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Actually delete saves/unlock.vvv in deletestats()

Having to blank everything out in the stats file is very kludge-y.
This commit is contained in:
Misa 2020-04-26 13:38:24 -07:00 committed by Ethan Lee
parent 2076898020
commit 7df42242e7

View file

@ -4215,6 +4215,12 @@ void Game::gethardestroom()
void Game::deletestats() void Game::deletestats()
{ {
if (!FILESYSTEM_delete("saves/unlock.vvv"))
{
puts("Error deleting saves/unlock.vvv");
}
else
{
for (int i = 0; i < 25; i++) for (int i = 0; i < 25; i++)
{ {
unlock[i] = false; unlock[i] = false;
@ -4229,7 +4235,7 @@ void Game::deletestats()
} }
graphics.setflipmode = false; graphics.setflipmode = false;
stat_trinkets = 0; stat_trinkets = 0;
savestats(); }
} }
void Game::unlocknum( int t ) void Game::unlocknum( int t )