diff --git a/desktop_version/src/Finalclass.cpp b/desktop_version/src/Finalclass.cpp index 711c0c84..66dd9025 100644 --- a/desktop_version/src/Finalclass.cpp +++ b/desktop_version/src/Finalclass.cpp @@ -3,7 +3,6 @@ #include "Game.h" #include "Entity.h" #include "MakeAndPlay.h" -#include "UtilityClass.h" const short* finalclass::loadlevel(int rx, int ry) { @@ -14,8 +13,6 @@ const short* finalclass::loadlevel(int rx, int ry) warpx = false; warpy = false; - roomname = "Untitled room ["+help.String(rx) + "," + help.String(ry)+"]"; - switch(t) { #if !defined(MAKEANDPLAY) diff --git a/desktop_version/src/Finalclass.h b/desktop_version/src/Finalclass.h index eb0572b7..60c04300 100644 --- a/desktop_version/src/Finalclass.h +++ b/desktop_version/src/Finalclass.h @@ -1,14 +1,12 @@ #ifndef FINALCLASS_H #define FINALCLASS_H -#include <string> - class finalclass { public: const short* loadlevel(int rx, int ry); - std::string roomname; + const char* roomname; bool warpx, warpy; }; diff --git a/desktop_version/src/Game.cpp b/desktop_version/src/Game.cpp index c0af5401..e244e5fe 100644 --- a/desktop_version/src/Game.cpp +++ b/desktop_version/src/Game.cpp @@ -3934,7 +3934,7 @@ void Game::gethardestroom(void) { hardestroomdeaths = currentroomdeaths; hardestroom = map.roomname; - if (map.roomname == "glitch") + if (SDL_strcmp(map.roomname, "glitch") == 0) { if (roomx == 42 && roomy == 51) { @@ -3949,7 +3949,7 @@ void Game::gethardestroom(void) hardestroom = "The Untouchavles"; } } - else if (map.roomname == "change") + else if (SDL_strcmp(map.roomname, "change") == 0) { if (roomx == 45 && roomy == 51) hardestroom =map.specialnames[3]; if (roomx == 46 && roomy == 51) hardestroom =map.specialnames[4]; @@ -3957,7 +3957,7 @@ void Game::gethardestroom(void) if (roomx == 50 && roomy == 53) hardestroom =map.specialnames[6]; if (roomx == 50 && roomy == 54) hardestroom = map.specialnames[7]; } - else if (map.roomname == "") + else if (SDL_strcmp(map.roomname, "") == 0) { hardestroom = map.hiddenname; } diff --git a/desktop_version/src/Labclass.cpp b/desktop_version/src/Labclass.cpp index f3a9ce20..df795c4d 100644 --- a/desktop_version/src/Labclass.cpp +++ b/desktop_version/src/Labclass.cpp @@ -3,7 +3,6 @@ #include "Game.h" #include "Entity.h" #include "MakeAndPlay.h" -#include "UtilityClass.h" const short* labclass::loadlevel(int rx, int ry) { @@ -25,7 +24,7 @@ const short* labclass::loadlevel(int rx, int ry) t = rx + (ry * 100); const short* result; rcol = 0; - roomname = "Untitled room ["+help.String(rx) + "," + help.String(ry)+"]"; + roomname = ""; switch(t) { diff --git a/desktop_version/src/Labclass.h b/desktop_version/src/Labclass.h index 6c9e72de..ac650d0f 100644 --- a/desktop_version/src/Labclass.h +++ b/desktop_version/src/Labclass.h @@ -1,14 +1,12 @@ #ifndef LABCLASS_H #define LABCLASS_H -#include <string> - class labclass { public: const short* loadlevel(int rx, int ry); - std::string roomname; + const char* roomname; int rcol; }; #endif /* LABCLASS_H */ diff --git