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https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-12-23 01:59:43 +01:00
Fix mixed indentation in titlerender.cpp
There's a lot, looks like mainly because of the person who added MMMMMM and M&P.
This commit is contained in:
parent
dd8cf0f200
commit
a31a6ef614
1 changed files with 205 additions and 205 deletions
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@ -38,9 +38,9 @@ void titlerender()
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graphics.drawsprite((160 - 96) + 3 * 32, temp, 23, tr, tg, tb);
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graphics.drawsprite((160 - 96) + 3 * 32, temp, 23, tr, tg, tb);
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graphics.drawsprite((160 - 96) + 4 * 32, temp, 23, tr, tg, tb);
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graphics.drawsprite((160 - 96) + 4 * 32, temp, 23, tr, tg, tb);
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graphics.drawsprite((160 - 96) + 5 * 32, temp, 23, tr, tg, tb);
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graphics.drawsprite((160 - 96) + 5 * 32, temp, 23, tr, tg, tb);
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#if defined(MAKEANDPLAY)
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#if defined(MAKEANDPLAY)
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graphics.Print(-1,temp+35," MAKE AND PLAY EDITION",tr, tg, tb, true);
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graphics.Print(-1,temp+35," MAKE AND PLAY EDITION",tr, tg, tb, true);
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#endif
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#endif
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graphics.Print(5, 175, "[ Press ACTION to Start ]", tr, tg, tb, true);
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graphics.Print(5, 175, "[ Press ACTION to Start ]", tr, tg, tb, true);
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graphics.Print(5, 195, "ACTION = Space, Z, or V", int(tr*0.5f), int(tg*0.5f), int(tb*0.5f), true);
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graphics.Print(5, 195, "ACTION = Space, Z, or V", int(tr*0.5f), int(tg*0.5f), int(tb*0.5f), true);
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@ -76,16 +76,16 @@ void titlerender()
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graphics.drawsprite((160 - 96) + 3 * 32, temp, 23, tr, tg, tb);
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graphics.drawsprite((160 - 96) + 3 * 32, temp, 23, tr, tg, tb);
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graphics.drawsprite((160 - 96) + 4 * 32, temp, 23, tr, tg, tb);
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graphics.drawsprite((160 - 96) + 4 * 32, temp, 23, tr, tg, tb);
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graphics.drawsprite((160 - 96) + 5 * 32, temp, 23, tr, tg, tb);
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graphics.drawsprite((160 - 96) + 5 * 32, temp, 23, tr, tg, tb);
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#if defined(MAKEANDPLAY)
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#if defined(MAKEANDPLAY)
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graphics.Print(-1,temp+35," MAKE AND PLAY EDITION",tr, tg, tb, true);
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graphics.Print(-1,temp+35," MAKE AND PLAY EDITION",tr, tg, tb, true);
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#endif
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#endif
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graphics.Print( 310 - (4*8), 230, "v2.2", tr/2, tg/2, tb/2);
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graphics.Print( 310 - (4*8), 230, "v2.2", tr/2, tg/2, tb/2);
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if(music.mmmmmm){
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if(music.mmmmmm){
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graphics.Print( 10, 230, "[MMMMMM Mod Installed]", tr/2, tg/2, tb/2);
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graphics.Print( 10, 230, "[MMMMMM Mod Installed]", tr/2, tg/2, tb/2);
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}
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}
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}
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}
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#if !defined(NO_CUSTOM_LEVELS)
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#if !defined(NO_CUSTOM_LEVELS)
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else if (game.currentmenuname == "levellist")
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else if (game.currentmenuname == "levellist")
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{
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{
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if(ed.ListOfMetaData.size()==0){
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if(ed.ListOfMetaData.size()==0){
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@ -106,7 +106,7 @@ void titlerender()
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}
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}
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}
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}
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}
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}
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#endif
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#endif
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else if (game.currentmenuname == "errornostart")
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else if (game.currentmenuname == "errornostart")
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{
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{
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graphics.Print( -1, 65, "ERROR: This level has", tr, tg, tb, true);
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graphics.Print( -1, 65, "ERROR: This level has", tr, tg, tb, true);
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@ -115,7 +115,7 @@ void titlerender()
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else if (game.currentmenuname == "options")
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else if (game.currentmenuname == "options")
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{
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{
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#if defined(MAKEANDPLAY)
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#if defined(MAKEANDPLAY)
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if (game.currentmenuoption == 0)
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if (game.currentmenuoption == 0)
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{
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{
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graphics.bigprint( -1, 30, "Accessibility", tr, tg, tb, true);
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graphics.bigprint( -1, 30, "Accessibility", tr, tg, tb, true);
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@ -144,7 +144,7 @@ void titlerender()
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}
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}
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}
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}
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}
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}
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#elif !defined(MAKEANDPLAY)
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#elif !defined(MAKEANDPLAY)
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if (game.currentmenuoption == 0)
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if (game.currentmenuoption == 0)
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{
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{
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graphics.bigprint( -1, 30, "Accessibility", tr, tg, tb, true);
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graphics.bigprint( -1, 30, "Accessibility", tr, tg, tb, true);
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@ -180,7 +180,7 @@ void titlerender()
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}
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}
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}
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}
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}
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}
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#endif
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#endif
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}
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}
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else if (game.currentmenuname == "graphicoptions")
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else if (game.currentmenuname == "graphicoptions")
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{
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{
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@ -2257,7 +2257,7 @@ void maprender()
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graphics.Print(0, 105, "Press ACTION to warp to the ship.", 196, 196, 255 - help.glow, true);
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graphics.Print(0, 105, "Press ACTION to warp to the ship.", 196, 196, 255 - help.glow, true);
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}
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}
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#if !defined(NO_CUSTOM_LEVELS)
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#if !defined(NO_CUSTOM_LEVELS)
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else if(map.custommode){
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else if(map.custommode){
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graphics.Print(30, 220, "MAP", 64,64,64);
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graphics.Print(30, 220, "MAP", 64,64,64);
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graphics.Print(103-8, 220, "[CREW]", 196, 196, 255 - help.glow);
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graphics.Print(103-8, 220, "[CREW]", 196, 196, 255 - help.glow);
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@ -2295,7 +2295,7 @@ void maprender()
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}
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}
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}
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}
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}
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}
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#endif
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#endif
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else
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else
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{
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{
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graphics.Print(30, 220, "MAP", 64,64,64);
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graphics.Print(30, 220, "MAP", 64,64,64);
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