diff --git a/desktop_version/src/Finalclass.cpp b/desktop_version/src/Finalclass.cpp index cca7ef68..2199ae74 100644 --- a/desktop_version/src/Finalclass.cpp +++ b/desktop_version/src/Finalclass.cpp @@ -51,6 +51,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,180,0,0,0,0,0,0,0,178,179,179,179,179,179,179,179,179,179,179,179, 98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,220,0,0,0,0,0,0,0,218,98,98,98,98,98,98,98,98,98,98,98, 98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,220,0,0,0,0,0,0,0,218,98,98,98,98,98,98,98,98,98,98,98, + 98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,220,0,0,0,0,0,0,0,218,98,98,98,98,98,98,98,98,98,98,98, }; obj.createentity(163, 32, 12, 168); // (vertical gravity line) @@ -61,7 +62,7 @@ std::vector finalclass::loadlevel(int rx, int ry) warpx = true; roomname = "1954 World Cup Vinyl"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -98,6 +99,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 0,0,0,6,6,6,6,0,0,0,0,0,0,0,6,6,6,6,0,0,0,0,0,0,0,6,6,6,6,0,0,0,0,0,0,0,218,98,220,740, 0,0,0,178,179,179,180,0,0,0,0,0,0,0,178,179,179,180,0,0,0,0,0,0,0,178,179,179,180,0,0,0,0,0,0,0,218,98,220,740, 0,0,0,218,98,98,220,0,0,0,0,0,0,0,218,98,98,220,0,0,0,0,0,0,0,218,98,98,220,0,0,0,0,0,0,0,218,98,220,740, + 0,0,0,218,98,98,220,0,0,0,0,0,0,0,218,98,98,220,0,0,0,0,0,0,0,218,98,98,220,0,0,0,0,0,0,0,218,98,220,740, }; obj.createentity(-8, 116, 11, 40); // (horizontal gravity line) @@ -108,7 +110,7 @@ std::vector finalclass::loadlevel(int rx, int ry) obj.createentity(256, 128, 10, 0, 51503); // (savepoint) warpy = true; roomname = "The V Stooges"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -146,6 +148,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 0,0,0,0,0,0,0,0,0,0,0,6,6,6,6,0,0,0,0,0,0,0,0,0,0,6,6,6,6,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,50,178,179,179,180,49,0,0,0,0,0,0,0,0,50,178,179,179,180,49,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,50,218,98,98,220,49,0,0,0,0,0,0,0,0,50,218,98,98,220,49,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,50,218,98,98,220,49,0,0,0,0,0,0,0,0,50,218,98,98,220,49,0,0,0,0,0,0,0,0,0,0, }; obj.createentity(-8, 116, 11, 40); // (horizontal gravity line) @@ -155,7 +158,7 @@ std::vector finalclass::loadlevel(int rx, int ry) warpy = true; roomname = "glitch"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -192,6 +195,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, }; obj.createentity(-8, 116, 11, 40); // (horizontal gravity line) @@ -204,7 +208,7 @@ std::vector finalclass::loadlevel(int rx, int ry) warpy = true; roomname = "glitch"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -241,6 +245,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 0,0,0,0,0,0,0,0,0,0,0,0,218,220,0,0,0,0,0,0,218,220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,218,220,0,0,0,0,0,0,218,220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,218,220,0,0,0,0,0,0,218,220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,218,220,0,0,0,0,0,0,218,220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, }; obj.createentity(-8, 148, 11, 104); // (horizontal gravity line) @@ -251,7 +256,7 @@ std::vector finalclass::loadlevel(int rx, int ry) warpy = true; roomname = "change"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -288,6 +293,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, }; obj.createentity(-8, 84, 11, 328); // (horizontal gravity line) @@ -300,7 +306,7 @@ std::vector finalclass::loadlevel(int rx, int ry) warpy = true; roomname = "change"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -337,6 +343,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,220,0,0,0,0,0,0,218,220,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,220,0,0,0,0,0,0,218,220,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,220,0,0,0,0,0,0,218,220,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,220,0,0,0,0,0,0,218,220,0,0,0,0,0,0,0,0,0,0,0,0, }; obj.createentity(248, 84, 11, 72); // (horizontal gravity line) @@ -346,7 +353,7 @@ std::vector finalclass::loadlevel(int rx, int ry) warpy = true; roomname = "change"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -384,6 +391,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, }; obj.createentity(64+32-8, 32-16, 1, 0, 7, 0, -48, 320, 312); // Enemy, bounded @@ -402,7 +410,7 @@ std::vector finalclass::loadlevel(int rx, int ry) warpy = true; roomname = "Vertigo"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -439,6 +447,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,6,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,178,179,180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, }; obj.createentity(155, 24, 12, 184); // (vertical gravity line) @@ -455,7 +464,7 @@ std::vector finalclass::loadlevel(int rx, int ry) warpy = true; roomname = "The Voon Show"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -492,6 +501,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,218,98,220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,218,98,220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,218,98,220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,218,98,220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, }; obj.createentity(168, 72, 10, 0, 51420); // (savepoint) @@ -500,7 +510,7 @@ std::vector finalclass::loadlevel(int rx, int ry) warpy = true; roomname = "glitch"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -538,6 +548,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 740,740,218,98,220,0,0,0,0,0,218,220,0,0,0,0,0,0,0,0,0,0,0,218,98,99,259,259,259,259,259,259,259,259,259,259,259,259,259,259, 740,740,218,98,220,0,0,0,0,0,218,220,0,0,0,0,0,0,0,0,0,0,0,218,98,220,740,740,740,740,740,740,740,740,740,740,740,740,740,740, 740,740,218,98,220,0,0,0,0,0,218,220,178,179,179,179,179,179,179,179,179,179,180,218,98,220,740,740,740,740,740,740,740,740,740,740,740,740,740,740, + 740,740,218,98,220,0,0,0,0,0,218,220,218,98,98,98,98,98,98,98,98,98,220,218,98,220,740,740,740,740,740,740,740,740,740,740,740,740,740,740, }; obj.createentity(280, 120, 10, 1, 51410); // (savepoint) @@ -548,7 +559,7 @@ std::vector finalclass::loadlevel(int rx, int ry) warpx = true; roomname = "1950 Silverstone Grand V"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -586,6 +597,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 740,740,218,98,220,0,0,0,0,0,218,98,220,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740, 740,740,218,98,220,0,0,0,0,0,218,98,220,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740, 740,740,218,98,220,0,0,0,0,0,218,98,220,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740, + 740,740,218,98,220,0,0,0,0,0,218,98,220,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740, }; obj.createentity(264, 168, 10, 1, 52410); // (savepoint) @@ -606,7 +618,7 @@ std::vector finalclass::loadlevel(int rx, int ry) warpx = true; warpy = true; roomname = "DIY V Repair"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; }; @@ -643,9 +655,10 @@ std::vector finalclass::loadlevel(int rx, int ry) 740,740,740,740,740,740,740,740,740,740,218,98,220,218,98,98,98,98,98,98,98,98,98,98,98,98,220,218,98,220,740,740,740,740,740,740,740,740,740,740, 740,740,740,740,740,740,740,740,740,740,218,98,220,218,98,99,259,259,259,259,259,259,259,259,100,98,220,218,98,220,740,740,740,740,740,740,740,740,740,740, 740,740,740,740,740,740,740,740,740,740,218,98,220,218,98,220,740,740,740,740,740,740,740,740,218,98,220,218,98,220,740,740,740,740,740,740,740,740,740,740, + 740,740,740,740,740,740,740,740,740,740,218,98,220,218,98,220,740,740,740,740,740,740,740,740,218,98,220,218,98,220,740,740,740,740,740,740,740,740,740,740, }; roomname = "Party Time!"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -683,6 +696,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 218,98,98,220,218,98,98,220,218,98,98,220,178,179,179,180,0,0,0,0,178,179,179,180,218,98,98,220,218,98,98,220,218,98,98,220,218,98,98,220, 218,98,98,220,218,98,98,220,218,98,98,220,218,98,98,220,178,179,179,180,218,98,98,220,218,98,98,220,218,98,98,220,218,98,98,220,218,98,98,220, 218,98,98,220,218,98,98,220,218,98,98,220,218,98,98,220,218,98,98,220,218,98,98,220,218,98,98,220,218,98,98,220,218,98,98,220,218,98,98,220, + 218,98,98,220,218,98,98,220,218,98,98,220,218,98,98,220,218,98,98,220,218,98,98,220,218,98,98,220,218,98,98,220,218,98,98,220,218,98,98,220, }; obj.createentity(264, 176, 10, 1, 52430); // (savepoint) @@ -692,7 +706,7 @@ std::vector finalclass::loadlevel(int rx, int ry) obj.createentity(96, 88, 1, 3, 8); // Enemy obj.createentity(72, 32, 10, 0, 52431); // (savepoint) roomname = "Upstairs, Downstairs"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -730,6 +744,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 98,98,98,98,98,98,220,218,220,178,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,180,218,98,98, 98,98,98,98,98,98,220,218,220,218,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,220,218,98,98, 98,98,98,98,98,98,220,218,220,218,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,220,218,98,98, + 98,98,98,98,98,98,220,218,220,218,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,220,218,98,98, }; obj.createentity(64, 112, 2, 11, 4); //Big Threadmill, <<<<<< @@ -748,7 +763,7 @@ std::vector finalclass::loadlevel(int rx, int ry) //obj.createentity(224, 168, 1, 1, 5, 0, 120, 320, 200); // Enemy, bounded obj.createentity(24, 184, 10, 1, 52440); // (savepoint) roomname = "Timeslip"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -785,6 +800,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 740,218,98,220,218,98,99,259,259,100,98,220,178,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,180,218,98,99,259,259,259,259,259,259,259, 740,218,98,220,218,98,220,740,740,218,98,220,218,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,220,218,98,220,740,740,740,740,740,740,740, 740,218,98,220,218,98,220,740,740,218,98,220,218,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,220,218,98,220,740,740,740,740,740,740,740, + 740,218,98,220,218,98,220,740,740,218,98,220,218,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,220,218,98,220,740,740,740,740,740,740,740, }; obj.createentity(40, 176, 10, 1, 52450); // (savepoint) @@ -792,7 +808,7 @@ std::vector finalclass::loadlevel(int rx, int ry) obj.createentity(128, 88, 10, 1, 52451); // (savepoint) obj.createentity(160, 76, 11, 96); // (horizontal gravity line) roomname = "Three's Company"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -829,6 +845,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 740,218,98,220,6,6,6,6,6,6,6,6,6,218,220,6,6,6,6,6,6,6,6,6,6,6,6,6,218,98,220,740,740,740,740,740,740,740,740,740, 740,218,98,220,178,179,179,179,179,179,179,179,180,218,220,178,179,179,179,179,179,179,179,179,179,179,179,180,218,98,220,740,740,740,740,740,740,740,740,740, 740,218,98,220,218,98,98,98,98,98,98,98,220,218,220,218,98,98,98,98,98,98,98,98,98,98,98,220,218,98,220,740,740,740,740,740,740,740,740,740, + 740,218,98,220,218,98,98,98,98,98,98,98,220,218,220,218,98,98,98,98,98,98,98,98,98,98,98,220,218,98,220,740,740,740,740,740,740,740,740,740, }; obj.createentity(68-4, 56, 2, 11, 4); //Big Threadmill, <<<<<< @@ -838,7 +855,7 @@ std::vector finalclass::loadlevel(int rx, int ry) obj.createentity(120, 192, 2, 3, 6); // Platform obj.createentity(264, 48, 2, 2, 6); // Platform roomname = "Cosmic Creepers"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; }; @@ -875,6 +892,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 259,259,259,259,259,259,259,259,260,49,0,0,0,0,0,0,0,0,0,0,0,0,50,740,49,0,0,0,0,0,0,0,0,0,0,0,0,50,258,259, 179,179,179,179,179,179,179,179,179,180,6,6,6,6,6,6,6,6,6,6,6,6,178,179,180,6,6,6,6,6,6,6,6,6,6,6,6,178,179,179, 98,98,98,98,98,98,98,98,98,220,178,179,179,179,179,179,179,179,179,179,179,180,218,98,220,178,179,179,179,179,179,179,179,179,179,179,180,218,98,98, + 98,98,98,98,98,98,98,98,98,220,218,98,98,98,98,98,98,98,98,98,98,220,218,98,220,218,98,98,98,98,98,98,98,98,98,98,220,218,98,98, }; obj.createentity(16, 112, 10, 1, 52480); // (savepoint) @@ -885,7 +903,7 @@ std::vector finalclass::loadlevel(int rx, int ry) obj.createentity(123, 128, 12, 88); // (vertical gravity line) roomname = "The Villi People"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -922,6 +940,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 179,180,0,0,0,218,98,98,98,98,220,218,98,98,98,98,98,220,218,98,220,740,740,740,740,740,740,740,740,740,218,98,220,178,179,179,179,179,179,179, 98,220,0,0,0,218,98,98,98,98,220,218,98,98,98,98,98,220,218,98,220,740,740,740,740,740,740,740,740,740,218,98,220,218,98,98,98,98,98,98, 98,220,0,0,0,218,98,98,98,98,220,218,98,98,98,98,98,220,218,98,220,740,740,740,740,740,740,740,740,740,218,98,220,218,98,98,98,98,98,98, + 98,220,0,0,0,218,98,98,98,98,220,218,98,98,98,98,98,220,218,98,220,740,740,740,740,740,740,740,740,740,218,98,220,218,98,98,98,98,98,98, }; obj.createentity(192, 56, 10, 1, 53500); // (savepoint) @@ -937,7 +956,7 @@ std::vector finalclass::loadlevel(int rx, int ry) warpx = true; roomname = "change"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -974,6 +993,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98, 259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259, 740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740, + 740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740, }; obj.createentity(24, 88, 10, 1, 54500); // (savepoint) @@ -986,7 +1006,7 @@ std::vector finalclass::loadlevel(int rx, int ry) warpx = true; roomname = "change"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1024,6 +1044,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740, 740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740, 740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740, + 740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740, }; obj.createentity(16, 48, 10, 1, 53520); // (savepoint) @@ -1035,7 +1056,7 @@ std::vector finalclass::loadlevel(int rx, int ry) obj.createentity(272, 80, 3); //Disappearing Platform obj.createentity(304, 80, 3); //Disappearing Platform roomname = "The Last Straw"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1072,6 +1093,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 740,740,740,740,740,740,740,740,740,740,740,740,740,6,740,740,740,740,740,740,740,740,740,6,0,6,740,740,740,740,740,740,740,740,740,740,740,740,740,740, 740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,6,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740, 740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740, + 740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740, }; obj.createentity(0, 80, 3); //Disappearing Platform @@ -1085,7 +1107,7 @@ std::vector finalclass::loadlevel(int rx, int ry) obj.createentity(128, 88, 3); //Disappearing Platform obj.createentity(160, 88, 3); //Disappearing Platform roomname = "W"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1122,6 +1144,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740, 740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740, 740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740, + 740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740, }; obj.createentity(0, 88, 3); //Disappearing Platform @@ -1130,7 +1153,7 @@ std::vector finalclass::loadlevel(int rx, int ry) obj.createentity(120, 128, 9, 19); // (shiny trinket) roomname="V"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1168,9 +1191,10 @@ std::vector finalclass::loadlevel(int rx, int ry) 740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,0,0,0,0,0,0,0,0,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740, 740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,0,0,0,0,0,0,0,0,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740, 740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,0,0,0,0,0,0,0,0,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740, + 740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,0,0,0,0,0,0,0,0,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740,740, }; roomname = "VV"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1208,9 +1232,10 @@ std::vector finalclass::loadlevel(int rx, int