From 82a7ff0357986180897867e70917c387f6f7d8d3 Mon Sep 17 00:00:00 2001 From: Misa Date: Fri, 1 May 2020 16:53:50 -0700 Subject: [PATCH] Fix off-by-one in "- Press ENTER to Teleport -" interpolation Otherwise it would be clipped off too early, if it was even noticeable without using slowmode. --- desktop_version/src/Render.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/desktop_version/src/Render.cpp b/desktop_version/src/Render.cpp index 9cdc3209..f9ebd606 100644 --- a/desktop_version/src/Render.cpp +++ b/desktop_version/src/Render.cpp @@ -1410,7 +1410,7 @@ void gamerender() if (game.advancetext) graphics.bprint(5, 5, "- Press ACTION to advance text -", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true); } - if (game.readytotele > 100 && !game.advancetext && game.hascontrol && !script.running && !game.intimetrial) + if ((game.readytotele > 100 || game.oldreadytotele > 100) && !game.advancetext && game.hascontrol && !script.running && !game.intimetrial) { int alpha = graphics.lerp(game.oldreadytotele, game.readytotele); if(graphics.flipmode)