From 805992a1e160b95f649d75c13110aa3d5d9ebf64 Mon Sep 17 00:00:00 2001 From: AllyTally Date: Fri, 12 Jun 2020 19:20:39 -0300 Subject: [PATCH] Fix mixed indentation The editors I use replace tabs with spaces, so I never really thought about mixed indentation happening. Whoops. --- desktop_version/src/Graphics.h | 2 +- desktop_version/src/Script.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/desktop_version/src/Graphics.h b/desktop_version/src/Graphics.h index 3f1bdf91..760536be 100644 --- a/desktop_version/src/Graphics.h +++ b/desktop_version/src/Graphics.h @@ -287,7 +287,7 @@ public: std::map font_positions; - SDL_Surface* ghostbuffer; + SDL_Surface* ghostbuffer; }; extern Graphics graphics; diff --git a/desktop_version/src/Script.cpp b/desktop_version/src/Script.cpp index 1e283017..4058794a 100644 --- a/desktop_version/src/Script.cpp +++ b/desktop_version/src/Script.cpp @@ -3151,7 +3151,7 @@ void scriptclass::startgamemode( int t ) game.customstart(); game.jumpheld = true; - ed.ghosts.clear(); + ed.ghosts.clear(); map.custommode = true; map.customx = 100;