ry) 740,740,740,740,740,740,740,740,740,740,740,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,740,740,740,740,740,740,740,740,740,740,740, 740,740,740,740,740,740,740,740,740,740,740,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,740,740,740,740,740,740,740,740,740,740,740, 740,740,740,740,740,740,740,740,740,740,740,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,740,740,740,740,740,740,740,740,740,740,740, + 740,740,740,740,740,740,740,740,740,740,740,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,740,740,740,740,740,740,740,740,740,740,740, }; roomname = "VVV"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1248,9 +1273,10 @@ std::vector finalclass::loadlevel(int rx, int ry) 740,740,740,740,740,740,740,740,740,740,740,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,740,740,740,740,740,740,740,740,740,740,740, 740,740,740,740,740,740,740,740,740,740,740,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,740,740,740,740,740,740,740,740,740,740,740, 740,740,740,740,740,740,740,740,740,740,740,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,740,740,740,740,740,740,740,740,740,740,740, + 740,740,740,740,740,740,740,740,740,740,740,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,740,740,740,740,740,740,740,740,740,740,740, }; roomname = "VVVV"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1287,10 +1313,11 @@ std::vector finalclass::loadlevel(int rx, int ry) 740,740,740,740,740,740,740,740,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,740,740,740,740,740,740,740,740, 740,740,740,740,740,740,740,740,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,740,740,740,740,740,740,740,740, 740,740,740,740,740,740,740,740,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,740,740,740,740,740,740,740,740, + 740,740,740,740,740,740,740,740,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,740,740,740,740,740,740,740,740, }; roomname = "VVVVV"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1327,6 +1354,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 740,740,740,740,740,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,740,740,740,740,740, 740,740,740,740,740,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,740,740,740,740,740, 740,740,740,740,740,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,740,740,740,740,740, + 740,740,740,740,740,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,740,740,740,740,740, }; obj.createblock(0, 0, 0, 5, 240); @@ -1342,7 +1370,7 @@ std::vector finalclass::loadlevel(int rx, int ry) obj.createblock(1, 0, 0, 320, 120, 3500); //Game complete } roomname = "VVVVVV"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1380,12 +1408,13 @@ std::vector finalclass::loadlevel(int rx, int ry) 98,98,220,178,179,179,179,179,179,179,179,179,179,179,179,179,179,180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 98,98,220,218,98,98,98,98,98,98,98,98,98,98,98,98,98,220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 98,98,220,218,98,98,98,98,98,98,98,98,98,98,98,98,98,220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 98,98,220,218,98,98,98,98,98,98,98,98,98,98,98,98,98,220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, }; rcol = 6; warpy = true; roomname = "Temporary Fault..."; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1422,10 +1451,11 @@ std::vector finalclass::loadlevel(int rx, int ry) 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, }; warpy = true; roomname = "Do Not Adjust the V-hold"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1462,6 +1492,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,178,179,180,218,98,220,218,98,220,218,98,220,218,98,220,740,740,740,740,740,740, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,178,179,180,218,98,220,218,98,220,218,98,220,218,98,220,218,98,220,740,740,740,740,740,740, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,218,98,220,218,98,220,218,98,220,218,98,220,218,98,220,740,740,740,740,740,740, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,218,98,220,218,98,220,218,98,220,218,98,220,218,98,220,740,740,740,740,740,740, }; obj.createentity(264, 32, 10, 0, 54480); // (savepoint) @@ -1472,7 +1503,7 @@ std::vector finalclass::loadlevel(int rx, int ry) warpy = true; roomname = "Regular Service Will Return Shortly"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1509,12 +1540,13 @@ std::vector finalclass::loadlevel(int rx, int ry) 740,740,740,218,98,220,0,0,218,220,0,0,178,179,180,0,0,0,0,218,220,0,0,0,0,218,98,220,0,0,218,220,0,0,218,98,98,98,98,98, 740,740,740,218,98,220,0,0,218,220,0,0,218,98,220,0,0,0,0,218,220,0,0,0,0,218,98,220,0,0,218,220,0,0,218,98,98,98,98,98, 740,740,740,218,98,220,0,0,218,220,0,0,218,98,220,0,0,0,0,218,220,0,0,0,0,218,98,220,0,0,218,220,0,0,218,98,98,98,98,98, + 740,740,740,218,98,220,0,0,218,220,0,0,218,98,220,0,0,0,0,218,220,0,0,0,0,218,98,220,0,0,218,220,0,0,218,98,98,98,98,98, }; obj.createentity(120, 116, 11, 80); // (horizontal gravity line) warpy = true; roomname = "Origami Room"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1553,12 +1585,13 @@ std::vector finalclass::loadlevel(int rx, int ry) 12,12,12,12,12,12,12,21,28,28,28,0,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,20,12, 12,12,12,12,12,12,12,15,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,16,12, 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, }; obj.createentity(40, 80, 10, 1, 50500); // (savepoint) roomname = "Teleporter Divot"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1595,6 +1628,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 12,12,12,12,12,12,12,15,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18, 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, }; obj.createentity(16, 112, 10, 1, 50520); // (savepoint) @@ -1608,7 +1642,7 @@ std::vector finalclass::loadlevel(int rx, int ry) obj.createblock(1, 26*8, 0, 32, 240, 36); } } - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1645,6 +1679,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,16,12,12, 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, }; obj.createentity(128-16, 80-32, 14); //Teleporter! @@ -1654,7 +1689,7 @@ std::vector finalclass::loadlevel(int rx, int ry) { obj.createblock(1, 40, 0, 32, 240, 82); } - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1692,11 +1727,12 @@ std::vector finalclass::loadlevel(int rx, int ry) 0,0,0,0,0,0,218,98,98,220,0,0,0,0,218,98,98,220,0,0,0,0,218,98,220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,258,259,259,260,0,0,0,0,218,98,98,220,0,0,0,0,258,259,260,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 179,179,179,179,179,179,179,179,179,180,0,0,0,0,218,98,98,220,0,0,0,0,178,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179, + 98,98,98,98,98,98,98,98,98,220,0,0,0,0,218,98,98,220,0,0,0,0,218,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98, }; roomname = "Whee Sports"; warpx = true; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1733,11 +1769,12 @@ std::vector finalclass::loadlevel(int rx, int ry) 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, }; roomname = "Whizz Down The Shaft"; warpx = true; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1821,6 +1858,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 219,218,98,220,0,0,0,0,218,98,99,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259, 219,218,98,220,0,0,0,0,218,98,220,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219, 219,218,98,220,0,0,0,0,218,98,220,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219, + 219,218,98,220,0,0,0,0,218,98,220,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219, }; obj.createentity(264, 176, 10, 1, 51530); // (savepoint) @@ -1853,7 +1891,7 @@ std::vector finalclass::loadlevel(int rx, int ry) warpx = true; game.swnmode = false; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1891,13 +1929,14 @@ std::vector finalclass::loadlevel(int rx, int ry) 219,219,219,219,219,219,219,219,218,98,220,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219, 219,219,219,219,219,219,219,219,218,98,220,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219, 219,219,219,219,219,219,219,219,218,98,220,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219, + 219,219,219,219,219,219,219,219,218,98,220,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219, }; obj.createentity((22 * 8)+4, (9 * 8) + 4, 14); //Teleporter! roomname = "House of Mirrors"; warpx = true; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1936,13 +1975,14 @@ std::vector finalclass::loadlevel(int rx, int ry) 219,219,219,219,219,219,219,219,219,219,218,98,220,0,218,98,98,220,0,218,98,98,98,220,0,218,98,98,98,98,220,0,218,98,99,259,259,259,259,259, 219,219,219,219,219,219,219,219,219,219,218,98,220,0,218,98,98,220,0,218,98,98,98,220,0,218,98,98,98,98,220,0,218,98,220,219,219,219,219,219, 219,219,219,219,219,219,219,219,219,219,218,98,220,0,218,98,98,220,0,218,98,98,98,220,0,218,98,98,98,98,220,0,218,98,220,219,219,219,219,219, + 219,219,219,219,219,219,219,219,219,219,218,98,220,0,218,98,98,220,0,218,98,98,98,220,0,218,98,98,98,98,220,0,218,98,220,219,219,219,219,219, }; //obj.createentity(164, 96, 10, 1, 56410); // (savepoint) warpy = true; roomname = "Now Take My Lead"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1980,6 +2020,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 259,100,98,220,218,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98, 219,218,98,220,218,98,99,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259, 219,218,98,220,218,98,220,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219, + 219,218,98,220,218,98,220,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219, }; if(!game.nodeathmode) @@ -1990,7 +2031,7 @@ std::vector finalclass::loadlevel(int rx, int ry) roomname = "What Are You Waiting For?"; warpy = true; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -2027,6 +2068,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98, 259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259, 219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219, + 219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219, }; if(!game.nodeathmode) @@ -2039,7 +2081,7 @@ std::vector finalclass::loadlevel(int rx, int ry) warpy = true; roomname = "Don't Get Ahead of Yourself!"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -2076,6 +2118,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,220,178,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179, 259,259,259,259,259,259,259,259,259,259,259,259,259,100,98,220,218,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98, 219,219,219,219,219,219,219,219,219,219,219,219,219,218,98,220,218,98,99,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259, + 219,219,219,219,219,219,219,219,219,219,219,219,219,218,98,220,218,98,220,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219, }; obj.createentity(144, 40, 10, 1, 56440); // (savepoint) @@ -2088,7 +2131,7 @@ std::vector finalclass::loadlevel(int rx, int ry) roomname = "Very Good"; warpy = true; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -2125,6 +2168,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179, 98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98, 259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259, + 219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219, }; obj.createentity(104, 152, 1, 0, 3); // Enemy @@ -2133,7 +2177,7 @@ std::vector finalclass::loadlevel(int rx, int ry) roomname = "Must I Do Everything For You?"; warpy = true; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -2170,6 +2214,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179, 98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98, 259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259, + 219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219, }; obj.createentity(56, 192, 10, 1, 56460); // (savepoint) @@ -2181,7 +2226,7 @@ std::vector finalclass::loadlevel(int rx, int ry) roomname = "Now Stay Close To Me..."; warpy = true; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -2218,13 +2263,14 @@ std::vector finalclass::loadlevel(int rx, int ry) 179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,180,0,0,0,0,218,98,98,220,218,98,220,219,219,219,219,219,219,219,219,219,219,219, 98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,220,6,6,6,6,218,98,98,220,218,98,220,219,219,219,219,219,219,219,219,219,219,219, 259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,100,98,220,178,179,179,180,218,98,98,220,218,98,220,219,219,219,219,219,219,219,219,219,219,219, + 219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,218,98,220,218,98,98,220,218,98,98,220,218,98,220,219,219,219,219,219,219,219,219,219,219,219, }; obj.createentity(144, 64, 2, 0, 2, 144, 64, 176, 216); // Platform, bounded roomname = "...But Not Too Close"; warpy = true; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -2261,11 +2307,12 @@ std::vector finalclass::loadlevel(int rx, int ry) 219,219,219,218,98,220,218,98,99,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259, 219,219,219,218,98,220,218,98,220,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219, 219,219,219,218,98,220,218,98,220,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219, + 219,219,219,218,98,220,218,98,220,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219, }; warpy = true; roomname = "Don't Be Afraid"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -2302,6 +2349,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259, 219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219, 219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219, + 219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219, }; obj.createentity(152, 176, 10, 1, 56490); // (savepoint) @@ -2311,7 +2359,7 @@ std::vector finalclass::loadlevel(int rx, int ry) } warpy = true; roomname = "Do as I Say..."; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -2348,6 +2396,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 259,259,259,259,259,259,100,98,220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,178,179,179,180,218,98, 219,219,219,219,219,219,218,98,220,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,218,98,98,220,218,98, 219,219,219,219,219,219,218,98,220,178,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,180,218,98,98,220,218,98, + 219,219,219,219,219,219,218,98,220,218,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,220,218,98,98,220,218,98, }; obj.createentity(88, 200, 2, 1, 4, 88, 128, 216, 208); // Platform, bounded @@ -2356,7 +2405,7 @@ std::vector finalclass::loadlevel(int rx, int ry) roomname = "...Not as I Do"; warpy = true; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -2393,6 +2442,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219, 219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219, 219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219, + 219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219, }; obj.createentity(192, 136, 10, 1, 56510); // (savepoint) @@ -2402,7 +2452,7 @@ std::vector finalclass::loadlevel(int rx, int ry) } warpy = true; roomname = "Mind Your Head"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -2439,6 +2489,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 219,218,98,220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,219, 219,218,98,220,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,218,98,220,219, 219,218,98,220,178,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,180,218,98,220,219, + 219,218,98,220,218,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,220,218,98,220,219, }; obj.createentity(48, 200, 2, 1, 6, 48, 48, 272, 208); // Platform, bounded @@ -2451,7 +2502,7 @@ std::vector finalclass::loadlevel(int rx, int ry) roomname = "Do Try To Keep Up"; warpy = true; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -2488,13 +2539,14 @@ std::vector finalclass::loadlevel(int rx, int ry) 219,219,219,219,219,218,98,220,218,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98, 219,219,219,219,219,218,98,220,218,98,99,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259, 219,219,219,219,219,218,98,220,218,98,220,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219, + 