mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2025-01-02 06:59:44 +01:00
Copy the backBuffer to the tempBuffer in towerrender()
This fixes a bug where bringing up the pause screen while in a tower would draw the room you entered BEFORE the tower during the time it took for the pause screen to be brought up or down.
This commit is contained in:
parent
9f6a60c298
commit
90cab340f1
1 changed files with 1 additions and 0 deletions
|
@ -2795,6 +2795,7 @@ void towerrender(Graphics& dwgfx, Game& game, mapclass& map, entityclass& obj, U
|
|||
}
|
||||
}*/
|
||||
dwgfx.cutscenebars();
|
||||
BlitSurfaceStandard(dwgfx.backBuffer, NULL, dwgfx.tempBuffer, NULL);
|
||||
|
||||
dwgfx.drawgui(help);
|
||||
if (dwgfx.flipmode)
|
||||
|
|
Loading…
Reference in a new issue