From a82bd39871c0aa25692af2fd6e55e995b0fddff3 Mon Sep 17 00:00:00 2001 From: AllyTally Date: Sat, 2 Sep 2023 19:29:54 -0300 Subject: [PATCH] Change radar from 32x32 -> 64x64 So, the radar enemy type was originally 16x16. I meant to change it to something that made more sense, but I messed up and made it 32x32 instead of 64x64 like it is visually. --- desktop_version/src/Entity.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/desktop_version/src/Entity.cpp b/desktop_version/src/Entity.cpp index bc92dec8..8b3e0f18 100644 --- a/desktop_version/src/Entity.cpp +++ b/desktop_version/src/Entity.cpp @@ -186,7 +186,7 @@ void entityclass::add_default_types(void) type->x_offset = -24; type->y_offset = -16; - type = create_type("radar", 124, 4, 6, 32, 32); // Comms Relay + type = create_type("radar", 124, 4, 6, 64, 64); // Comms Relay type->harmful = false; type->x_offset = -4; type->y_offset = -32;