219,219,219,219,219,218,98,220,218,98,220,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219, }; obj.createentity(72, 72, 10, 1, 56530); // (savepoint) roomname = "You're Falling Behind"; warpy = true; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -2531,6 +2583,7 @@ std::vector finalclass::loadlevel(int rx, int ry) 98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98, 259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259,259, 219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219, + 219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219,219, }; obj.createentity((18 * 8) + 4, (10 * 8) + 4, 14); //Teleporter! @@ -2542,7 +2595,7 @@ std::vector finalclass::loadlevel(int rx, int ry) roomname = "Class Dismissed!"; warpy = true; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } diff --git a/desktop_version/src/Graphics.cpp b/desktop_version/src/Graphics.cpp index 14116b39..4eeb821d 100644 --- a/desktop_version/src/Graphics.cpp +++ b/desktop_version/src/Graphics.cpp @@ -2091,7 +2091,7 @@ void Graphics::drawmap() FillRect(foregroundBuffer, 0x00000000); if(map.tileset==0) { - for (j = 0; j < 29+map.extrarow; j++) + for (j = 0; j < 30; j++) { for (int i = 0; i < 40; i++) { @@ -2101,7 +2101,7 @@ void Graphics::drawmap() } else if (map.tileset == 1) { - for (int jt = 0; jt < 29+map.extrarow; jt++) + for (int jt = 0; jt < 30; jt++) { for (int it = 0; it < 40; it++) { @@ -2111,7 +2111,7 @@ void Graphics::drawmap() } else if (map.tileset == 2) { - for (j = 0; j < 29+map.extrarow; j++) + for (j = 0; j < 30; j++) { for (int i = 0; i < 40; i++) { @@ -2146,14 +2146,14 @@ void Graphics::drawfinalmap() if (!foregrounddrawn) { FillRect(foregroundBuffer, 0x00000000); if(map.tileset==0){ - for (int j = 0; j < 29+map.extrarow; j++) { + for (int j = 0; j < 30; j++) { for (int i = 0; i < 40; i++) { if((map.contents[i + map.vmult[j]])>0) drawforetile(i * 8, j * 8, map.finalat(i,j)); } } }else if (map.tileset == 1) { - for (int j = 0; j < 29+map.extrarow; j++) { + for (int j = 0; j < 30; j++) { for (int i = 0; i < 40; i++) { if((map.contents[i + map.vmult[j]])>0) drawforetile2(i * 8, j * 8, map.finalat(i,j)); @@ -2169,7 +2169,7 @@ void Graphics::drawfinalmap() void Graphics::drawtowermap() { int temp; - for (int j = 0; j < 30; j++) + for (int j = 0; j < 31; j++) { for (int i = 0; i < 40; i++) { @@ -2182,7 +2182,7 @@ void Graphics::drawtowermap() void Graphics::drawtowermap_nobackground() { int temp; - for (j = 0; j < 30; j++) + for (j = 0; j < 31; j++) { for (int i = 0; i < 40; i++) { diff --git a/desktop_version/src/Labclass.cpp b/desktop_version/src/Labclass.cpp index a2a28659..fa2c6b17 100644 --- a/desktop_version/src/Labclass.cpp +++ b/desktop_version/src/Labclass.cpp @@ -62,6 +62,7 @@ std::vector labclass::loadlevel(int rx, int ry) 283,283,405,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,403,283,405,0,0,0,0,0,0,403,283,283,283,283,283,283, 283,283,324,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,325,283,405,0,0,0,0,0,0,403,283,283,283,283,283,283, 283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,405,0,0,0,0,0,0,403,283,283,283,283,283,283, + 283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,405,0,0,0,0,0,0,403,283,283,283,283,283,283, }; obj.createentity(232, 24, 10, 0, 250500); // (savepoint) @@ -73,7 +74,7 @@ std::vector labclass::loadlevel(int rx, int ry) rcol=1; roomname = "Get Ready To Bounce"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -110,13 +111,14 @@ std::vector labclass::loadlevel(int rx, int ry) 280,280,280,280,280,280,280,280,280,280,280,280,321,362,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,360,322, 280,280,280,280,280,280,280,280,280,280,280,280,280,321,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,322,280, 280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280, + 280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280, }; obj.createentity(112, 180, 11, 192); // (horizontal gravity line) rcol = 0; roomname = "It's Perfectly Safe"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -153,6 +155,7 @@ std::vector labclass::loadlevel(int rx, int ry) 292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,414,0,0,0,0,0,0,0,412,292,292,292,292, 292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,414,0,0,0,0,0,0,0,412,292,292,292,292, 292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,414,0,0,0,0,0,0,0,412,292,292,292,292, + 292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,414,0,0,0,0,0,0,0,412,292,292,292,292, }; obj.createentity(96, 124, 11, 120); // (horizontal gravity line) @@ -160,7 +163,7 @@ std::vector labclass::loadlevel(int rx, int ry) rcol = 4; roomname = "Rascasse"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -197,6 +200,7 @@ std::vector labclass::loadlevel(int rx, int ry) 286,286,286,286,286,286,286,408,67,67,67,67,67,67,67,67,406,286,286,408,67,67,67,67,67,67,67,67,406,286,286,286,286,286,286,286,286,286,286,286, 286,286,286,286,286,286,286,327,367,367,367,367,367,367,367,367,328,286,286,327,367,367,367,367,367,367,367,367,328,286,286,286,286,286,286,286,286,286,286,286, 286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286, + 286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286, }; obj.createentity(248, 136, 10, 1, 252490); // (savepoint) @@ -207,7 +211,7 @@ std::vector labclass::loadlevel(int rx, int ry) rcol = 2; roomname = "Keep Going"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -244,6 +248,7 @@ std::vector labclass::loadlevel(int rx, int ry) 289,411,0,0,0,0,0,0,0,0,0,409,289,289,289,289,289,289,411,0,0,0,0,0,409,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289, 289,411,0,0,0,0,0,0,0,0,0,409,289,289,289,289,289,289,330,370,370,370,370,370,331,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289, 289,411,0,0,0,0,0,0,0,0,0,409,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289, + 289,411,0,0,0,0,0,0,0,0,0,409,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289, }; obj.createentity(280, 136, 10, 1, 252480); // (savepoint) @@ -253,7 +258,7 @@ std::vector labclass::loadlevel(int rx, int ry) rcol=3; roomname = "Single-slit Experiment"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -291,6 +296,7 @@ std::vector labclass::loadlevel(int rx, int ry) 295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295, 295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295, 295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295, + 295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295, }; obj.createentity(32, 128, 10, 1, 253480); // (savepoint) @@ -299,7 +305,7 @@ std::vector labclass::loadlevel(int rx, int ry) rcol = 5; roomname = "Don't Flip Out"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -336,6 +342,7 @@ std::vector labclass::loadlevel(int rx, int ry) 283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283, 283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283, 283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283, + 283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283, }; obj.createentity(43, 88, 12, 56); // (vertical gravity line) @@ -348,7 +355,7 @@ std::vector labclass::loadlevel(int rx, int ry) rcol = 1; roomname = "Shuffled Hallway"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -385,6 +392,7 @@ std::vector labclass::loadlevel(int rx, int ry) 289,289,289,289,289,289,289,289,330,370,370,370,370,370,370,370,370,370,370,370,370,370,370,370,370,370,370,370,370,370,370,371,0,0,0,0,0,0,0,0, 289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,411,69,69,69,69,69,69,69,69, 289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,330,370,370,370,370,370,370,370,370, + 289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289, }; obj.createentity(96, 192, 10, 1, 253500); // (savepoint) @@ -392,7 +400,7 @@ std::vector labclass::loadlevel(int rx, int ry) rcol = 3; roomname = "Double-slit Experiment"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -429,6 +437,7 @@ std::vector labclass::loadlevel(int rx, int ry) 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,406,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286, 67,67,67,67,67,67,67,67,67,67,67,67,67,67,67,67,67,67,67,67,67,67,67,406,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286, 367,367,367,367,367,367,367,367,367,367,367,367,367,367,367,367,367,367,367,367,367,367,367,328,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286, + 286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286, }; obj.createentity(264, 104, 10, 1, 253510); // (savepoint) @@ -437,7 +446,7 @@ std::vector labclass::loadlevel(int rx, int ry) obj.createentity(40, 112, 10, 0, 253511); // (savepoint) rcol = 2; roomname = "They Call Him Flipper"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -474,13 +483,14 @@ std::vector labclass::loadlevel(int rx, int ry) 292,292,292,292,292,292,292,292,292,292,292,292,292,414,71,71,71,71,71,412,292,292,292,414,71,71,71,71,71,412,292,292,292,292,292,292,292,292,292,292, 292,292,292,292,292,292,292,292,292,292,292,292,292,333,373,373,373,373,373,334,292,292,292,333,373,373,373,373,373,334,292,292,292,292,292,292,292,292,292,292, 292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292, + 292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292, }; obj.createentity(24, 184, 10, 1, 253520); // (savepoint) obj.createentity(64, 164, 11, 200); // (horizontal gravity line) rcol = 4; roomname = "Three's a Crowd"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -517,6 +527,7 @@ std::vector labclass::loadlevel(int rx, int ry) 286,286,286,286,286,286,286,408,0,0,0,0,0,0,67,67,67,67,67,67,67,67,67,67,67,67,67,67,67,67,67,67,67,67,406,286,286,286,286,286, 286,286,286,286,286,286,286,408,0,0,0,0,0,0,366,367,367,367,367,367,367,367,367,367,367,367,367,367,367,367,367,367,367,367,328,286,286,286,286,286, 286,286,286,286,286,286,286,408,0,0,0,0,0,0,406,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286, + 286,286,286,286,286,286,286,408,0,0,0,0,0,0,406,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286, }; obj.createentity(195, 24, 12, 80); // (vertical gravity line) @@ -525,7 +536,7 @@ std::vector labclass::loadlevel(int rx, int ry) obj.createentity(80, 96, 10, 1, 252521); // (savepoint) rcol = 2; roomname = "Hitting the Apex"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -562,6 +573,7 @@ std::vector labclass::loadlevel(int rx, int ry) 280,402,51,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,52,400,280,280,280,280,280,280,280, 280,321,362,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,360,322,280,280,280,280,280,280,280, 280,280,321,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,322,280,280,280,280,280,280,280,280, + 280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280, }; obj.createentity(24, 188, 11, 224); // (horizontal gravity line) @@ -572,7 +584,7 @@ std::vector labclass::loadlevel(int rx, int ry) rcol=0; roomname = "Square Root"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -610,13 +622,14 @@ std::vector labclass::loadlevel(int rx, int ry) 292,414,59,0,0,0,0,0,0,0,0,0,0,0,0,0,0,60,412,292,333,374,71,71,71,71,71,71,71,71,71,71,71,71,71,71,372,334,292,292, 292,414,59,0,0,0,0,0,0,0,0,0,0,0,0,0,0,60,412,292,292,333,373,373,373,373,373,373,373,373,373,373,373,373,373,373,334,292,292,292, 292,414,59,0,0,0,0,0,0,0,0,0,0,0,0,0,0,60,412,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292, + 292,414,59,0,0,0,0,0,0,0,0,0,0,0,0,0,0,60,412,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292, }; obj.createentity(24, 44, 11, 112); // (horizontal gravity line) obj.createentity(176, 180, 11, 112); // (horizontal gravity line) rcol = 4; roomname = "Thorny Exchange"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -653,6 +666,7 @@ std::vector labclass::loadlevel(int rx, int ry) 283,283,405,53,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,405,53,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,283, 283,283,324,365,65,65,65,65,65,65,65,65,65,65,65,65,65,65,363,325,405,53,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,283, 283,283,283,324,364,364,364,364,364,364,364,364,364,364,364,364,364,364,325,283,405,53,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,283, + 283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,405,53,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,283, }; obj.createentity(32, 28, 11, 296); // (horizontal gravity line) @@ -661,7 +675,7 @@ std::vector labclass::loadlevel(int rx, int ry) obj.createentity(88, 112, 10, 0, 250510); // (savepoint) roomname = "Brought to you by the letter G"; rcol = 1; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -698,6 +712,7 @@ std::vector labclass::loadlevel(int rx, int ry) 286,286,286,286,286,286,286,286,408,55,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 286,286,286,286,286,286,286,286,408,55,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 286,286,286,286,286,286,286,286,408,55,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 286,286,286,286,286,286,286,286,408,55,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, }; obj.createentity(-8, 28, 11, 336); // (horizontal gravity line) @@ -705,7 +720,7 @@ std::vector labclass::loadlevel(int rx, int ry) rcol=2; roomname = "Free Your Mind"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -742,12 +757,13 @@ std::vector labclass::loadlevel(int rx, int ry) 280,280,280,280,280,280,280,280,280,321,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361, 280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280, 280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280, + 280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280, }; obj.createentity(80, 180, 11, 248); // (horizontal gravity line) rcol=0; roomname = "I Changed My Mind, Thelma..."; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -784,6 +800,7 @@ std::vector labclass::loadlevel(int rx, int ry) 373,373,373,373,373,373,373,373,373,373,373,373,373,373,373,373,373,373,373,373,373,373,373,373,373,334,292,292,292,333,373,373,373,373,373,373,373,373,373,373, 292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292, 292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292, + 292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292, }; obj.createentity(-8, 180, 11, 208); // (horizontal gravity line) @@ -791,7 +808,7 @@ std::vector labclass::loadlevel(int rx, int ry) rcol=4; roomname = "Indirect Jump Vector"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -828,13 +845,14 @@ std::vector labclass::loadlevel(int rx, int ry) 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,62,415,295,417,61,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,62,415,295,417,61,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,62,415,295,417,61,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,62,415,295,417,61,0,0,0,0,0,0,0,0,0,0, }; obj.createentity(-8, 28, 11, 336); // (horizontal gravity line) rcol=5; roomname = "In a Single Bound"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -871,6 +889,7 @@ std::vector labclass::loadlevel(int rx, int ry) 0,0,0,0,0,0,0,0,0,54,363,353,365,53,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,405,53,0,0,0,0,0,0,0,0,0, }; obj.createentity(-8, 28, 11, 80); // (horizontal gravity line) @@ -879,7 +898,7 @@ std::vector labclass::loadlevel(int rx, int ry) rcol=1; roomname = "Barani, Barani"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -917,6 +936,7 @@ std::vector labclass::loadlevel(int rx, int ry) 367,367,367,367,367,367,367,367,367,328,286,286,286,327,367,367,367,367,367,367,367,367,367,367,367,367,328,286,286,286,327,367,367,367,367,367,367,367,367,367, 286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286, 286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286, + 286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286, }; obj.createentity(-8, 180, 11, 80); // (horizontal gravity line) @@ -925,7 +945,7 @@ std::vector labclass::loadlevel(int rx, int ry) rcol=2; roomname = "Safety Dance"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -962,13 +982,14 @@ std::vector labclass::loadlevel(int rx, int ry) 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,58,409,411,0,0,0,0,0,0,409,289,289,289, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,58,409,411,0,0,0,0,0,0,409,289,289,289, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,58,409,411,0,0,0,0,0,0,409,289,289,289, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,58,409,411,0,0,0,0,0,0,409,289,289,289, }; obj.createentity(-8, 28, 11, 40); // (horizontal gravity line) rcol=3; roomname = "Heady Heights"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1005,6 +1026,7 @@ std::vector labclass::loadlevel(int rx, int ry) 295,295,295,295,295,295,417,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,62,415,295, 295,295,295,295,295,295,417,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,62,415,295, 295,295,295,295,295,295,417,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,62,415,295, + 295,295,295,295,295,295,417,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,62,415,295, }; @@ -1018,7 +1040,7 @@ std::vector labclass::loadlevel(int rx, int ry) rcol = 5; roomname = "Entanglement Generator"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1056,13 +1078,14 @@ std::vector labclass::loadlevel(int rx, int ry) 361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,322,280,402,0,0,0,0,0,0,400,280,280,280, 280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,402,0,0,0,0,0,0,400,280,280,280, 280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,402,0,0,0,0,0,0,400,280,280,280, + 280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,402,0,0,0,0,0,0,400,280,280,280, }; obj.createentity(-8, 180, 11, 224); // (horizontal gravity line) rcol = 0; roomname = "Exhausted?"