From 9e2d6e921c6f1a2faae653cd49ce413be2808c46 Mon Sep 17 00:00:00 2001 From: Misa Date: Sat, 6 Jan 2024 20:27:32 -0800 Subject: [PATCH] Fix clash between Gravitron start text and timer There is a clash between the timer text and the "Survive for 60 seconds!" text. It's minor in English but it can be worse in other languages (e.g. Polish). So make the timer go away when that text is onscreen. --- desktop_version/src/Render.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/desktop_version/src/Render.cpp b/desktop_version/src/Render.cpp index 3bb14946..52f40b1b 100644 --- a/desktop_version/src/Render.cpp +++ b/desktop_version/src/Render.cpp @@ -2221,6 +2221,7 @@ void gamerender(void) && (!game.swnmode || game.swngame != SWN_SUPERGRAVITRON) && game.showingametimer && !roomname_translator::enabled + && (!game.swnmode || game.swngame != SWN_START_GRAVITRON_STEP_3) && !draw_return_editor_text) { const char* tempstring = loc::gettext("TIME:");