From a479c611414caa7930209d114750978cedc8e55f Mon Sep 17 00:00:00 2001 From: Misa Date: Tue, 28 Apr 2020 16:45:53 -0700 Subject: [PATCH] Simplify "else if" indentation for right-side tower screen wrapping No need to make an entire else-block and indent it when you can just do "else if" instead. --- desktop_version/src/Logic.cpp | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) diff --git a/desktop_version/src/Logic.cpp b/desktop_version/src/Logic.cpp index cd7463fc..abadfb81 100644 --- a/desktop_version/src/Logic.cpp +++ b/desktop_version/src/Logic.cpp @@ -1087,13 +1087,10 @@ void gamelogic() obj.entities[i].xp += 320; obj.entities[i].oldxp += 320; } - else + else if (obj.entities[i].xp > 310) { - if (obj.entities[i].xp > 310) - { - obj.entities[i].xp -= 320; - obj.entities[i].oldxp -= 320; - } + obj.entities[i].xp -= 320; + obj.entities[i].oldxp -= 320; } } }