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1100,6 +1123,7 @@ std::vector labclass::loadlevel(int rx, int ry) 292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,414,59,0,0,0,0,0,0,0,60,412,292,414,0,0,0,0,0,0,412,292,292,292, 292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,414,59,0,0,0,0,0,0,0,60,412,292,414,0,0,0,0,0,0,412,292,292,292, 292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,414,59,0,0,0,0,0,0,0,60,412,292,414,0,0,0,0,0,0,412,292,292,292, + 292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,414,59,0,0,0,0,0,0,0,60,412,292,414,0,0,0,0,0,0,412,292,292,292, }; obj.createentity(32, 64, 9, 10); // (shiny trinket) @@ -1107,7 +1131,7 @@ std::vector labclass::loadlevel(int rx, int ry) rcol = 4; roomname = "The Tantalizing Trinket"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1144,6 +1168,7 @@ std::vector labclass::loadlevel(int rx, int ry) 283,283,283,283,283,283,283,283,405,53,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54,403,283,405,0,0,0,0,0,0,403,283,283,283, 283,283,283,283,283,283,283,283,324,365,65,65,65,65,65,65,65,65,0,0,0,0,0,0,0,0,54,403,283,405,0,0,0,0,0,0,403,283,283,283, 283,283,283,283,283,283,283,283,283,324,364,364,364,364,364,364,364,365,53,0,0,0,0,0,0,0,54,403,283,405,0,0,0,0,0,0,403,283,283,283, + 283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,405,53,0,0,0,0,0,0,0,54,403,283,405,0,0,0,0,0,0,403,283,283,283, }; obj.createentity(272, 144, 10, 1, 253550); // (savepoint) @@ -1153,7 +1178,7 @@ std::vector labclass::loadlevel(int rx, int ry) rcol=1; roomname = "The Bernoulli Principle"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1190,6 +1215,7 @@ std::vector labclass::loadlevel(int rx, int ry) 295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295, 295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295, 295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295, + 295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295, }; obj.createentity(216, 144, 10, 1, 254550); // (savepoint) @@ -1198,7 +1224,7 @@ std::vector labclass::loadlevel(int rx, int ry) rcol = 5; roomname = "Standing Wave"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1235,6 +1261,7 @@ std::vector labclass::loadlevel(int rx, int ry) 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,366,328,286,286,286,286,286,286,286,286,286,286, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,406,286,286,286,286,286,286,286,286,286,286,286, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,406,286,286,286,286,286,286,286,286,286,286,286, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,406,286,286,286,286,286,286,286,286,286,286,286, }; obj.createentity(-8, 60, 11, 336); // (horizontal gravity line) @@ -1243,7 +1270,7 @@ std::vector labclass::loadlevel(int rx, int ry) obj.fatal_top(); roomname = "Topsy Turvyism"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1280,6 +1307,7 @@ std::vector labclass::loadlevel(int rx, int ry) 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, }; obj.createentity(-8, 60, 11, 120); // (horizontal gravity line) @@ -1294,7 +1322,7 @@ std::vector labclass::loadlevel(int rx, int ry) obj.fatal_top(); roomname = "Spike Strip Deployed"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1331,6 +1359,7 @@ std::vector labclass::loadlevel(int rx, int ry) 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, }; obj.createentity(-8, 60, 11, 336); // (horizontal gravity line) @@ -1342,7 +1371,7 @@ std::vector labclass::loadlevel(int rx, int ry) obj.fatal_top(); roomname = "Vibrating String Problem"; rcol = 5; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1379,6 +1408,7 @@ std::vector labclass::loadlevel(int rx, int ry) 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, }; obj.createentity(176, 60, 11, 152); // (horizontal gravity line) @@ -1390,7 +1420,7 @@ std::vector labclass::loadlevel(int rx, int ry) obj.fatal_top(); roomname = "Merge"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1427,6 +1457,7 @@ std::vector labclass::loadlevel(int rx, int ry) 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, }; obj.createentity(-8, 84, 11, 336); // (horizontal gravity line) @@ -1439,7 +1470,7 @@ std::vector labclass::loadlevel(int rx, int ry) obj.fatal_top(); roomname = "Kids His Age Bounce"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1476,6 +1507,7 @@ std::vector labclass::loadlevel(int rx, int ry) 286,286,286,286,408,55,0,0,0,0,0,0,56,430,55,0,0,0,0,0,0,56,430,55,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 286,286,286,286,408,55,0,0,0,0,0,0,56,430,55,0,0,0,0,0,0,56,430,55,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 286,286,286,286,408,55,0,0,0,0,0,0,56,430,55,0,0,0,0,0,0,56,430,55,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 286,286,286,286,408,55,0,0,0,0,0,0,56,430,55,0,0,0,0,0,0,56,430,55,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, }; obj.createentity(264, 84, 11, 64); // (horizontal gravity line) @@ -1485,7 +1517,7 @@ std::vector labclass::loadlevel(int rx, int ry) rcol=2; roomname = "I'm Sorry"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1523,6 +1555,7 @@ std::vector labclass::loadlevel(int rx, int ry) 292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292, 292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292, 292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292, + 292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292, }; obj.createentity(48, 156, 11, 200); // (horizontal gravity line) @@ -1530,7 +1563,7 @@ std::vector labclass::loadlevel(int rx, int ry) rcol=4; roomname = "Please Forgive Me!"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1567,6 +1600,7 @@ std::vector labclass::loadlevel(int rx, int ry) 283,283,283,283,283,283,283,283,283,324,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,325,283,283, 283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283, 283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283, + 283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283, }; obj.createentity(131, 48, 12, 152); // (vertical gravity line) @@ -1576,7 +1610,7 @@ std::vector labclass::loadlevel(int rx, int ry) rcol=1; roomname = "Playing Foosball"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1613,6 +1647,7 @@ std::vector labclass::loadlevel(int rx, int ry) 295,295,295,295,295,336,376,376,376,376,376,376,376,376,376,376,376,376,376,376,376,376,376,376,376,376,376,376,376,376,376,376,376,376,376,337,295,295,295,295, 295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295, 295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295, + 295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295, }; obj.createentity(91, 168, 12, 32); // (vertical gravity line) @@ -1629,7 +1664,7 @@ std::vector labclass::loadlevel(int rx, int ry) rcol=5; roomname = "A Difficult Chord"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1666,6 +1701,7 @@ std::vector labclass::loadlevel(int rx, int ry) 280,280,280,280,280,280,280,280,280,321,361,361,361,361,361,322,402,51,0,0,0,0,0,52,400,321,361,361,361,361,361,322,280,280,280,280,280,280,280,280, 280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,402,51,0,0,0,0,0,52,400,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280, 280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,402,51,0,0,0,0,0,52,400,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280, + 280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,402,51,0,0,0,0,0,52,400,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280, }; obj.createentity(16, 184, 10, 1, 255520); // (savepoint) @@ -1676,7 +1712,7 @@ std::vector labclass::loadlevel(int rx, int ry) rcol = 0; roomname = "The Living Dead End"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1713,11 +1749,12 @@ std::vector labclass::loadlevel(int rx, int ry) 289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,411,57,0,0,0,0,0,58,409,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289, 289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,411,57,0,0,0,0,0,58,409,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289, 289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,411,57,0,0,0,0,0,58,409,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289, + 289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,411,57,0,0,0,0,0,58,409,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289, }; rcol=3; roomname = "AAAAAA"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1754,11 +1791,12 @@ std::vector labclass::loadlevel(int rx, int ry) 286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,327,367,368,0,0,0,0,0,366,367,328,286,286,286,286,286,286,286,286,286,286,286,286,286,286, 286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,408,0,0,0,0,0,406,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286, 286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,408,0,0,0,0,0,406,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286, + 286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,408,0,0,0,0,0,406,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286, }; rcol = 2; roomname = "Diode"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1796,6 +1834,7 @@ std::vector labclass::loadlevel(int rx, int ry) 280,280,280,280,280,280,280,280,402,0,0,0,0,0,360,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,361,322,280, 280,280,280,280,280,280,280,280,402,0,0,0,0,0,400,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280, 280,280,280,280,280,280,280,280,402,0,0,0,0,0,400,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280, + 280,280,280,280,280,280,280,280,402,0,0,0,0,0,400,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280, }; obj.createentity(267, 24, 12, 184); // (vertical gravity line) @@ -1808,7 +1847,7 @@ std::vector labclass::loadlevel(int rx, int ry) rcol=0; roomname = "Young Man, It's Worth the Challenge"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1845,12 +1884,13 @@ std::vector labclass::loadlevel(int rx, int ry) 292,292,292,414,400,280,280,280,280,280,402,409,289,289,289,289,289,289,289,290,450,450,450,450,451,415,295,295,295,295,295,295,295,295,295,295,295,295,295,295, 292,292,292,414,400,280,280,280,280,280,402,409,289,289,289,289,289,289,289,411,375,376,376,376,376,337,295,295,295,295,295,295,295,295,295,295,295,295,295,295, 292,292,292,414,400,280,280,280,280,280,402,409,289,289,289,289,289,289,289,411,415,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295, + 292,292,292,414,400,280,280,280,280,280,402,409,289,289,289,289,289,289,289,411,415,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295, }; rcol = 6; roomname = "Anomaly"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1887,13 +1927,14 @@ std::vector labclass::loadlevel(int rx, int ry) 289,289,289,289,289,411,446,288,286,327,367,368,443,444,444,445,366,367,328,286,287,448,409,289,289,289,289,289,289,289,289,289,289,289,289,330,370,371,452,453, 289,289,289,289,289,330,371,446,447,288,286,327,367,367,367,367,328,286,287,447,448,369,331,289,289,289,289,289,289,289,289,289,289,289,289,289,289,330,370,370, 289,289,289,289,289,289,330,370,371,406,286,286,286,286,286,286,286,286,408,369,370,331,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289, + 289,289,289,289,289,289,289,289,411,406,286,286,286,286,286,286,286,286,408,409,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289, }; obj.createentity(104, 128, 9, 11); // (shiny trinket) rcol = 6; roomname = "Purest Unobtainium"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1931,13 +1972,14 @@ std::vector labclass::loadlevel(int rx, int ry) 295,295,295,295,295,417,0,415,295,295,417,0,455,456,456,456,456,456,456,456,456,456,456,456,456,456,456,456,456,456,456,456,456,457,0,415,295,295,295,295, 295,295,295,295,295,417,0,415,295,295,417,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,415,295,295,295,295, 295,295,295,295,295,417,0,415,295,295,336,376,376,376,376,376,376,376,376,376,376,376,376,376,376,376,376,376,376,376,376,376,376,376,376,337,295,295,295,295, + 295,295,295,295,295,417,0,415,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295, }; obj.createentity(112, 184, 10, 1, 258520); // (savepoint) rcol = 5; roomname = "I Smell Ozone"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1974,6 +2016,7 @@ std::vector labclass::loadlevel(int rx, int ry) 280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280, 280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280, 280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280, + 280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280, }; rcol=0; @@ -1988,7 +2031,7 @@ std::vector labclass::loadlevel(int rx, int ry) roomname = "Why So Blue?"