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Remove contents memset from editorclass constructor
It gets (re-) initialized in editorclass::reset() anyway, so I'm just removing this for code clarity.
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1 changed files with 0 additions and 3 deletions
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@ -54,9 +54,6 @@ edlevelclass::edlevelclass(void)
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editorclass::editorclass(void)
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editorclass::editorclass(void)
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{
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{
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//We create a blank map
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SDL_memset(contents, 0, sizeof(contents));
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for (size_t i = 0; i < SDL_arraysize(vmult); i++)
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for (size_t i = 0; i < SDL_arraysize(vmult); i++)
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{
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{
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vmult[i] = i * 40 * maxwidth;
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vmult[i] = i * 40 * maxwidth;
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