From 7ff4949066b65b6bc3eb53b0740bc37f6f8b7207 Mon Sep 17 00:00:00 2001 From: Misa Date: Sun, 21 May 2023 23:01:10 -0700 Subject: [PATCH] Call savestatsandsettings after unlocking MotU This calls Game::savestatsandsettings() after unlocking Master of the Universe (the achievement for completing No Death Mode), instead of before. This is not a big deal since Game::savestatsandsettings() is called anyway whenever the game is gracefully closed since 2.3, but it helps to make sure people won't lose their achievement data. --- desktop_version/src/Game.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/desktop_version/src/Game.cpp b/desktop_version/src/Game.cpp index 55e4f77c..4da2c94c 100644 --- a/desktop_version/src/Game.cpp +++ b/desktop_version/src/Game.cpp @@ -3027,7 +3027,6 @@ void Game::updatestate(void) } - savestatsandsettings(); if (nodeathmode) { unlockAchievement("vvvvvvmaster"); //bloody hell @@ -3040,6 +3039,8 @@ void Game::updatestate(void) setstatedelay(120); incstate(); } + + savestatsandsettings(); break; case 3511: {