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -2025,6 +2068,7 @@ std::vector labclass::loadlevel(int rx, int ry) 289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289, 289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289, 289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289, + 289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289, }; rcol=3; @@ -2037,7 +2081,7 @@ std::vector labclass::loadlevel(int rx, int ry) } roomname = "Philadelphia Experiment"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } diff --git a/desktop_version/src/Spacestation2.cpp b/desktop_version/src/Spacestation2.cpp index 4de6d823..60fe8259 100644 --- a/desktop_version/src/Spacestation2.cpp +++ b/desktop_version/src/Spacestation2.cpp @@ -52,6 +52,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,196,197,197,197,197,197,198,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,276,277,277,277,277,277,278,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, }; obj.createentity(96, 40, 10, 0, 450500); // (savepoint) @@ -62,7 +63,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) roomname = "Outer Hull"; //If not yet in level, use "The Space Station"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -99,10 +100,11 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, }; roomname = "The Filter"; //If not yet in level, use "The Space Station" - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -139,6 +141,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 107,107,107,107,107,107,229,689,689,689,689,227,107,107,107,107,107,107,107,229,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,227,107,107,107, 107,107,107,107,107,107,229,689,689,689,689,227,107,107,107,107,107,107,107,148,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,149,107,107,107, 107,107,107,107,107,107,229,689,689,689,689,227,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107, + 107,107,107,107,107,107,229,689,689,689,689,227,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107, }; obj.createentity(128, 176, 10, 1, 449490); // (savepoint) @@ -150,7 +153,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createentity(184-24, 96, 1, 1, 4, 160, 88, 256, 192); // Enemy, bounded obj.createentity(256, 8, 2, 10, 4); //Big Threadmill, >>>>>> roomname = "Boldly To Go"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -188,11 +191,12 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 289,289,289,289,289,289,411,680,680,680,680,409,289,289,411,680,680,680,680,680,409,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289, 289,289,289,289,289,289,411,680,680,680,680,409,289,289,411,680,680,680,680,680,409,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289, 289,289,289,289,289,289,411,680,680,680,680,409,289,289,411,680,680,680,680,680,409,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289, + 289,289,289,289,289,289,411,680,680,680,680,409,289,289,411,680,680,680,680,680,409,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289, }; obj.createentity(192, 96, 9, 2); // (shiny trinket) roomname = "One Way Room"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -230,6 +234,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 92,92,92,92,92,92,214,0,0,803,683,212,92,92,214,683,683,683,683,683,683,683,683,805,0,0,0,0,0,0,0,0,0,0,0,0,212,92,92,92, 92,92,92,92,92,92,214,0,0,803,683,212,92,92,214,683,683,683,683,683,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,212,92,92,92, 92,92,92,92,92,92,214,0,0,803,683,212,92,92,214,683,683,683,683,683,172,173,173,173,173,173,173,173,173,173,173,174,0,0,0,0,212,92,92,92, + 92,92,92,92,92,92,214,0,0,803,683,212,92,92,214,683,683,683,683,683,212,92,92,92,92,92,92,92,92,92,92,214,0,0,0,0,212,92,92,92, }; obj.createentity(56, 24, 2, 10, 4); //Big Threadmill, >>>>>> @@ -251,7 +256,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createentity(224, 120, 10, 0, 447491); // (savepoint) roomname = "Conveying a New Idea"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -289,6 +294,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 98,98,98,220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,98,220,0,0,0,0,218,98,98,98, 98,98,98,220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,98,220,0,0,0,0,218,98,98,98, 98,98,98,220,0,0,0,0,178,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,179,140,98,98,220,0,0,0,0,218,98,98,98, + 98,98,98,220,0,0,0,0,218,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,98,220,0,0,0,0,218,98,98,98, }; obj.createentity(0, 72, 2, 10, 4); //Big Threadmill, >>>>>> @@ -309,7 +315,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createentity(192, 72, 2, 10, 4); //Big Threadmill, >>>>>> obj.createentity(192, 112, 2, 8, 4); //Threadmill, >>> roomname = "Upstream Downstream"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -346,6 +352,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292, 292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292, 292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292, + 292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292, }; obj.platformtile = 119; @@ -357,7 +364,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createentity(224, 112, 2, 0, 4, 64, 72, 256, 160); // Platform, bounded obj.createentity(264, 96, 10, 1, 448500); // (savepoint) roomname = "The High Road is Low"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -394,6 +401,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,154,195,0,0,0,0,193,155,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113, 113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,235,8,8,8,8,233,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113, 113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,154,194,194,194,194,155,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113, + 113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113,113, }; obj.createentity(144, 200, 3, 51); //Disappearing Platform @@ -404,7 +412,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createentity(224, 8, 2, 11, 4); //Big Threadmill, <<<<<< obj.createentity(288, 8, 2, 9, 4); //Threadmill, <<< roomname = "Give Me A V"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -441,6 +449,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 83,83,83,205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,163,164,164,164,164,164,164,164,164,164,164,164,164,164,164,164, 83,83,83,124,164,164,164,164,164,164,164,164,164,164,164,164,164,164,164,164,164,164,164,164,125,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83, 83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83, + 83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83, }; obj.createentity(0, 8, 2, 11, 4); //Big Threadmill, <<<<<< @@ -458,7 +467,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createentity(64, 208, 2, 10, 4); //Big Threadmill, >>>>>> obj.createentity(128, 208, 2, 10, 4); //Big Threadmill, >>>>>> roomname = "Select Track"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -495,6 +504,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364, 283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283, 283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283, + 283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283, }; obj.createentity(0, 104, 2, 11, 4); //Big Threadmill, <<<<<< @@ -513,7 +523,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createentity(192, 32, 3,10); //Disappearing Platform obj.createentity(224, 32, 3,10); //Disappearing Platform roomname = "You Chose... Poorly"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -550,6 +560,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188,188, 107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107, 107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107, + 107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107, }; obj.createentity(0, 104, 2, 11, 4); //Big Threadmill, <<<<<< @@ -563,7 +574,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createentity(192, 112, 2, 10, 4); //Big Threadmill, >>>>>> obj.createentity(256, 112, 2, 10, 4); //Big Threadmill, >>>>>> roomname = "Hyperspace Bypass 5"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -600,6 +611,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 173,173,173,173,173,173,173,173,173,173,173,173,173,173,173,173,173,134,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92, 92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92, 92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92, + 92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92, }; obj.platformtile = 319; @@ -612,7 +624,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createentity(80, 112, 2, 8, 4); //Threadmill, >>> obj.createentity(80, 104, 2, 9, 4); //Threadmill, <<< roomname = "Plain Sailing from Here On"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -650,6 +662,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 483,483,524,564,564,564,564,564,564,564,564,564,564,564,564,564,564,564,564,564,564,564,564,564,564,525,483,605,0,0,0,0,0,0,0,0,603,483,483,483, 483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,605,0,0,0,0,0,0,0,0,603,483,483,483, 483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,605,0,0,0,0,0,0,0,0,603,483,483,483, + 483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,605,0,0,0,0,0,0,0,0,603,483,483,483, }; obj.platformtile = 10; @@ -662,7 +675,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createentity(64, 16, 2, 8, 4); //Threadmill, >>> obj.createentity(104, 24, 10, 0, 448541); // (savepoint) roomname = "Ha Ha Ha Not Really"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -700,6 +713,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 591,591,591,591,552,510,510,510,632,0,0,0,0,818,698,698,630,510,510,510,510,510,510,632,698,698,820,0,0,0,0,630,510,510,510,510,510,510,510,510, 510,510,510,510,510,510,510,510,632,0,0,0,0,818,698,698,630,510,510,510,510,510,510,632,698,698,820,0,0,0,0,630,510,510,510,510,510,510,510,510, 510,510,510,510,510,510,510,510,632,0,0,0,0,818,698,698,630,510,510,510,510,510,510,632,698,698,820,0,0,0,0,630,510,510,510,510,510,510,510,510, + 510,510,510,510,510,510,510,510,632,0,0,0,0,818,698,698,630,510,510,510,510,510,510,632,698,698,820,0,0,0,0,630,510,510,510,510,510,510,510,510, }; obj.platformtile = 279; @@ -717,7 +731,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createentity(48, 104, 2, 10, 4); //Big Threadmill, >>>>>> roomname="You Just Keep Coming Back"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -754,6 +768,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 370,370,331,289,289,289,289,289,330,370,370,370,370,370,370,370,331,289,289,289,289,289,289,330,370,370,370,370,370,370,370,331,289,289,289,289,289,330,370,370, 289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289, 289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289, + 289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289, }; obj.platformtile = 359; @@ -768,7 +783,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createentity(232, 144, 10, 0, 448522); // (savepoint) obj.createentity(72, 144, 10, 0, 448523); // (savepoint) roomname = "Gordian Knot"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -806,6 +821,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 313,313,313,313,313,313,313,313,313,354,394,394,394,394,394,394,394,394,394,394,394,394,394,394,394,394,394,394,394,394,394,394,394,394,394,394,394,394,394,394, 313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313, 313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313, + 313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313, }; obj.createentity(256, 112, 2, 11, 4); //Big Threadmill, <<<<<< @@ -824,7 +840,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createentity(216+16, 128, 1, 0, 5, 104, 120, 288, 200); // Enemy, bounded roomname = "Backsliders"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -861,6 +877,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 283,283,283,283,283,283,283,405,0,0,0,0,0,0,0,0,403,283,283,283,283,283,283,283,283,283,283,283,283,405,0,0,0,0,0,0,0,0,0,0, 283,283,283,283,283,283,283,405,0,0,0,0,363,364,364,364,325,283,283,283,283,283,283,283,283,283,283,283,283,324,364,364,364,364,364,364,364,364,364,364, 283,283,283,283,283,283,283,405,0,0,0,0,403,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283, + 283,283,283,283,283,283,283,405,0,0,0,0,403,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283, }; obj.createentity(72, 184, 10, 0, 447510); // (savepoint) @@ -876,7 +893,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) //LIES emitter starts here roomname = "The Cuckoo"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -913,6 +930,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 0,0,0,0,0,0,0,0,0,0,430,432,0,0,0,0,0,0,0,0,430,310,310,432,0,0,0,0,0,0,0,0,8,8,8,8,8,8,8,8, 391,391,391,391,391,391,391,391,391,391,352,351,391,391,391,391,391,391,391,391,352,310,310,351,391,391,391,391,391,391,391,391,391,391,391,391,391,391,391,391, 310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310, + 310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310, }; obj.createentity(8, 200, 10, 1, 447520); // (savepoint) @@ -926,7 +944,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createentity(24 - 60 - 8 + (117 * 3), 144 - 8, 1, 10, 1); // Enemy //LIES Emitter, manually positioned roomname = "Clarion Call"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -963,6 +981,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,232,0,0,0,0,230,110,110,110,110,110,110,110,110,110,110,110,110,110,110, 110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,232,0,0,0,0,230,110,110,110,110,110,110,110,110,110,110,110,110,110,110, 110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,232,0,0,0,0,230,110,110,110,110,110,110,110,110,110,110,110,110,110,110, + 110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,232,0,0,0,0,230,110,110,110,110,110,110,110,110,110,110,110,110,110,110, }; obj.createentity(176, 104, 10, 0, 446510); // (savepoint) @@ -972,7 +991,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createentity(7*8, 2*8, 1, 12, 1); // Enemy //FACTORY emitter starts here roomname = "The Solution is Dilution"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1009,6 +1028,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 92,92,92,92,92,92,214,683,683,683,683,683,683,683,212,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92, 92,92,92,92,92,92,214,683,683,683,683,683,172,173,134,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92, 92,92,92,92,92,92,214,683,683,683,683,683,212,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92, + 92,92,92,92,92,92,214,683,683,683,683,683,212,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92, }; obj.createentity(96, 168, 10, 0, 445510); // (savepoint) @@ -1020,7 +1040,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) //FACTORY emitter starts here (manually placed) roomname = "Lighter Than Air"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1058,6 +1078,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 292,292,292,292,414,701,701,701,701,701,701,701,412,292,292,292,292,292,292,292,414,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,412,292,292, 292,292,292,292,333,373,374,701,701,701,701,701,412,292,292,292,292,292,292,292,414,0,0,0,0,372,373,373,373,373,373,373,373,373,373,373,373,334,292,292, 292,292,292,292,292,292,414,701,701,701,701,701,412,292,292,292,292,292,292,292,414,0,0,0,0,412,292,292,292,292,292,292,292,292,292,292,292,292,292,292, + 292,292,292,292,292,292,414,701,701,701,701,701,412,292,292,292,292,292,292,292,414,0,0,0,0,412,292,292,292,292,292,292,292,292,292,292,292,292,292,292, }; obj.createentity(224, 200, 10, 1, 444510); // (savepoint) @@ -1075,7 +1096,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createentity(18 * 8, (5 * 8) + 4, 14); //Teleporter! } roomname = "Level Complete!"