt = gameScreen.GetFormat();