From af3e5be09b078432a925fed0faf021b3e958e4c3 Mon Sep 17 00:00:00 2001 From: AllyTally Date: Wed, 7 Dec 2022 19:58:18 -0400 Subject: [PATCH] Convert more statedelay assignments to function call --- desktop_version/src/Game.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/desktop_version/src/Game.cpp b/desktop_version/src/Game.cpp index a3bb3557..6bcf4ee6 100644 --- a/desktop_version/src/Game.cpp +++ b/desktop_version/src/Game.cpp @@ -2677,7 +2677,7 @@ void Game::updatestate(void) case 3502: { incstate(); - statedelay = 45+15; + setstatedelay(45+15); graphics.createtextboxflipme(" All Crew Members Rescued! ", -1, 64, 0, 0, 0); char buffer[SCREEN_WIDTH_CHARS + 1]; @@ -2698,7 +2698,7 @@ void Game::updatestate(void) case 3504: { incstate(); - statedelay = 45+15; + setstatedelay(45+15); std::string tempstring = savetime; graphics.createtextboxflipme(" Game Time:", 64, 96, 0,0,0); @@ -2714,7 +2714,7 @@ void Game::updatestate(void) break; case 3506: incstate(); - statedelay = 45+15; + setstatedelay(45+15); graphics.createtextboxflipme("Total Deaths:", 64, 135, 0,0,0); graphics.createtextboxflipme(help.String(deathcounts), 180, 135, 0, 0, 0); @@ -2722,7 +2722,7 @@ void Game::updatestate(void) case 3507: { incstate(); - statedelay = 45+15; + setstatedelay(45+15); std::string tempstring = "Hardest Room (with " + help.String(hardestroomdeaths) + " deaths)"; graphics.createtextboxflipme(tempstring, -1, 158, 0,0,0);