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1113,9 +1134,10 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,327,367,367, 286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286, 286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286, + 286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286, }; roomname = "Green Grotto"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1152,6 +1174,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 98,98,98,98,220,0,0,0,0,0,800,680,680,680,680,680,680,680,680,680,802,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 98,98,98,98,220,0,0,0,0,0,800,680,680,680,680,680,680,680,680,680,802,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 98,98,98,98,220,0,0,0,0,0,800,680,680,680,680,680,680,680,680,680,802,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 98,98,98,98,220,0,0,0,0,0,800,680,680,680,680,680,680,680,680,680,802,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, }; obj.createentity(248 - 4, 160 - 48, 1, 1, 0); // Enemy @@ -1162,7 +1185,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createblock(5, 156-4, 40, 20, 16, 15); roomname = "The Hanged Man, Reversed"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1199,11 +1222,12 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 370,370,370,370,370,370,370,370,370,370,370,370,370,370,370,371,0,0,0,0,0,0,0,0,369,370,370,370,370,370,370,370,370,370,370,370,370,370,370,370, 289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,330,370,371,0,0,0,0,369,370,331,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289, 289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,411,0,0,0,0,409,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289, + 289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,411,0,0,0,0,409,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289, }; obj.createentity(152, 120, 10, 0, 445530); // (savepoint) roomname = "doomS"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1240,6 +1264,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 8,8,8,8,8,8,209,89,89,211,8,8,8,8,8,8,8,8,209,89,89,211,8,8,8,8,8,8,8,8,209,89,89,211,8,8,8,8,8,8, 170,170,170,170,170,170,131,89,89,130,170,170,170,170,170,170,170,170,131,89,89,130,170,170,170,170,170,170,170,170,131,89,89,130,170,170,170,170,170,170, 89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89, + 89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89, }; obj.createentity(24-60-8, 144-8, 1, 10, 0); // Enemy @@ -1250,7 +1275,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createentity(24 - 60 - 8 + (117 * 3), 144 - 8, 1, 10, 1); // Enemy roomname = "Chinese Rooms"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1287,11 +1312,12 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, }; obj.createentity(152, 96, 10, 1, 446530); // (savepoint) roomname = "Swoop"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1328,6 +1354,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,229,0,0,0,0,227,229,0,0,0,0,0,0, 107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,229,0,0,0,0,227,229,0,0,0,0,0,0, 107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,229,0,0,0,0,227,229,0,0,0,0,0,0, + 107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,107,229,0,0,0,0,227,229,0,0,0,0,0,0, }; obj.createentity(64, 40, 10, 1, 446520); // (savepoint) @@ -1336,7 +1363,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createentity(96, 88, 3, 827); //Disappearing Platform obj.createentity(40, 160, 3, 827); //Disappearing Platform roomname = "Manic Mine"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1374,9 +1401,10 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, }; roomname = "Sorrow"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1414,6 +1442,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 394,394,394,394,394,355,313,354,394,394,394,394,394,394,394,394,395,0,0,0,0,0,0,0,0,0,0,393,394,394,394,394,394,394,394,355,313,313,313,313, 313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,435,0,0,0,0,0,0,0,0,0,0,433,313,313,313,313,313,313,313,313,313,313,313,313, 313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,354,394,394,394,394,394,394,394,394,394,394,355,313,313,313,313,313,313,313,313,313,313,313,313, + 313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313,313, }; obj.createentity(144-4, 208, 1, 1, 6); // Enemy @@ -1438,7 +1467,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createentity(104, 160, 2, 9, 4); //Threadmill, <<< roomname = "$eeing Dollar $ign$"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1475,6 +1504,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 0,0,0,0,0,206,86,208,0,0,818,698,206,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,208,698,698,820,0,0,206,86,86,86,86, 0,0,0,0,0,206,86,208,0,0,818,698,206,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,208,698,698,820,0,0,206,86,86,86,86, 0,0,0,0,0,206,86,208,0,0,818,698,206,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,208,698,698,820,0,0,206,86,86,86,86, + 0,0,0,0,0,206,86,208,0,0,818,698,206,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,208,698,698,820,0,0,206,86,86,86,86, }; obj.createentity(184, 56, 2, 10, 4); //Big Threadmill, >>>>>> @@ -1491,7 +1521,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createentity(152, 192, 2, 8, 4); //Threadmill, >>> obj.createentity(240, 88, 2, 9, 4); //Threadmill, <<< roomname = "Parabolica"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1528,6 +1558,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 8,8,8,8,206,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86, 167,167,167,167,128,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86, 86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86, + 86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86, }; obj.createentity(96, 80, 10, 1, 447540); // (savepoint) @@ -1550,7 +1581,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) //LIES Emitter, manually positioned roomname = "Spikes Do!"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1587,6 +1618,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, }; obj.createentity(64, 152, 10, 1, 446540); // (savepoint) @@ -1594,7 +1626,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createentity(248, 72, 3, 707); //Disappearing Platform obj.createentity(184, 200, 3, 707); //Disappearing Platform roomname = "What Lies Beneath?"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1631,6 +1663,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89, 89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89, 89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89, + 89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89, }; obj.createentity(0, 128, 2, 10, 4); //Big Threadmill, >>>>>> @@ -1647,7 +1680,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createentity(24 - 60 - 8 + (117 * 2), 144 - 8, 1, 10, 1); // Enemy //LIES Emitter, manually positioned, collector! roomname = "Chipper Cipher"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1684,11 +1717,12 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 0,0,0,0,0,0,0,803,683,683,683,683,683,683,683,624,504,626,683,683,683,683,683,683,683,805,0,0,0,0,0,624,504,504,504,504,504,504,504,504, 0,0,0,0,0,0,0,803,683,683,683,683,683,683,683,624,504,626,683,683,683,683,683,683,683,805,0,0,0,0,0,624,504,504,504,504,504,504,504,504, 0,0,0,0,0,0,0,803,683,683,683,683,683,683,683,624,504,626,683,683,683,683,683,683,683,805,0,0,0,0,0,624,504,504,504,504,504,504,504,504, + 0,0,0,0,0,0,0,803,683,683,683,683,683,683,683,624,504,626,683,683,683,683,683,683,683,805,0,0,0,0,0,624,504,504,504,504,504,504,504,504, }; obj.createentity(40, 72, 3, 787); //Disappearing Platform roomname = "If You Fall Up"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1725,6 +1759,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 498,498,539,579,579,579,579,579,579,579,579,579,579,579,579,579,579,580,695,695,695,695,618,498,539,579,579,579,579,579,540,498,498,498,498,498,498,498,498,498, 498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,620,695,695,695,695,618,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498, 498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,620,695,695,695,695,618,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498, + 498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,620,695,695,695,695,618,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498, }; obj.platformtile = 159; @@ -1732,7 +1767,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createentity(64, 176, 10, 0, 445550); // (savepoint) obj.createentity(216 - 4, 192, 10, 1, 445551); // (savepoint) roomname = "Just Pick Yourself Down"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1770,6 +1805,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,408,0,0,0,0,406,286, 286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,408,0,0,0,0,406,286, 286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,408,0,0,0,0,406,286, + 286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,408,0,0,0,0,406,286, }; obj.createentity(32, 40, 10, 1, 444560); // (savepoint) @@ -1804,7 +1840,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createentity(192, 128, 2, 11, 4); //Big Threadmill, <<<<<< obj.createentity(240, 128, 2, 9, 4); //Threadmill, <<< roomname = "The Warning"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1842,6 +1878,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 420,49,0,0,0,0,50,418,298,420,9,9,0,0,0,0,0,0,0,0,50,418,298,298,298,298,420,49,0,0,0,0,0,0,0,0,9,9,418,298, 420,49,0,0,0,0,50,418,298,420,0,0,0,0,0,0,0,0,0,0,50,418,298,298,298,298,420,49,0,0,0,0,0,0,0,0,0,0,418,298, 420,49,0,0,0,0,50,418,298,420,0,0,0,0,0,0,0,0,0,0,50,418,298,298,298,298,420,49,0,0,0,0,0,0,0,0,0,0,418,298, + 420,49,0,0,0,0,50,418,298,420,0,0,0,0,0,0,0,0,0,0,50,418,298,298,298,298,420,49,0,0,0,0,0,0,0,0,0,0,418,298, }; obj.createentity(176, 80, 3, 55); //Disappearing Platform @@ -1854,7 +1891,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) roomname = "Getting Here is Half the Fun"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1891,10 +1928,11 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 614,49,0,0,0,0,50,612,492,492,492,492,492,492,492,492,492,492,492,492,492,614,49,0,0,0,0,0,0,0,0,50,652,494,492,492,492,492,492,492, 614,49,0,0,0,0,50,612,492,492,492,492,492,492,492,492,492,492,492,492,492,533,574,49,0,0,0,0,0,0,0,0,50,612,492,492,492,492,492,492, 614,49,0,0,0,0,50,612,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,49,0,0,0,0,0,0,0,0,50,612,492,492,492,492,492,492, + 614,49,0,0,0,0,50,612,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,49,0,0,0,0,0,0,0,0,50,612,492,492,492,492,492,492, }; roomname = "Your Bitter Tears... Delicious"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1931,10 +1969,11 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 208,49,0,0,0,0,50,206,86,86,86,86,86,86,86,86,86,208,0,0,0,0,50,206,86,86,208,0,0,0,0,206,86,86,86,86,86,86,86,86, 208,49,0,0,0,0,50,206,86,86,86,86,86,86,86,86,86,208,0,0,0,0,50,206,86,86,208,0,0,0,0,206,86,86,86,86,86,86,86,86, 208,49,0,0,0,0,50,206,86,86,86,86,86,86,86,86,86,208,0,0,0,0,50,206,86,86,208,0,0,0,0,206,86,86,86,86,86,86,86,86, + 208,49,0,0,0,0,50,206,86,86,86,86,86,86,86,86,86,208,0,0,0,0,50,206,86,86,208,0,0,0,0,206,86,86,86,86,86,86,86,86, }; roomname = "Easy Mode Unlocked"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1971,10 +2010,11 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 217,49,0,0,0,0,50,215,95,95,95,95,95,95,95,95,95,217,49,0,0,0,0,215,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95, 217,49,0,0,0,0,50,215,95,95,95,95,95,95,95,95,95,217,49,0,0,0,0,215,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95, 217,49,0,0,0,0,50,215,95,95,95,95,95,95,95,95,95,217,49,0,0,0,0,215,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95, + 217,49,0,0,0,0,50,215,95,95,95,95,95,95,95,95,95,217,49,0,0,0,0,215,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95, }; roomname = "Vici!"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -2011,10 +2051,11 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 432,49,0,0,0,0,50,430,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,351,392,0,0,0,0,50,430,310,310, 432,49,0,0,0,0,50,430,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,432,0,0,0,0,50,430,310,310, 432,49,0,0,0,0,50,430,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,432,0,0,0,0,50,430,310,310, + 432,49,0,0,0,0,50,430,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,432,0,0,0,0,50,430,310,310, }; roomname = "Vidi"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -2051,10 +2092,11 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 220,49,0,0,0,0,50,218,98,98,98,98,98,98,98,98,220,49,0,0,0,0,0,0,0,0,0,0,0,0,0,50,218,98,98,98,98,98,98,98, 220,49,0,0,0,0,50,218,98,98,98,98,98,98,98,98,220,49,0,0,0,0,0,0,0,0,0,0,0,0,0,50,218,98,98,98,98,98,98,98, 220,49,0,0,0,0,50,218,98,98,98,98,98,98,98,98,220,49,0,0,0,0,0,0,0,0,0,0,0,0,0,50,218,98,98,98,98,98,98,98, + 220,49,0,0,0,0,50,218,98,98,98,98,98,98,98,98,220,49,0,0,0,0,0,0,0,0,0,0,0,0,0,50,218,98,98,98,98,98,98,98, }; roomname="Veni"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -2091,6 +2133,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 89,89,89,89,89,89,211,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,209,89,89, 89,89,89,89,89,89,211,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,169,170,170,170,170,170,170,170,131,89,89, 89,89,89,89,89,89,130,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,131,89,89,89,89,89,89,89,89,89,89, + 89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89, }; obj.createentity(224, 144, 9, 5); // (shiny trinket) @@ -2099,7 +2142,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createentity(24, 152, 20, 1); // (terminal) obj.createblock(5, 24-4, 152, 20, 16, 16); roomname = "Doing Things The Hard Way"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -2138,6 +2181,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 495,495,495,495,495,495,495,495,495,495,495,495,495,495,617,0,0,0,0,0,0,0,0,0,0,615,495,495,495,495,495,495,495,495,495,495,495,495,495,495, 495,495,495,495,495,495,495,495,495,495,495,495,495,495,617,0,0,0,0,0,0,0,0,0,0,615,495,495,495,495,495,495,495,495,495,495,495,495,495,495, 495,495,495,495,495,495,495,495,495,495,495,495,495,495,617,0,0,0,0,0,0,0,0,0,0,615,495,495,495,495,495,495,495,495,495,495,495,495,495,495, + 495,495,495,495,495,495,495,495,495,495,495,495,495,495,617,0,0,0,0,0,0,0,0,0,0,615,495,495,495,495,495,495,495,495,495,495,495,495,495,495, }; obj.platformtile = 707; @@ -2149,7 +2193,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.fatal_top(); } roomname = "Exhaust Chute"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -2186,6 +2230,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 382,382,382,382,382,382,382,383,0,0,0,0,421,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301, 301,301,301,301,301,301,301,423,0,0,0,0,421,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301, 301,301,301,301,301,301,301,423,0,0,0,0,421,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301, + 301,301,301,301,301,301,301,423,0,0,0,0,421,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301,301, }; obj.createentity(0, 168, 2, 11, 4); //Big Threadmill, <<<<<< @@ -2214,7 +2259,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) } } roomname = "A Wrinkle in Time"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -2252,6 +2297,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167, 86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86, 86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86, + 86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86, }; obj.createentity(0, 168, 2, 11, 4); //Big Threadmill, <<<<<< @@ -2265,7 +2311,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createentity(160 - 48, 184 - 8, 1, 3, 5);// , 160, 0, 320, 240); // Enemy, bounded obj.createentity(160 - 28 + 48, 184 - 8, 1, 2, 5);// , 0, 0, 160, 240); // Enemy, bounded roomname = "Brass Sent Us Under The Top"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -2302,6 +2348,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 507,507,548,588,588,588,588,588,588,588,588,588,588,588,588,588,588,588,588,588,588,588,588,588,588,588,588,588,588,588,588,588,588,588,588,588,588,588,588,588, 507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507, 507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507, + 507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507,507, }; obj.createentity(64, 168, 2, 11, 4); //Big Threadmill, <<<<<< @@ -2313,7 +2360,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createentity(136 + 4, 96, 10, 1, 443541); // (savepoint) roomname = "The Tomb of Mad Carew"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -2350,12 +2397,13 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 391,391,391,391,392,0,0,0,0,0,812,692,430,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,432,0,0,0,0,0,0,430,310,310,310,310, 310,310,310,310,432,0,0,0,0,0,812,692,430,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,432,0,0,0,0,0,0,430,310,310,310,310, 310,310,310,310,432,0,0,0,0,0,812,692,430,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,432,0,0,0,0,0,0,430,310,310,310,310, + 310,310,310,310,432,0,0,0,0,0,812,692,430,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,432,0,0,0,0,0,0,430,310,310,310,310, }; obj.createentity(56, 144, 10, 0, 443520); // (savepoint) obj.createentity(152, 80, 10, 1, 443521); // (savepoint) roomname = "The Sensible Room"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -2392,11 +2440,12 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170, 89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89, 89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89, + 89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89, }; obj.createentity(0, -200, 1, 16, 6, -64, -500, 320 + 64, 340); roomname = "B-B-B-Busted"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -2434,6 +2483,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 367,367,367,368,8,8,8,8,366,367,367,368,8,8,8,8,366,367,367,368,8,8,8,8,366,367,367,368,8,8,8,8,366,367,367,367,367,367,367,367, 286,286,286,327,367,367,367,367,328,286,286,327,367,367,367,367,328,286,286,327,367,367,367,367,328,286,286,327,367,367,367,367,328,286,286,286,286,286,286,286, 