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Add "Press N to mute music only" to "Game paused" screen

Because there's a "Press M to mute in game" hint, I'll add a "Press N to
mute music only" hint as well to be consistent.
This commit is contained in:
Misa 2020-04-19 12:42:32 -07:00 committed by Ethan Lee
parent 43b1b71da1
commit aacd39f5c6

View file

@ -386,7 +386,8 @@ int main(int argc, char *argv[])
FillRect(graphics.backBuffer, 0x00000000); FillRect(graphics.backBuffer, 0x00000000);
graphics.bprint(5, 110, "Game paused", 196 - help.glow, 255 - help.glow, 196 - help.glow, true); graphics.bprint(5, 110, "Game paused", 196 - help.glow, 255 - help.glow, 196 - help.glow, true);
graphics.bprint(5, 120, "[click to resume]", 196 - help.glow, 255 - help.glow, 196 - help.glow, true); graphics.bprint(5, 120, "[click to resume]", 196 - help.glow, 255 - help.glow, 196 - help.glow, true);
graphics.bprint(5, 230, "Press M to mute in game", 164 - help.glow, 196 - help.glow, 164 - help.glow, true); graphics.bprint(5, 220, "Press M to mute in game", 164 - help.glow, 196 - help.glow, 164 - help.glow, true);
graphics.bprint(5, 230, "Press N to mute music only", 164 - help.glow, 196 - help.glow, 164 - help.glow, true);
graphics.render(); graphics.render();
//We are minimised, so lets put a bit of a delay to save CPU //We are minimised, so lets put a bit of a delay to save CPU
SDL_Delay(100); SDL_Delay(100);