diff --git a/desktop_version/src/GraphicsUtil.cpp b/desktop_version/src/GraphicsUtil.cpp index b0312cad..32514f8c 100644 --- a/desktop_version/src/GraphicsUtil.cpp +++ b/desktop_version/src/GraphicsUtil.cpp @@ -22,17 +22,10 @@ SDL_Surface* GetSubSurface( SDL_Surface* metaSurface, int x, int y, int width, i // Set the RGBA mask values. Uint32 r, g, b, a; -#if SDL_BYTEORDER == SDL_BIG_ENDIAN - r = 0xff000000; - g = 0x00ff0000; - b = 0x0000ff00; - a = 0x000000ff; -#else r = 0x000000ff; g = 0x0000ff00; b = 0x00ff0000; a = 0xff000000; -#endif //Convert to the correct display format after nabbing the new _surface or we will slow things down. SDL_Surface* preSurface = SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 32, r, g, b, a); @@ -64,18 +57,9 @@ void DrawPixel( SDL_Surface *_surface, int x, int y, Uint32 pixel ) break; case 3: - if(SDL_BYTEORDER != SDL_BIG_ENDIAN) - { - p[0] = (pixel >> 16) & 0xff; - p[1] = (pixel >> 8) & 0xff; - p[2] = pixel & 0xff; - } - else - { - p[0] = pixel & 0xff; - p[1] = (pixel >> 8) & 0xff; - p[2] = (pixel >> 16) & 0xff; - } + p[0] = (pixel >> 16) & 0xff; + p[1] = (pixel >> 8) & 0xff; + p[2] = pixel & 0xff; break; case 4: @@ -101,11 +85,7 @@ Uint32 ReadPixel( SDL_Surface *_surface, int x, int y ) break; case 3: - if(SDL_BYTEORDER == SDL_BIG_ENDIAN) - return p[0] << 16 | p[1] << 8 | p[2]; - else - return p[0] | p[1] << 8 | p[2] << 16; - break; + return p[0] | p[1] << 8 | p[2] << 16; case 4: return *(Uint32 *)p;