From 9ab61af1daeb66648b7a82d4e0c82efbf9edcde3 Mon Sep 17 00:00:00 2001 From: Misa Date: Sun, 21 Mar 2021 17:36:23 -0700 Subject: [PATCH] Add period to text outline description This is to be consistent with all other option descriptions, which all end in a period as well. --- desktop_version/src/Render.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/desktop_version/src/Render.cpp b/desktop_version/src/Render.cpp index 853a8a41..36feff8f 100644 --- a/desktop_version/src/Render.cpp +++ b/desktop_version/src/Render.cpp @@ -535,7 +535,7 @@ static void menurender(void) break; case 2: graphics.bigprint( -1, 40, "Text Outline", tr, tg, tb, true); - graphics.Print( -1, 75, "Disables outline on game text", tr, tg, tb, true); + graphics.Print( -1, 75, "Disables outline on game text.", tr, tg, tb, true); // FIXME: Maybe do an outlined print instead? -flibit if (!graphics.notextoutline) {