286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286, + 286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286, }; obj.createentity(280, 192, 10, 1, 443500); // (savepoint) @@ -2444,7 +2494,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createblock(1, 0, 0, 112, 112, 8); } roomname = "V Stitch"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -2483,6 +2533,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 573,573,573,573,573,573,573,573,573,573,573,573,573,573,573,573,573,573,573,573,573,573,573,573,573,573,573,573,573,573,573,573,573,573,573,573,573,573,573,573, 492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492, 492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492, + 492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492, }; if(game.nodeathmode || game.intimetrial) { @@ -2509,7 +2560,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) { roomname = "Imagine Spikes There, if You Like"; } - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -2546,6 +2597,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 89,89,130,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170, 89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89, 89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89, + 89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89, }; obj.createentity(152, 32, 10, 1, 443480); // (savepoint) @@ -2559,7 +2611,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createentity(120, 144, 2, 10, 4); //Big Threadmill, >>>>>> obj.createentity(184, 144, 2, 8, 4); //Threadmill, >>> roomname = "A Deception"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -2596,6 +2648,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 310,310,432,692,692,692,692,390,391,391,391,352,310,310,432,8,8,8,8,8,8,430,310,310,310,310,432,8,8,8,8,8,8,8,8,430,310,310,310,310, 310,310,432,692,692,692,692,430,310,310,310,310,310,310,351,391,391,391,391,391,391,352,310,310,310,310,351,391,391,391,391,391,391,391,391,352,310,310,310,310, 310,310,432,692,692,692,692,430,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310, + 310,310,432,692,692,692,692,430,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310,310, }; obj.platformtile = 239; @@ -2607,7 +2660,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createentity(280, 152, 10, 1, 442481); // (savepoint) roomname = "Down Under"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -2644,6 +2697,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 295,417,0,0,0,0,375,376,376,376,376,376,376,337,295,295,295,295,295,295,295,295,295,295,295,295,295,417,698,698,698,820,0,0,415,295,295,295,295,295, 295,417,779,779,779,779,415,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,417,698,698,698,820,0,0,415,295,295,295,295,295, 295,417,698,698,698,698,415,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,417,698,698,698,820,0,0,415,295,295,295,295,295, + 295,417,698,698,698,698,415,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,417,698,698,698,820,0,0,415,295,295,295,295,295, }; obj.createentity(16, 104, 2, 10, 4); //Big Threadmill, >>>>>> @@ -2651,7 +2705,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createentity(144, 168, 10, 1, 442490); // (savepoint) obj.createentity(24, 112, 10, 0, 442491); // (savepoint) roomname = "Shenanigan"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -2688,6 +2742,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,611,0,0,0,809,689,689,609,489,489,489,489,489, 489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,611,0,0,0,809,689,689,609,489,489,489,489,489, 489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,611,0,0,0,809,689,689,609,489,489,489,489,489, + 489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,611,0,0,0,809,689,689,609,489,489,489,489,489, }; obj.createentity(192, 88, 10, 0, 441490); // (savepoint) @@ -2701,7 +2756,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) } } roomname = "Frown Upside Down"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -2738,6 +2793,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298, 298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298, 298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298, + 298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298,298, }; obj.createentity((5 * 8) - 4, (8 * 8) + 4, 14); //Teleporter! @@ -2747,7 +2803,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createblock(1, 280, 0, 32, 240, 82); } roomname = "Energize"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -2784,13 +2840,14 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,414,0,0,0,0,412,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292, 292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,414,0,0,0,0,412,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292, 292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,414,0,0,0,0,412,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292, + 292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,414,0,0,0,0,412,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292, }; obj.createentity(40, 24, 10, 0, 442530); // (savepoint) obj.createentity(264, 24, 10, 0, 442531); // (savepoint) roomname = "Driller"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -2827,6 +2884,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,214,0,0,0,0,0,0,0,0,212,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92, 92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,214,0,0,0,0,0,0,172,173,134,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92, 92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,214,0,0,0,0,0,0,212,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92, + 92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,214,0,0,0,0,0,0,212,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92, }; obj.createentity(128, 80, 3, 867); //Disappearing Platform @@ -2857,7 +2915,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) } } roomname = "Quicksand"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -2894,12 +2952,13 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,217,0,0,809,689,689,689,689,689,215,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95, 95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,217,0,0,809,689,689,689,689,689,215,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95, 95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,217,0,0,809,689,689,689,689,689,215,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95, + 95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,217,0,0,809,689,689,689,689,689,215,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95, }; obj.createentity(144, 40, 3); //Disappearing Platform obj.createentity(200, 128, 3); //Disappearing Platform roomname = "Boo! Think Fast!"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -2936,6 +2995,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 495,495,495,495,495,617,0,0,0,0,0,0,615,495,617,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,615,495,495,495,495, 495,495,495,495,495,617,0,0,0,0,0,0,615,495,617,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,615,495,495,495,495, 495,495,495,495,495,617,0,0,0,0,0,0,615,495,536,576,576,576,576,576,576,576,576,576,576,576,576,576,576,576,576,576,576,576,576,537,495,495,495,495, + 495,495,495,495,495,617,0,0,0,0,0,0,615,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495, }; obj.createentity(288, 160, 10, 1, 442500); // (savepoint) @@ -2945,7 +3005,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createentity(185, 110, 2, 0, 3, 100, 70, 320, 160); obj.createentity(235, 145, 2, 0, 3, 100, 70, 320, 160); roomname = "Stop and Reflect"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -2982,6 +3042,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 86,86,86,86,86,86,86,86,86,86,86,86,208,698,698,698,206,86,86,86,208,698,698,698,206,86,86,86,208,698,698,698,206,86,86,86,86,86,86,86, 86,86,86,86,86,86,86,86,86,86,86,86,127,167,167,167,128,86,86,86,127,167,167,167,128,86,86,86,127,167,167,167,128,86,86,86,86,86,86,86, 86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86, + 86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86, }; obj.platformtile = 207; @@ -2997,7 +3058,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) } roomname = "Trench Warfare"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -3034,6 +3095,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 92,92,92,92,92,214,683,683,683,683,683,683,212,92,214,683,683,683,212,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92, 92,92,92,92,92,214,683,683,683,683,683,683,212,92,214,683,683,683,212,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92, 92,92,92,92,92,214,683,683,683,683,683,683,212,92,133,173,173,173,134,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92, + 92,92,92,92,92,214,683,683,683,683,683,683,212,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92, }; obj.createentity(120+2, 8, 1, 0, 3); // Enemy @@ -3046,7 +3108,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createentity(64, 136, 10, 0, 441502); // (savepoint) roomname = "The Yes Men"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -3083,6 +3145,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 283,283,283,283,283,405,0,0,0,0,0,0,363,364,365,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,363,364,364,364,364,364,364,364,364, 283,283,283,283,283,405,0,0,0,0,0,0,403,283,324,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,364,325,283,283,283,283,283,283,283,283, 283,283,283,283,283,405,0,0,0,0,0,0,403,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283, + 283,283,283,283,283,405,0,0,0,0,0,0,403,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283, }; obj.platformtile = 10; @@ -3094,7 +3157,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createentity(280, 192, 10, 1, 440501); // (savepoint) roomname = "Gantry and Dolly"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -3131,6 +3194,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 576,576,576,576,576,576,576,537,495,617,680,680,680,680,680,680,680,680,680,615,495,495,495,495,617,680,680,680,680,680,680,680,680,680,680,615,495,495,495,495, 495,495,495,495,495,495,495,495,495,617,680,680,680,680,680,680,680,680,680,615,495,495,495,495,617,680,680,680,680,680,680,680,680,680,680,615,495,495,495,495, 495,495,495,495,495,495,495,495,495,536,576,576,576,576,576,576,576,576,576,537,495,495,495,495,536,576,576,576,576,576,576,576,576,576,576,537,495,495,495,495, + 495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495, }; obj.createentity(88, 104, 21, 1); // (savepoint) @@ -3147,7 +3211,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) } roomname = "Comms Relay"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -3184,13 +3248,14 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 292,292,292,292,292,414,0,0,0,0,0,0,412,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292, 292,292,292,292,292,414,0,0,0,0,0,0,412,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292, 292,292,292,292,292,414,0,0,0,0,0,0,412,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292, + 292,292,292,292,292,414,0,0,0,0,0,0,412,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292,292, }; obj.createentity(200, 32, 1, 0, 8); // Enemy obj.createentity(168, 104, 10, 1, 439500); // (savepoint) roomname = "Security Sweep"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -3227,6 +3292,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,217,0,0,0,0,0,0,0,0,0,215,95,95, 95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,136,176,176,176,176,176,176,176,176,176,137,95,95, 95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95, + 95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95, }; obj.createentity(24, 168, 10, 1, 439510); // (savepoint) @@ -3237,7 +3303,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createentity(256-4, 200, 20, 1); // (terminal) obj.createblock(5, 256-8, 200, 20, 16, 6); roomname = "Linear Collider"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -3274,12 +3340,13 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,411,841,841,841,841,409,289,289,289,289,289,289,289,289,289, 289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,411,0,0,0,0,409,289,289,289,289,289,289,289,289,289, 289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,411,0,0,0,0,409,289,289,289,289,289,289,289,289,289, + 289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,289,411,0,0,0,0,409,289,289,289,289,289,289,289,289,289, }; obj.createentity(192, 48, 10, 0, 439520); // (savepoint) obj.createentity(112, 160, 10, 1, 439521); // (savepoint) roomname = "Atmospheric Filtering Unit"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -3316,6 +3383,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,603,483,483, 483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,603,483,483, 483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,603,483,483, + 483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,603,483,483, }; roomname = "Traffic Jam"; @@ -3325,7 +3393,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createentity(125, 18, 1, 0, 4); obj.createentity(232, 184, 10, 0, 1); - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -3362,9 +3430,10 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 310,310,432,692,692,692,692,692,692,814,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,812,692,692,692,692,692,692,692,692,692,430,310,310, 310,310,432,692,692,692,692,692,692,814,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,812,692,692,692,692,692,692,692,692,692,430,310,310, 310,310,432,692,692,692,692,692,692,814,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,812,692,692,692,692,692,692,692,692,692,430,310,310, + 310,310,432,692,692,692,692,692,692,814,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,812,692,692,692,692,692,692,692,692,692,430,310,310, }; roomname = "Leap of Faith"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -3401,6 +3470,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286, 286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286, 286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286, + 286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286,286, }; obj.createentity(152, 168, 10, 1, 441530); // (savepoint) @@ -3411,7 +3481,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) } roomname = "Solitude"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -3448,6 +3518,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83, 83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83, 83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83, + 83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83, }; roomname = "Conundrum"; @@ -3457,7 +3528,7 @@ std::vector spacestation2class::loadlevel(int rx, int ry) obj.createblock(1, 10, 0, 60, 240, 22); obj.createblock(1, 280, 0, 320, 240, 21); } - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; }; @@ -3494,10 +3565,11 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86, 86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86, 86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86, + 86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86, }; roomname = "Welcome Aboard"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -3534,13 +3606,14 @@ std::vector spacestation2class::loadlevel(int rx, int ry) 89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89, 89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89, 89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89, + 89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89, }; obj.createentity(216, 144, 10, 1, 440520); // (savepoint) obj.createentity(16, 136, 9, 0); // (shiny trinket) roomname = "It's a Secret to Nobody"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } diff --git a/desktop_version/src/WarpClass.cpp b/desktop_version/src/WarpClass.cpp index 3b954a30..4b34c403 100644 --- a/desktop_version/src/WarpClass.cpp +++ b/desktop_version/src/WarpClass.cpp @@ -56,6 +56,7 @@ std::vector warpclass::loadlevel(int rx, int ry) 