mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-12-23 01:59:43 +01:00
Refactor/de-duplicate entity text input
This is basically FIQ's patch from VCE, except he never upstreamed it because he said something along the lines of it seeming to not fit the purpose of upstream. But anyway, it basically just de-duplicates all the text input and text finishing handling code and cuts down on the large amount of copy-paste in the editor functions. It makes things way more maintainable. Interesting note, it seems like FIQ had the intent to refactor the text input in editor settings (i.e. the level metadata details), but never got around to it in VCE. Maybe we'll finish that job for him later.
This commit is contained in:
parent
0f450f3e39
commit
76d8dc5bf2
2 changed files with 171 additions and 241 deletions
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@ -293,11 +293,9 @@ void editorclass::reset()
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note="";
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notedelay=0;
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oldnotedelay=0;
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roomnamemod=false;
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textentry=false;
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savemod=false;
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loadmod=false;
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deletekeyheld=false;
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textmod = TEXT_NONE;
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titlemod=false;
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creatormod=false;
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@ -316,7 +314,6 @@ void editorclass::reset()
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boundy1=0;
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boundy2=0;
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scripttextmod=false;
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textent=0;
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scripttexttype=0;
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@ -343,8 +340,6 @@ void editorclass::reset()
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edentity.clear();
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levmusic=0;
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roomtextmod=false;
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for (int j = 0; j < maxheight; j++)
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{
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for (int i = 0; i < maxwidth; i++)
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@ -508,6 +503,25 @@ void editorclass::insertline(int t)
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sb.insert(sb.begin() + t, "");
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}
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void editorclass::getlin(const enum textmode mode, const std::string& prompt, std::string* ptr)
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{
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ed.textmod = mode;
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ed.textptr = ptr;
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ed.textdesc = prompt;
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key.enabletextentry();
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if (ptr)
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{
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key.keybuffer = *ptr;
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}
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else
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{
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key.keybuffer = "";
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ed.textptr = &(key.keybuffer);
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}
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ed.oldenttext = key.keybuffer;
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}
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std::vector<int> editorclass::loadlevel( int rxi, int ryi )
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{
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//Set up our buffer array to be picked up by mapclass
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@ -3347,75 +3361,21 @@ void editorrender()
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graphics.drawmenu(tr, tg, tb);
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}
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else if(ed.scripttextmod)
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else if (ed.textmod)
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{
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FillRect(graphics.backBuffer, 0,221,320,240, graphics.getRGB(32,32,32));
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FillRect(graphics.backBuffer, 0,222,320,240, graphics.getRGB(0,0,0));
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graphics.Print(4, 224, "Enter script id name:", 255,255,255, false);
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if(ed.entframe<2)
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FillRect(graphics.backBuffer, 0, 221, 320, 240, graphics.getRGB(32, 32, 32));
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FillRect(graphics.backBuffer, 0, 222, 320, 240, graphics.getRGB(0, 0, 0));
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graphics.Print(4, 224, ed.textdesc, 255, 255, 255, false);
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std::string input = key.keybuffer;
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if (ed.entframe < 2)
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{
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graphics.Print(4, 232, edentity[ed.textent].scriptname+"_", 196, 196, 255 - help.glow, true);
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input += "_";
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}
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else
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{
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graphics.Print(4, 232, edentity[ed.textent].scriptname+" ", 196, 196, 255 - help.glow, true);
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}
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}
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else if(ed.savemod)
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{
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FillRect(graphics.backBuffer, 0,221,320,240, graphics.getRGB(32,32,32));
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FillRect(graphics.backBuffer, 0,222,320,240, graphics.getRGB(0,0,0));
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graphics.Print(4, 224, "Enter filename to save map as:", 255,255,255, false);
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if(ed.entframe<2)
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{
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graphics.Print(4, 232, ed.filename+"_", 196, 196, 255 - help.glow, true);
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}
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else
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{
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graphics.Print(4, 232, ed.filename+" ", 196, 196, 255 - help.glow, true);
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}
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}
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else if(ed.loadmod)
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{
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FillRect(graphics.backBuffer, 0,221,320,240, graphics.getRGB(32,32,32));
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FillRect(graphics.backBuffer, 0,222,320,240, graphics.getRGB(0,0,0));
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graphics.Print(4, 224, "Enter map filename to load:", 255,255,255, false);
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if(ed.entframe<2)
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{
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graphics.Print(4, 232, ed.filename+"_", 196, 196, 255 - help.glow, true);
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}
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else
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{
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graphics.Print(4, 232, ed.filename+" ", 196, 196, 255 - help.glow, true);
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}
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}
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else if(ed.roomnamemod)
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{
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FillRect(graphics.backBuffer, 0,221,320,240, graphics.getRGB(32,32,32));
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FillRect(graphics.backBuffer, 0,222,320,240, graphics.getRGB(0,0,0));
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graphics.Print(4, 224, "Enter new room name:", 255,255,255, false);
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if(ed.entframe<2)
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{
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graphics.Print(4, 232, ed.level[ed.levx+(ed.levy*ed.maxwidth)].roomname+"_", 196, 196, 255 - help.glow, true);
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}
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else
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{
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graphics.Print(4, 232, ed.level[ed.levx+(ed.levy*ed.maxwidth)].roomname+" ", 196, 196, 255 - help.glow, true);
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}
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}
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else if(ed.roomtextmod)
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{
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FillRect(graphics.backBuffer, 0,221,320,240, graphics.getRGB(32,32,32));
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FillRect(graphics.backBuffer, 0,222,320,240, graphics.getRGB(0,0,0));
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graphics.Print(4, 224, "Enter text string:", 255,255,255, false);
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if(ed.entframe<2)
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{
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graphics.Print(4, 232, edentity[ed.textent].scriptname+"_", 196, 196, 255 - help.glow, true);
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}
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else
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{
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graphics.Print(4, 232, edentity[ed.textent].scriptname+" ", 196, 196, 255 - help.glow, true);
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input += " ";
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}
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graphics.Print(4, 232, input, 196, 196, 255 - help.glow, true);
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}
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else if(ed.warpmod)
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{
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@ -3927,25 +3887,18 @@ void editormenuactionpress()
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graphics.backgrounddrawn=false;
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map.nexttowercolour();
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ed.loadmod=true;
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ed.textentry=true;
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key.enabletextentry();
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key.keybuffer=ed.filename;
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ed.keydelay=6;
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ed.keydelay = 6;