a/desktop_version/src/Map.cpp b/desktop_version/src/Map.cpp index 0bb2666c..a44ace19 100644 --- a/desktop_version/src/Map.cpp +++ b/desktop_version/src/Map.cpp @@ -84,6 +84,9 @@ mapclass::mapclass(void) roomtexton = false; nexttowercolour_set = false; + + roomname = ""; + hiddenname = ""; } //Areamap starts at 100,100 and extends 20x20 @@ -164,159 +167,159 @@ void mapclass::transformname(int t) { case 3: //Television Newsveel -> The 9 O'Clock News - if (specialnames[3] == "Television Newsveel") + if (SDL_strcmp(specialnames[3], "Television Newsveel") == 0) { specialnames[3] = "Television Newsvel"; } - else if (specialnames[3] == "Television Newsvel") + else if (SDL_strcmp(specialnames[3], "Television Newsvel") == 0) { specialnames[3] = "TelevisvonvNewsvel"; } - else if (specialnames[3] == "TelevisvonvNewsvel") + else if (SDL_strcmp(specialnames[3], "TelevisvonvNewsvel") == 0) { specialnames[3] = "TvlvvvsvonvNevsvel"; } - else if (specialnames[3] == "TvlvvvsvonvNevsvel") + else if (SDL_strcmp(specialnames[3], "TvlvvvsvonvNevsvel") == 0) { specialnames[3] = "vvvvvvsvovvNe svel"; } - else if (specialnames[3] == "vvvvvvsvovvNe svel") + else if (SDL_strcmp(specialnames[3], "vvvvvvsvovvNe svel") == 0) { specialnames[3] = "vhv vvv'vvovv vevl"; } - else if (specialnames[3] == "vhv vvv'vvovv vevl") + else if (SDL_strcmp(specialnames[3], "vhv vvv'vvovv vevl") == 0) { specialnames[3] = "vhv V v'Cvovv vewv"; } - else if (specialnames[3] == "vhv V v'Cvovv vewv") + else if (SDL_strcmp(specialnames[3], "vhv V v'Cvovv vewv") == 0) { specialnames[3] = "vhe 9 v'Cvovv vewv"; } - else if (specialnames[3] == "vhe 9 v'Cvovv vewv") + else if (SDL_strcmp(specialnames[3], "vhe 9 v'Cvovv vewv") == 0) { specialnames[3] = "vhe 9 v'Cvovv Newv"; } - else if (specialnames[3] == "vhe 9 v'Cvovv Newv") + else if (SDL_strcmp(specialnames[3], "vhe 9 v'Cvovv Newv") == 0) { specialnames[3] = "The 9 O'Cvovk Newv"; } - else if (specialnames[3] == "The 9 O'Cvovk Newv") + else if (SDL_strcmp(specialnames[3], "The 9 O'Cvovk Newv") == 0) { specialnames[3] = "The 9 O'Clock News"; } break; case 4: //Vwitched -> Dial M for Murder - if (specialnames[4] == "Vwitched") + if (SDL_strcmp(specialnames[4], "Vwitched") == 0) { specialnames[4] = "Vwitvhed"; } - else if (specialnames[4] == "Vwitvhed") + else if (SDL_strcmp(specialnames[4], "Vwitvhed") == 0) { specialnames[4] = "vVwivcvedv"; } - else if (specialnames[4] == "vVwivcvedv") + else if (SDL_strcmp(specialnames[4], "vVwivcvedv") == 0) { specialnames[4] = "vvvwMvcvMdvv"; } - else if (specialnames[4] == "vvvwMvcvMdvv") + else if (SDL_strcmp(specialnames[4], "vvvwMvcvMdvv") == 0) { specialnames[4] = "DvvvwMvfvvMdvvv"; } - else if (specialnames[4] == "DvvvwMvfvvMdvvv") + else if (SDL_strcmp(specialnames[4], "DvvvwMvfvvMdvvv") == 0) { specialnames[4] = "Dvav Mvfvr Mdvvvv"; } - else if (specialnames[4] == "Dvav Mvfvr Mdvvvv") + else if (SDL_strcmp(specialnames[4], "Dvav Mvfvr Mdvvvv") == 0) { specialnames[4] = "Diav M for Mdrver"; } - else if (specialnames[4] == "Diav M for