diff --git a/desktop_version/src/Game.cpp b/desktop_version/src/Game.cpp index a29d1c8f..475ccce7 100644 --- a/desktop_version/src/Game.cpp +++ b/desktop_version/src/Game.cpp @@ -6874,7 +6874,7 @@ void Game::returntoingame(void) gamestate = MAPMODE; DEFER_CALLBACK(setflipmode); DEFER_CALLBACK(setfademode); - if (!map.custommode && !graphics.flipmode) + if (!map.custommode && !graphics.setflipmode) { obj.flags[73] = true; }