From 84f9bb6dd6666e97b1ed6e5f2a51ee23c5d9698b Mon Sep 17 00:00:00 2001 From: Ethan Lee Date: Sat, 15 Jan 2022 01:02:24 -0500 Subject: [PATCH] Point to SDL_LoadWAV for SoundTrack FAudio suggestion --- desktop_version/src/Music.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/desktop_version/src/Music.cpp b/desktop_version/src/Music.cpp index d5b71835..289de2c7 100644 --- a/desktop_version/src/Music.cpp +++ b/desktop_version/src/Music.cpp @@ -25,7 +25,7 @@ class SoundTrack public: SoundTrack(const char* fileName) { - /* Parse WAV header, fill in FAudioBuffer, read PCM to malloc buffer */ + /* SDL_LoadWAV, convert spec to FAudioBuffer */ unsigned char *mem; size_t length; FILESYSTEM_loadAssetToMemory(fileName, &mem, &length, false); @@ -48,7 +48,7 @@ public: void Dispose() { - /* Destroy all source voices, free buffer used by FAudioBuffer */ + /* Destroy all track voices, SDL_free buffer from LoadWAV */ Mix_FreeChunk(m_sound); }