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Fix trailing whitespace introduced by lssa

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This commit is contained in:
Misa 2021-08-05 15:04:18 -07:00 committed by Ethan Lee
parent 6c66f7248d
commit 90660d67a7

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@ -653,8 +653,8 @@ static void menurender(void)
if (game.showingametimer) if (game.showingametimer)
{ {
graphics.Print(-1, 65, "In Game Timer is ON", tr, tg, tb, true); graphics.Print(-1, 65, "In Game Timer is ON", tr, tg, tb, true);
} }
else else
{ {
graphics.Print(-1, 65, "In Game Timer is OFF", tr / 2, tg / 2, tb / 2, true); graphics.Print(-1, 65, "In Game Timer is OFF", tr / 2, tg / 2, tb / 2, true);
} }
@ -1686,7 +1686,7 @@ void gamerender(void)
} }
} }
if (graphics.fademode==0 && !game.intimetrial && !game.isingamecompletescreen() && game.swngame != 1 && game.showingametimer) if (graphics.fademode==0 && !game.intimetrial && !game.isingamecompletescreen() && game.swngame != 1 && game.showingametimer)
{ {
graphics.bprint(6, 6, "TIME:", 255,255,255); graphics.bprint(6, 6, "TIME:", 255,255,255);
graphics.bprint(46, 6, game.timestring(), 196, 196, 196); graphics.bprint(46, 6, game.timestring(), 196, 196, 196);