From 9d20f754bc6c3a3a4d9ff25f1d522d7615af422c Mon Sep 17 00:00:00 2001 From: Misa Date: Sat, 20 Jun 2020 19:12:27 -0700 Subject: [PATCH] Add macro-like inline func FLIP() This will be used to keep some text positions the same when in Flip Mode, instead of having to copy and paste code. This function being at the very top of the file kind of violates locality, but it has to be done because it can't be a macro. --- desktop_version/src/Render.cpp | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/desktop_version/src/Render.cpp b/desktop_version/src/Render.cpp index d76029a7..1c92ba11 100644 --- a/desktop_version/src/Render.cpp +++ b/desktop_version/src/Render.cpp @@ -14,6 +14,17 @@ int tr; int tg; int tb; +// Macro-like inline function used in maprender() +// Used to keep some text positions the same in Flip Mode +int inline FLIP(int ypos) +{ + if (graphics.flipmode) + { + return 220 - ypos; + } + return ypos; +} + void menurender() { int temp = 50;