From 98e33fca9ef2198fd616874207ba26cbdc817f5e Mon Sep 17 00:00:00 2001 From: Misa Date: Sat, 25 Apr 2020 19:25:30 -0700 Subject: [PATCH] Fix editor menu options going back to editor not using returnmenu() Instead of directly using Game::createmenu(Menu::ed_settings), we should be using Game::returnmenu() here, so the stack frames don't keep piling up. --- desktop_version/src/editor.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/desktop_version/src/editor.cpp b/desktop_version/src/editor.cpp index 4dcbb2ac..59661419 100644 --- a/desktop_version/src/editor.cpp +++ b/desktop_version/src/editor.cpp @@ -3509,7 +3509,7 @@ void editormenuactionpress() break; case 4: music.playef(11); - game.createmenu(Menu::ed_settings); + game.returnmenu(); map.nexttowercolour(); break; } @@ -3600,7 +3600,7 @@ void editormenuactionpress() case 1: music.playef(11); music.fadeout(); - game.createmenu(Menu::ed_settings); + game.returnmenu(); map.nexttowercolour(); break; } @@ -3633,7 +3633,7 @@ void editormenuactionpress() case 2: //Go back to editor music.playef(11); - game.createmenu(Menu::ed_settings); + game.returnmenu(); map.nexttowercolour(); break; }