Mdrver") + else if (SDL_strcmp(specialnames[4], "Diav M for Mdrver") == 0) { specialnames[4] = "Dial M for Murder"; } break; case 5: //Gvnsmoke -> Gunsmoke 1966 - if (specialnames[5] == "Gvnsmoke") + if (SDL_strcmp(specialnames[5], "Gvnsmoke") == 0) { specialnames[5] = "Gvnsmove"; } - else if (specialnames[5] == "Gvnsmove") + else if (SDL_strcmp(specialnames[5], "Gvnsmove") == 0) { specialnames[5] = "Gvnvmovevv"; } - else if (specialnames[5] == "Gvnvmovevv") + else if (SDL_strcmp(specialnames[5], "Gvnvmovevv") == 0) { specialnames[5] = "Gunvmove1vv6"; } - else if (specialnames[5] == "Gunvmove1vv6") + else if (SDL_strcmp(specialnames[5], "Gunvmove1vv6") == 0) { specialnames[5] = "Vunsmoke 19v6"; } - else if (specialnames[5] == "Vunsmoke 19v6") + else if (SDL_strcmp(specialnames[5], "Vunsmoke 19v6") == 0) { specialnames[5] = "Gunsmoke 1966"; } break; case 6: //Please enjoy these repeats -> In the Margins - if (specialnames[6] == "Please enjoy these repeats") + if (SDL_strcmp(specialnames[6], "Please enjoy these repeats") == 0) { specialnames[6] = "Please envoy theve repeats"; } - else if (specialnames[6] == "Please envoy theve repeats") + else if (SDL_strcmp(specialnames[6], "Please envoy theve repeats") == 0) { specialnames[6] = "Plse envoy tse rvpvas"; } - else if (specialnames[6] == "Plase envoy these rvpeas") + else if (SDL_strcmp(specialnames[6], "Plase envoy these rvpeas") == 0) { specialnames[6] = "Plse envoy tse rvpvas"; } - else if (specialnames[6] == "Plse envoy tse rvpvas") + else if (SDL_strcmp(specialnames[6], "Plse envoy tse rvpvas") == 0) { specialnames[6] = "Vl envoy te rvevs"; } - else if (specialnames[6] == "Vl envoy te rvevs") + else if (SDL_strcmp(specialnames[6], "Vl envoy te rvevs") == 0) { specialnames[6] = "Vv evo tv vevs"; } - else if (specialnames[6] == "Vv evo tv vevs") + else if (SDL_strcmp(specialnames[6], "Vv evo tv vevs") == 0) { specialnames[6] = "Iv vhv Mvrvivs"; } - else if (specialnames[6] == "Iv vhv Mvrvivs") + else if (SDL_strcmp(specialnames[6], "Iv vhv Mvrvivs") == 0) { specialnames[6] = "In the Margins"; } break; case 7: //Try Jiggling the Antenna -> Heaven's Gate - if (specialnames[7] == "Try Jiggling the Antenna") + if (SDL_strcmp(specialnames[7], "Try Jiggling the Antenna") == 0) { specialnames[7] = "Try Viggling the Antenna"; } - else if (specialnames[7] == "Try Viggling the Antenna") + else if (SDL_strcmp(specialnames[7], "Try Viggling the Antenna") == 0) { specialnames[7] = "TryJivglvng theAvtevna"; } - else if (specialnames[7] == "TryJivglvng theAvtevna") + else if (SDL_strcmp(specialnames[7], "TryJivglvng theAvtevna") == 0) { specialnames[7] = "Tvvivglvng thAvtvvv"; } - else if (specialnames[7] == "Tvvivglvng thAvtvvv") + else if (SDL_strcmp(specialnames[7], "Tvvivglvng thAvtvvv") == 0) { specialnames[7] = "Vvvgglvnv tvnvva"; } - else if (specialnames[7] == "Vvvgglvnv tvnvva") + else if (SDL_strcmp(specialnames[7], "Vvvgglvnv tvnvva") == 0) { specialnames[7] = "Vvavvnvs vvtv"; } - else if (specialnames[7] == "Vvavvnvs