diff --git a/desktop_version/src/Input.cpp b/desktop_version/src/Input.cpp index 42b64a67..dff5b350 100644 --- a/desktop_version/src/Input.cpp +++ b/desktop_version/src/Input.cpp @@ -11,7 +11,6 @@ #include "MakeAndPlay.h" #include "Map.h" #include "Music.h" -#include "RenderFixed.h" #include "Script.h" #include "UtilityClass.h" @@ -2350,10 +2349,6 @@ static void mapmenuactionpress(void) } map.nexttowercolour(); - - // Fix delta rendering glitch - graphics.updatetowerbackground(graphics.titlebg); - titleupdatetextcol(); break; } } diff --git a/desktop_version/src/RenderFixed.cpp b/desktop_version/src/RenderFixed.cpp index 8309654b..1fb3f2ab 100644 --- a/desktop_version/src/RenderFixed.cpp +++ b/desktop_version/src/RenderFixed.cpp @@ -7,7 +7,7 @@ #include "Script.h" #include "UtilityClass.h" -void titleupdatetextcol(void) +static inline void titleupdatetextcol(void) { graphics.col_tr = graphics.titlebg.r - (help.glow / 4) - int(fRandom() * 4); graphics.col_tg = graphics.titlebg.g - (help.glow / 4) - int(fRandom() * 4); diff --git a/desktop_version/src/RenderFixed.h b/desktop_version/src/RenderFixed.h index cb0b8375..4953d91b 100644 --- a/desktop_version/src/RenderFixed.h +++ b/desktop_version/src/RenderFixed.h @@ -1,8 +1,6 @@ #ifndef RENDERFIXED_H #define RENDERFIXED_H -void titleupdatetextcol(void); - void gamerenderfixed(void); void titlerenderfixed(void);