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Add "Press N to mute music only" to "Game paused" screen
Because there's a "Press M to mute in game" hint, I'll add a "Press N to mute music only" hint as well to be consistent.
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1 changed files with 2 additions and 1 deletions
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@ -386,7 +386,8 @@ int main(int argc, char *argv[])
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FillRect(graphics.backBuffer, 0x00000000);
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FillRect(graphics.backBuffer, 0x00000000);
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graphics.bprint(5, 110, "Game paused", 196 - help.glow, 255 - help.glow, 196 - help.glow, true);
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graphics.bprint(5, 110, "Game paused", 196 - help.glow, 255 - help.glow, 196 - help.glow, true);
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graphics.bprint(5, 120, "[click to resume]", 196 - help.glow, 255 - help.glow, 196 - help.glow, true);
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graphics.bprint(5, 120, "[click to resume]", 196 - help.glow, 255 - help.glow, 196 - help.glow, true);
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graphics.bprint(5, 230, "Press M to mute in game", 164 - help.glow, 196 - help.glow, 164 - help.glow, true);
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graphics.bprint(5, 220, "Press M to mute in game", 164 - help.glow, 196 - help.glow, 164 - help.glow, true);
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graphics.bprint(5, 230, "Press N to mute music only", 164 - help.glow, 196 - help.glow, 164 - help.glow, true);
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graphics.render();
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graphics.render();
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//We are minimised, so lets put a bit of a delay to save CPU
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//We are minimised, so lets put a bit of a delay to save CPU
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SDL_Delay(100);
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SDL_Delay(100);
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