mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-12-22 17:49:43 +01:00
Unindent musicclass::play() from previous two commits
As always, the actual unindenting happens in a separate commit in order to minimize diff noise.
This commit is contained in:
parent
f64cf4f831
commit
8e5714439a
1 changed files with 36 additions and 36 deletions
|
@ -195,51 +195,51 @@ void musicclass::play(int t, const double position_sec /*= 0.0*/, const int fade
|
|||
|
||||
currentsong = t;
|
||||
|
||||
if (t == -1)
|
||||
if (t == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!INBOUNDS_VEC(t, musicTracks))
|
||||
{
|
||||
puts("play() out-of-bounds!");
|
||||
currentsong = -1;
|
||||
return;
|
||||
}
|
||||
|
||||
if (currentsong == 0 || currentsong == 7 || (!map.custommode && (currentsong == 0+num_mmmmmm_tracks || currentsong == 7+num_mmmmmm_tracks)))
|
||||
{
|
||||
// Level Complete theme, no fade in or repeat
|
||||
if (Mix_FadeInMusicPos(musicTracks[t].m_music, 0, 0, position_sec) == -1)
|
||||
{
|
||||
return;
|
||||
printf("Mix_FadeInMusicPos: %s\n", Mix_GetError());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Mix_FadingMusic() == MIX_FADING_OUT)
|
||||
{
|
||||
// We're already fading out
|
||||
nicechange = t;
|
||||
nicefade = true;
|
||||
currentsong = -1;
|
||||
|
||||
if (!INBOUNDS_VEC(t, musicTracks))
|
||||
if (quick_fade)
|
||||
{
|
||||
puts("play() out-of-bounds!");
|
||||
currentsong = -1;
|
||||
return;
|
||||
}
|
||||
|
||||
if (currentsong == 0 || currentsong == 7 || (!map.custommode && (currentsong == 0+num_mmmmmm_tracks || currentsong == 7+num_mmmmmm_tracks)))
|
||||
{
|
||||
// Level Complete theme, no fade in or repeat
|
||||
if (Mix_FadeInMusicPos(musicTracks[t].m_music, 0, 0, position_sec) == -1)
|
||||
{
|
||||
printf("Mix_FadeInMusicPos: %s\n", Mix_GetError());
|
||||
}
|
||||
Mix_FadeOutMusic(500); // fade out quicker
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Mix_FadingMusic() == MIX_FADING_OUT)
|
||||
{
|
||||
// We're already fading out
|
||||
nicechange = t;
|
||||
nicefade = true;
|
||||
currentsong = -1;
|
||||
|
||||
if (quick_fade)
|
||||
{
|
||||
Mix_FadeOutMusic(500); // fade out quicker
|
||||
}
|
||||
else
|
||||
{
|
||||
quick_fade = true;
|
||||
}
|
||||
}
|
||||
else if (Mix_FadeInMusicPos(musicTracks[t].m_music, -1, fadein_ms, position_sec) == -1)
|
||||
{
|
||||
printf("Mix_FadeInMusicPos: %s\n", Mix_GetError());
|
||||
}
|
||||
quick_fade = true;
|
||||
}
|
||||
}
|
||||
else if (Mix_FadeInMusicPos(musicTracks[t].m_music, -1, fadein_ms, position_sec) == -1)
|
||||
{
|
||||
printf("Mix_FadeInMusicPos: %s\n", Mix_GetError());
|
||||
}
|
||||
}
|
||||
|
||||
songStart = SDL_GetPerformanceCounter();
|
||||
songStart = SDL_GetPerformanceCounter();
|
||||
}
|
||||
|
||||
void musicclass::resume(const int fadein_ms /*= 0*/)
|
||||
|
|
Loading…
Reference in a new issue