diff --git a/desktop_version/src/Game.cpp b/desktop_version/src/Game.cpp index e87973f6..99b3b445 100644 --- a/desktop_version/src/Game.cpp +++ b/desktop_version/src/Game.cpp @@ -121,7 +121,6 @@ void Game::init(void) muted = false; musicmuted = false; musicmutebutton = 0; - globalsound = 128; glitchrunkludge = false; hascontrol = true; diff --git a/desktop_version/src/Game.h b/desktop_version/src/Game.h index c1769bd2..f16ea6db 100644 --- a/desktop_version/src/Game.h +++ b/desktop_version/src/Game.h @@ -350,7 +350,6 @@ public: bool quickrestartkludge; bool paused; - int globalsound; //Custom stuff std::string customscript[50]; diff --git a/desktop_version/src/main.cpp b/desktop_version/src/main.cpp index 71a1f3b4..0ef847ac 100644 --- a/desktop_version/src/main.cpp +++ b/desktop_version/src/main.cpp @@ -528,14 +528,12 @@ int main(int argc, char *argv[]) if (game.muted) { - game.globalsound = 0; Mix_VolumeMusic(0) ; Mix_Volume(-1,0); } - if (!game.muted && game.globalsound == 0) + if (!game.muted) { - game.globalsound = 1; Mix_Volume(-1,MIX_MAX_VOLUME); if (game.musicmuted)