diff --git a/desktop_version/README.md b/desktop_version/README.md index e47936c3..1ac65615 100644 --- a/desktop_version/README.md +++ b/desktop_version/README.md @@ -23,6 +23,9 @@ Steamworks support is included and the DLL is loaded dynamically, you do not need the SDK headers and there is no special Steam or non-Steam version. The current implementation has been tested with Steamworks SDK v1.46. +To build the Make and Play edition of the game, uncomment `#define MAKEANDPLAY` +in `MakeAndPlay.h`. + To generate the projects on Windows: ``` # Put your SDL2 folders somewhere nice! @@ -59,11 +62,10 @@ each time Xcode updates. Including data.zip ------------ -You'll need the data.zip file from VVVVVV to actually run the game! It's -available to download separately for free in the -[Make and Play](https://thelettervsixtim.es/makeandplay/) -edition of the game. Put this file next to your executable and the game should -run. +You'll need the data.zip file from VVVVVV to actually run the game! You can grab +it from your copy of the game, or you can download it for free from the [Make +and Play](https://thelettervsixtim.es/makeandplay/) page. Put this file next to +your executable and the game should run. This is intended for personal use only - our license doesn't allow you to actually distribute this data.zip file with your own forks without getting