vvtv") + else if (SDL_strcmp(specialnames[7], "Vvavvnvs vvtv") == 0) { specialnames[7] = "Veavvn's Gvte"; } - else if (specialnames[7] == "Veavvn's Gvte") + else if (SDL_strcmp(specialnames[7], "Veavvn's Gvte") == 0) { specialnames[7] = "Heaven's Gate"; } @@ -331,10 +334,10 @@ void mapclass::transformname(int t) } } -std::string mapclass::getglitchname(int x, int y) +const char* mapclass::getglitchname(int x, int y) { //Returns the name in the final area. - if (roomname == "glitch") + if (SDL_strcmp(roomname, "glitch") == 0) { //8 Cases! //First, the three "glitches" @@ -371,7 +374,7 @@ std::string mapclass::getglitchname(int x, int y) else return "The Untouchavles"; } } - else if (roomname == "change") + else if (SDL_strcmp(roomname, "change") == 0) { if (finalstretch) { @@ -1282,7 +1285,7 @@ void mapclass::spawncompanion(void) } } -std::string mapclass::currentarea(int t) +const char* mapclass::currentarea(int t) { switch(t) { @@ -1811,7 +1814,7 @@ void mapclass::loadlevel(int rx, int ry) break; } - roomname = room->roomname; + roomname = room->roomname.c_str(); extrarow = 1; const int* tmap = cl.loadlevel(rx, ry); SDL_memcpy(contents, tmap, sizeof(contents)); @@ -1921,7 +1924,7 @@ void mapclass::loadlevel(int rx, int ry) Roomtext text; text.x = ex / 8; text.y = ey / 8; - text.text = ent.scriptname; + text.text = ent.scriptname.c_str(); roomtext.push_back(text); break; } diff --git a/desktop_version/src/Map.h b/desktop_version/src/Map.h index 264275a8..4ca12178 100644 --- a/desktop_version/src/Map.h +++ b/desktop_version/src/Map.h @@ -15,7 +15,7 @@ struct Roomtext { int x, y; - std::string text; + const char* text; }; class mapclass @@ -35,7 +35,7 @@ public: void transformname(int t); - std::string getglitchname(int x, int y); + const char* getglitchname(int x, int y); void initmapdata(void); void initcustommapdata(void); @@ -83,7 +83,7 @@ public: void spawncompanion(void); - std::string currentarea(int t); + const char* currentarea(int t); void loadlevel(int rx, int ry); @@ -107,8 +107,8 @@ public: bool warpy; - std::string roomname; - std::string hiddenname; + const char* roomname; + const char* hiddenname; //Special tower stuff bool towermode; @@ -135,10 +135,10 @@ public: int customzoom; bool customshowmm; - std::string specialnames[8]; + const char* specialnames[8]; int glitchmode; int glitchdelay; - std::string glitchname; + const char* glitchname; //final level colour cycling stuff bool final_colormode; diff --git a/desktop_version/src/Otherlevel.h b/desktop_version/src/Otherlevel.h index 770d7956..983b9dc0 100644 --- a/desktop_version/src/Otherlevel.h +++ b/desktop_version/src/Otherlevel.h @@ -1,15 +1,13 @@ #ifndef OTHERLEVEL_H #define OTHERLEVEL_H -#include <string> - class otherlevelclass { public: const short* loadlevel(int rx, int ry); - std::string roomname; - std::string hiddenname; + const char* roomname; + const char* hiddenname; int roomtileset; }; diff --git a/desktop_version/src/Render.cpp b/desktop_version/src/Render.cpp index 7bcf52ab..2c8fa518 100644 --- a/desktop_version/src/Render.cpp +++ b/desktop_version/src/Render.cpp @@ -1739,7 +1739,7 @@ void gamerender(void) graphics.bprint(46, 6, game.timestring(), 196, 196, 196); } - if(map.extrarow==0 || (map.custommode && map.roomname!