120,120,120,120,120,120,120,120,120,120,120,120,120,200,80,202,0,0,0,0,0,0,0,0,200,80,202,120,120,120,120,120,120,120,120,120,120,120,120,120, 120,120,120,120,120,120,120,120,120,120,120,120,120,200,80,202,0,0,0,0,0,0,0,0,200,80,202,120,120,120,120,120,120,120,120,120,120,120,120,120, 120,120,120,120,120,120,120,120,120,120,120,120,120,200,80,202,0,0,0,0,0,0,0,0,200,80,202,120,120,120,120,120,120,120,120,120,120,120,120,120, + 120,120,120,120,120,120,120,120,120,120,120,120,120,200,80,202,0,0,0,0,0,0,0,0,200,80,202,120,120,120,120,120,120,120,120,120,120,120,120,120, }; obj.createentity(288, 168, 10, 1, 50500); // (savepoint) @@ -68,7 +69,7 @@ std::vector warpclass::loadlevel(int rx, int ry) rcol = 0; warpy = true; roomname = "This is how it is"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -105,11 +106,12 @@ std::vector warpclass::loadlevel(int rx, int ry) 126,126,126,206,86,208,0,0,0,0,0,0,0,0,0,0,206,86,208,126,126,126,126,126,126,126,126,126,126,126,126,126,126,126,126,126,126,126,126,126, 126,126,126,206,86,208,0,0,0,0,166,167,167,167,167,168,206,86,208,126,126,126,126,126,126,126,126,126,126,126,126,126,126,126,126,126,126,126,126,126, 126,126,126,206,86,208,0,0,0,0,206,86,86,86,86,208,206,86,208,126,126,126,126,126,126,126,126,126,126,126,126,126,126,126,126,126,126,126,126,126, + 126,126,126,206,86,208,0,0,0,0,206,86,86,86,86,208,206,86,208,126,126,126,126,126,126,126,126,126,126,126,126,126,126,126,126,126,126,126,126,126, }; rcol = 2; warpx = true; roomname = "A Bisected Spiral"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -147,6 +149,7 @@ std::vector warpclass::loadlevel(int rx, int ry) 164,164,164,164,164,165,0,0,0,0,163,164,164,164,164,164,164,165,0,0,0,0,163,164,164,164,164,164,164,165,0,0,0,0,163,164,164,164,164,164, 83,83,83,83,83,205,0,0,0,0,203,83,83,83,83,83,83,205,0,0,0,0,203,83,83,83,83,83,83,205,0,0,0,0,203,83,83,83,83,83, 83,83,83,83,83,205,0,0,0,0,203,83,83,83,83,83,83,205,0,0,0,0,203,83,83,83,83,83,83,205,0,0,0,0,203,83,83,83,83,83, + 83,83,83,83,83,205,0,0,0,0,203,83,83,83,83,83,83,205,0,0,0,0,203,83,83,83,83,83,83,205,0,0,0,0,203,83,83,83,83,83, }; obj.createentity(248, 80, 10, 1, 51510); // (savepoint) @@ -155,7 +158,7 @@ std::vector warpclass::loadlevel(int rx, int ry) rcol = 1; warpy = true; roomname = "Take the Red Pill"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -192,6 +195,7 @@ std::vector warpclass::loadlevel(int rx, int ry) 135,135,135,135,135,135,135,135,135,135,215,95,217,175,176,176,176,176,176,176,176,176,176,177,215,95,217,135,135,135,135,135,135,135,135,135,135,135,135,135, 135,135,135,135,135,135,135,135,135,135,215,95,217,215,95,95,95,95,95,95,95,95,95,217,215,95,217,135,135,135,135,135,135,135,135,135,135,135,135,135, 135,135,135,135,135,135,135,135,135,135,215,95,217,215,95,95,95,95,95,95,95,95,95,217,215,95,217,135,135,135,135,135,135,135,135,135,135,135,135,135, + 135,135,135,135,135,135,135,135,135,135,215,95,217,215,95,95,95,95,95,95,95,95,95,217,215,95,217,135,135,135,135,135,135,135,135,135,135,135,135,135, }; obj.createentity(32, 24, 1, 3, 4, -56, -40, 384, 312); // Enemy, bounded @@ -202,7 +206,7 @@ std::vector warpclass::loadlevel(int rx, int ry) rcol = 5; warpx = true; roomname = "Short Circuit"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -238,6 +242,7 @@ std::vector warpclass::loadlevel(int rx, int ry) 213,212,92,214,0,0,0,0,0,0,0,0,212,214,0,0,0,0,0,0,6,6,0,0,0,0,0,0,212,214,0,0,0,0,0,0,212,92,92,92, 213,212,92,214,0,0,0,0,0,0,0,0,212,214,0,0,0,0,0,0,172,174,0,0,0,0,0,0,212,214,0,0,0,0,0,0,212,92,92,92, 213,212,92,214,172,174,0,0,0,0,0,0,212,214,0,0,0,0,0,0,212,214,0,0,0,0,0,0,212,214,0,0,0,0,0,0,212,92,92,92, + 213,212,92,214,212,214,0,0,0,0,0,0,212,214,0,0,0,0,0,0,212,214,0,0,0,0,0,0,212,214,0,0,0,0,0,0,212,92,92,92, 213,212,92,214,252,254,0,0,0,0,0,0,212,214,0,0,0,0,0,0,212,214,0,0,0,0,0,0,212,214,0,0,0,0,0,0,212,92,92,92, }; @@ -245,7 +250,7 @@ std::vector warpclass::loadlevel(int rx, int ry) rcol = 4; warpy = true; roomname = "As you like it"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -283,13 +288,14 @@ std::vector warpclass::loadlevel(int rx, int ry) 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,209,211,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,209,211,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,209,211,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,209,211,0,0,0,0,0, 170,170,170,170,170,170,170,170,170,170,170,170,170,170,171,209,211,169,170,170,170,170,170,170,170,170,170,170,170,170,170,170,171,209,211,169,170,170,170,170, + 89,89,89,89,89,89,89,89,89,89,89,89,89,89,211,209,211,209,89,89,89,89,89,89,89,89,89,89,89,89,89,89,211,209,211,209,89,89,89,89, }; obj.createentity(16, 120, 10, 1, 50530); // (savepoint) rcol = 3; warpx = true; roomname = "Maze With No Entrance"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -326,13 +332,14 @@ std::vector warpclass::loadlevel(int rx, int ry) 126,126,126,126,206,86,208,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 126,126,126,126,206,86,208,0,0,0,166,167,168,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,166,167, 126,126,126,126,206,86,208,0,0,0,206,86,208,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,206,86, + 126,126,126,126,206,86,208,0,0,0,206,86,208,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,206,86, }; obj.createentity(64, 152, 10, 0, 49530); // (savepoint) rcol = 2; warpy = true; roomname = "As we go up, we go down"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -369,6 +376,7 @@ std::vector warpclass::loadlevel(int rx, int ry) 0,0,0,0,0,0,0,0,0,0,200,202,0,0,0,0,6,6,6,6,6,6,6,240,241,241,242,6,6,6,6,6,6,6,6,6,200,202,0,0, 161,161,161,161,161,161,161,161,161,162,200,202,0,0,0,0,160,161,161,161,161,161,161,161,161,161,161,161,161,161,161,161,161,161,161,162,200,202,160,161, 80,80,80,80,80,80,80,80,80,202,200,202,0,0,0,0,200,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,202,200,202,200,80, + 80,80,80,80,80,80,80,80,80,202,200,202,0,0,0,0,200,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,202,200,202,200,80, }; obj.createentity(296, 64, 10, 1, 49540); // (savepoint) @@ -378,7 +386,7 @@ std::vector warpclass::loadlevel(int rx, int ry) rcol = 0; warpx = true; roomname = "Time to get serious"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -416,6 +424,7 @@ std::vector warpclass::loadlevel(int rx, int ry) 86,86,208,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,206,86,86, 86,86,208,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,206,86,86, 86,86,208,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,206,86,86, + 86,86,208,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,206,86,86, }; if(!game.intimetrial) { @@ -424,7 +433,7 @@ std::vector warpclass::loadlevel(int rx, int ry) rcol = 2; warpy = true; roomname = "Wheeler's Wormhole"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -461,6 +470,7 @@ std::vector warpclass::loadlevel(int rx, int ry) 212,92,92,214,172,173,173,174,0,0,0,0,0,0,0,0,0,0,0,0,212,92,92,214,212,92,92,214,212,92,92,214,212,92,92,214,212,92,92,214, 212,92,92,214,212,92,92,214,172,173,173,174,0,0,0,0,0,0,0,0,212,92,92,214,212,92,92,214,212,92,92,214,212,92,92,214,212,92,92,214, 212,92,92,214,212,92,92,214,212,92,92,214,172,173,173,174,0,0,0,0,212,92,92,214,212,92,92,214,212,92,92,214,212,92,92,214,212,92,92,214, + 212,92,92,214,212,92,92,214,212,92,92,214,212,92,92,214,0,0,0,0,212,92,92,214,212,92,92,214,212,92,92,214,212,92,92,214,212,92,92,214, }; obj.createentity(96, 72, 1, 3, 8, 64, 56, 256, 152); // Enemy, bounded @@ -470,7 +480,7 @@ std::vector warpclass::loadlevel(int rx, int ry) rcol = 4; warpx = true; roomname = "Ascending and Descending"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -507,6 +517,7 @@ std::vector warpclass::loadlevel(int rx, int ry) 83,83,83,205,0,0,0,0,203,205,0,0,0,0,203,205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,203,205,0,0,0,0,203,83, 83,83,83,205,0,0,0,0,203,205,0,0,0,0,203,205,0,0,0,0,163,165,0,0,0,0,163,165,0,0,0,0,203,205,0,0,0,0,203,83, 83,83,83,205,0,0,0,0,203,205,0,0,0,0,203,205,0,0,0,0,203,205,0,0,0,0,203,205,0,0,0,0,203,205,0,0,0,0,203,83, + 83,83,83,205,0,0,0,0,203,205,0,0,0,0,203,205,0,0,0,0,203,205,0,0,0,0,203,205,0,0,0,0,203,205,0,0,0,0,203,83, }; obj.createentity(280, 24, 1, 2, 3, 128, 16, 304, 216); // Enemy, bounded @@ -518,7 +529,7 @@ std::vector warpclass::loadlevel(int rx, int ry) rcol = 1; warpy = true; roomname = "Shockwave Rider"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -555,6 +566,7 @@ std::vector warpclass::loadlevel(int rx, int ry) 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,170,171,169,170,170,171,169,170,170,170,170,170,170,170,170,171,0,0,0,0,169,170,170,170, 89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,211,209,89,89,211,209,89,89,89,89,89,89,89,89,211,0,0,0,0,209,89,89,89, + 89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,211,209,89,89,211,209,89,89,89,89,89,89,89,89,211,0,0,0,0,209,89,89,89, }; obj.createentity(296, 32, 10, 1, 51540); // (savepoint) @@ -569,7 +581,7 @@ std::vector warpclass::loadlevel(int rx, int ry) rcol = 3; warpx = true; roomname = "Sweeney's Maze"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -605,6 +617,7 @@ std::vector warpclass::loadlevel(int rx, int ry) 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,215,95, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,256, 176,176,176,177,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,175,177,0,0,0,0,175,176,176,176, + 95,95,95,217,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,215,217,0,0,0,0,215,95,95,95, 95,95,95,217,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,257,0,0,0,0,215,95,95,95, }; @@ -623,7 +636,7 @@ std::vector warpclass::loadlevel(int rx, int ry) rcol = 5; warpy = true; roomname = "Mind The Gap"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -660,6 +673,7 @@ std::vector warpclass::loadlevel(int rx, int ry) 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167,167, 86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86, + 86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86,86, }; obj.createentity(152, 200, 10, 1, 52530); // (savepoint) @@ -677,7 +691,7 @@ std::vector warpclass::loadlevel(int rx, int ry) rcol = 2; warpx = true; roomname = "Edge Games"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -714,6 +728,7 @@ std::vector warpclass::loadlevel(int rx, int ry) 83,83,205,0,0,0,0,203,205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,203,205,0,0,0,0,203,205,0,0,0,0,203,83,83, 83,83,205,0,0,0,0,203,205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,203,205,0,0,0,0,203,205,0,0,0,0,203,83,83, 83,83,205,0,0,0,0,203,205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,203,205,0,0,0,0,203,205,0,0,0,0,203,83,83, + 83,83,205,0,0,0,0,203,205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,203,205,0,0,0,0,203,205,0,0,0,0,203,83,83, }; obj.createentity(152, 112, 13); @@ -721,7 +736,7 @@ std::vector warpclass::loadlevel(int rx, int ry) warpx = true; warpy = true; roomname = "The Brown Gate"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -758,6 +773,7 @@ std::vector warpclass::loadlevel(int rx, int ry) 0,0,212,92,214,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,212,92,214,0,0, 0,0,212,92,214,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,212,92,214,0,0, 0,0,212,92,214,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,212,92,214,0,0, + 0,0,212,92,214,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,212,92,214,0,0, }; obj.createentity(152, 112, 13); @@ -766,7 +782,7 @@ std::vector warpclass::loadlevel(int rx, int ry) warpx = true; warpy = true; roomname = "To The Batcave!"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -803,6 +819,7 @@ std::vector warpclass::loadlevel(int rx, int ry) 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, }; obj.createentity(152, 112, 13); @@ -811,7 +828,7 @@ std::vector warpclass::loadlevel(int rx, int ry) warpx = true; warpy = true; roomname = "This will make you flip"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -848,6 +865,7 @@ std::vector warpclass::loadlevel(int rx, int ry) 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,215,95,217,216,216,216,216,215,95,217,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,215,95,217,216,216,216,216,215,95,217,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,215,95,217,216,216,216,216,215,95,217,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,215,95,217,216,216,216,216,215,95,217,0,0,0,0,0,0,0,0,0,0,0,0,0,0, }; obj.createentity(152, 112, 13); @@ -856,7 +874,7 @@ std::vector warpclass::loadlevel(int rx, int ry) warpx = true; warpy = true; roomname = "Twisty Little Passages"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -893,6 +911,7 @@ std::vector warpclass::loadlevel(int rx, int ry) 83,83,83,83,83,83,83,83,83,83,83,83,83,205,243,244,245,243,244,244,244,244,244,244,244,245,0,0,0,0,203,83,83,83,83,83,83,83,83,83, 83,83,83,83,83,83,83,83,83,83,83,83,83,205,163,164,164,164,164,164,164,164,164,164,164,165,0,0,0,0,203,83,83,83,83,83,83,83,83,83, 83,83,83,83,83,83,83,83,83,83,83,83,83,205,203,83,83,83,83,83,83,83,83,83,83,205,0,0,0,0,203,83,83,83,83,83,83,83,83,83, + 83,83,83,83,83,83,83,83,83,83,83,83,83,205,203,83,83,83,83,83,83,83,83,83,83,205,0,0,0,0,203,83,83,83,83,83,83,83,83,83, }; obj.createentity(152, 112, 13); @@ -905,7 +924,7 @@ std::vector warpclass::loadlevel(int rx, int ry) warpx = true; warpy = true; roomname = "That's Why I Have To Kill You"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -942,6 +961,7 @@ std::vector warpclass::loadlevel(int rx, int ry) 167,167,167,167,167,168,0,0,0,0,206,208,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,206,208,0,0,0,0,166,167,167,167,167,167, 86,86,86,86,86,208,0,0,0,0,206,208,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,206,208,0,0,0,0,206,86,86,86,86,86, 86,86,86,86,86,208,0,0,0,0,206,208,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,206,208,0,0,0,0,206,86,86,86,86,86, + 86,86,86,86,86,208,0,0,0,0,206,208,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,206,208,0,0,0,0,206,86,86,86,86,86, }; obj.createentity(152, 112, 13); @@ -955,7 +975,7 @@ std::vector warpclass::loadlevel(int rx, int ry) warpx = true; warpy = true; roomname = "I Love You"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -992,11 +1012,12 @@ std::vector warpclass::loadlevel(int rx, int ry) 83,83,205,0,0,0,0,0,203,83,83,83,205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,203,83,83,83,205,0,0,0,0,0,203,83, 83,83,205,0,0,0,0,0,203,83,83,83,205,163,164,164,164,164,164,164,164,164,165,0,0,0,0,0,203,83,83,83,205,0,0,0,0,0,203,83, 83,83,205,0,0,0,0,0,203,83,83,83,205,203,83,83,83,83,83,83,83,83,205,0,0,0,0,0,203,83,83,83,205,0,0,0,0,0,203,83, + 83,83,205,0,0,0,0,0,203,83,83,83,205,203,83,83,83,83,83,83,83,83,205,0,0,0,0,0,203,83,83,83,205,0,0,0,0,0,203,83, }; rcol = 1; warpy = true; roomname = "Green Dudes Can't Flip"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1034,6 +1055,7 @@ std::vector warpclass::loadlevel(int rx, int ry) 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, }; warpx = true; warpy = true; @@ -1047,7 +1069,7 @@ std::vector warpclass::loadlevel(int rx, int ry) } roomname = "Murdering Twinmaker"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; } @@ -1084,6 +1106,7 @@ std::vector warpclass::loadlevel(int rx, int ry) 161,161,161,161,161,161,161,161,161,161,161,161,161,161,161,162,0,0,0,0,0,0,0,200,80,202,201,201,201,201,201,201,201,201,201,201,201,201,201,201, 80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,202,0,0,0,0,0,0,0,200,80,202,201,201,201,201,201,201,201,201,201,201,201,201,201,201, 80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,202,0,0,0,0,0,0,0,200,80,202,201,201,201,201,201,201,201,201,201,201,201,201,201,201, + 80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,202,0,0,0,0,0,0,0,200,80,202,201,201,201,201,201,201,201,201,201,201,201,201,201,201, }; rcol = 0; warpy = true; @@ -1097,7 +1120,7 @@ std::vector warpclass::loadlevel(int rx, int ry) } } roomname = "It's Not Easy Being Green"; - result.insert(result.end(), contents, contents+1160); + result.insert(result.end(), contents, contents+1200); break; }