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Cycle tower color if loading level has error

For consistency.
This commit is contained in:
Misa 2021-08-11 21:13:15 -07:00 committed by Ethan Lee
parent 28e4a155d4
commit 87ec35eb45

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@ -2648,6 +2648,7 @@ void scriptclass::resetgametomenu(void)
static void gotoerrorloadinglevel(void)
{
game.createmenu(Menu::errorloadinglevel);
map.nexttowercolour();
graphics.fademode = 4; /* start fade in */
music.currentsong = -1; /* otherwise music.play won't work */
music.play(6); /* title screen music */