="")) + if(map.extrarow==0 || (map.custommode && SDL_strcmp(map.roomname, "") != 0)) { graphics.footerrect.y = 230; if (graphics.translucentroomname) @@ -2017,7 +2017,7 @@ void maprender(void) //draw screen alliteration //Roomname: - if (map.hiddenname != "") + if (SDL_strcmp(map.hiddenname, "") != 0) { graphics.Print(5, 2, map.hiddenname, 196, 196, 255 - help.glow, true); } diff --git a/desktop_version/src/Spacestation2.cpp b/desktop_version/src/Spacestation2.cpp index 5f9d56d5..385c9ba5 100644 --- a/desktop_version/src/Spacestation2.cpp +++ b/desktop_version/src/Spacestation2.cpp @@ -3,7 +3,6 @@ #include "Game.h" #include "Entity.h" #include "MakeAndPlay.h" -#include "UtilityClass.h" const short* spacestation2class::loadlevel(int rx, int ry) { @@ -17,7 +16,7 @@ const short* spacestation2class::loadlevel(int rx, int ry) t = rx + (ry * 100); const short* result; - roomname = "Untitled room ["+help.String(rx) + "," + help.String(ry)+"]"; + roomname = "Untitled room"; switch(t) { diff --git a/desktop_version/src/Spacestation2.h b/desktop_version/src/Spacestation2.h index fc82da10..b316b618 100644 --- a/desktop_version/src/Spacestation2.h +++ b/desktop_version/src/Spacestation2.h @@ -1,13 +1,11 @@ #ifndef SPACESTATION2_H #define SPACESTATION2_H -#include <string> - class spacestation2class { public: const short* loadlevel(int rx, int ry); - std::string roomname; + const char* roomname; }; #endif /* SPACESTATION2_H */ diff --git a/desktop_version/src/Tower.cpp b/desktop_version/src/Tower.cpp index 91bc4598..c34c5b5d 100644 --- a/desktop_version/src/Tower.cpp +++ b/desktop_version/src/Tower.cpp @@ -1,7 +1,9 @@ #include "Tower.h" +#include <SDL_stdinc.h> +#include <stddef.h> + #include "MakeAndPlay.h" -#include "UtilityClass.h" towerclass::towerclass(void) { diff --git a/desktop_version/src/WarpClass.cpp b/desktop_version/src/WarpClass.cpp index 61b0ba23..2d6f94f5 100644 --- a/desktop_version/src/WarpClass.cpp +++ b/desktop_version/src/WarpClass.cpp @@ -3,7 +3,6 @@ #include "Game.h" #include "Entity.h" #include "MakeAndPlay.h" -#include "UtilityClass.h" const short* warpclass::loadlevel(int rx, int ry) { @@ -20,7 +19,7 @@ const short* warpclass::loadlevel(int rx, int ry) warpx = false; warpy = false; - roomname = "Untitled room ["+help.String(rx) + "," + help.String(ry)+"]"; + roomname = "Untitled room"; switch(t) { diff --git a/desktop_version/src/WarpClass.h b/desktop_version/src/WarpClass.h index 5c5edbb6..61d0ba4e 100644 --- a/desktop_version/src/WarpClass.h +++ b/desktop_version/src/WarpClass.h @@ -1,13 +1,11 @@ #ifndef WARPCLASS_H #define WARPCLASS_H -#include <string> - class warpclass { public: const short* loadlevel(int rx, int ry); - std::string roomname; + const char* roomname; int rcol; bool warpx, warpy; };