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ed.getlin(TEXT_LOAD, "Enter map filename to load:", &(ed.filename));
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game.mapheld=true;
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graphics.backgrounddrawn=false;
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break;
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case 5:
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//Save level
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ed.settingsmod=false;
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graphics.backgrounddrawn=false;
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map.nexttowercolour();
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ed.savemod=true;
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ed.textentry=true;
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key.enabletextentry();
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key.keybuffer=ed.filename;
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ed.keydelay=6;
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ed.keydelay = 6;
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ed.getlin(TEXT_SAVE, "Enter map filename to save as:", &(ed.filename));
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game.mapheld=true;
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graphics.backgrounddrawn=false;
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break;
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@ -3988,14 +3941,10 @@ void editormenuactionpress()
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ed.saveandquit=true;
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ed.settingsmod=false;
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graphics.backgrounddrawn=false;
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map.nexttowercolour();
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ed.savemod=true;
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ed.textentry=true;
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key.enabletextentry();
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key.keybuffer=ed.filename;
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ed.keydelay=6;
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ed.keydelay = 6;
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ed.getlin(TEXT_SAVE, "Enter map filename to save as:", &(ed.filename));
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game.mapheld=true;
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graphics.backgrounddrawn=false;
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break;
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@ -4066,12 +4015,26 @@ void editorinput()
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if (key.isDown(27) && !ed.settingskey)
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{
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ed.settingskey=true;
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if(ed.textentry)
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if (ed.textmod)
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{
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key.disabletextentry();
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if (ed.textmod >= FIRST_ENTTEXT && ed.textmod <= LAST_ENTTEXT)
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{
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*ed.textptr = ed.oldenttext;
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if (ed.oldenttext == "")
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{
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removeedentity(ed.textent);
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}
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}
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ed.textmod = TEXT_NONE;
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ed.shiftmenu = false;
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ed.shiftkey = false;
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}
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else if (ed.textentry)
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{
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key.disabletextentry();
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ed.roomnamemod=false;
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ed.loadmod=false;
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ed.savemod=false;
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ed.textentry=false;
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ed.titlemod=false;
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ed.desc1mod=false;
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@ -4079,20 +4042,7 @@ void editorinput()
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ed.desc3mod=false;
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ed.websitemod=false;
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ed.creatormod=false;
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if(ed.scripttextmod || ed.roomtextmod)
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{
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if (ed.oldenttext == "")
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{
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removeedentity(ed.textent);
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}
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else
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{
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edentity[ed.textent].scriptname = ed.oldenttext;
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}
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}
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ed.scripttextmod=false;
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ed.roomtextmod=false;
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ed.shiftmenu=false;
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ed.shiftkey=false;
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}
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@ -4331,29 +4281,78 @@ void editorinput()
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}
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}
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}
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else if(ed.textentry)
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else if (ed.textmod)
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{
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if(ed.roomnamemod)
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*ed.textptr = key.keybuffer;
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if (!game.press_map && !key.isDown(27))
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{
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ed.level[ed.levx+(ed.levy*ed.maxwidth)].roomname=key.keybuffer;
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game.mapheld = false;
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}
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else if(ed.savemod)
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if (!game.mapheld && game.press_map)
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{
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ed.filename=key.keybuffer;
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game.mapheld = true;
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key.disabletextentry();
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switch (ed.textmod)
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{
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case TEXT_LOAD:
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{
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std::string loadstring = ed.filename + ".vvvvvv";
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if (ed.load(loadstring))
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{
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// don't use filename, it has the full path
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char buffer[64];
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SDL_snprintf(buffer, sizeof(buffer), "[ Loaded map: %s.vvvvvv ]", ed.filename.c_str());
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ed.note = buffer;
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}
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else
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{
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ed.note = "[ ERROR: Could not load level ]";
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}
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ed.notedelay = 45;
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break;
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}
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case TEXT_SAVE:
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{
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std::string savestring = ed.filename + ".vvvvvv";
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if (ed.save(savestring))
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{
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char buffer[64];
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SDL_snprintf(buffer, sizeof(buffer), "[ Saved map: %s.vvvvvv ]", ed.filename.c_str());
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ed.note = buffer;
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}
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else
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{
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ed.note = "[ ERROR: Could not save level! ]";
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ed.saveandquit = false;
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}
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ed.notedelay = 45;
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if (ed.saveandquit)
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{
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graphics.fademode = 2; // quit editor
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}
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break;
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}
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case TEXT_SCRIPT:
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ed.clearscriptbuffer();
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if (!ed.checkhook(key.keybuffer))
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{
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ed.addhook(key.keybuffer);
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}
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break;
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default:
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break;
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}
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ed.shiftmenu = false;
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ed.shiftkey = false;
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ed.textmod = TEXT_NONE;
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}
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else if(ed.loadmod)
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{
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ed.filename=key.keybuffer;
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}
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else if(ed.roomtextmod)
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{
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edentity[ed.textent].scriptname=key.keybuffer;
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}
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else if(ed.scripttextmod)
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{
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edentity[ed.textent].scriptname=key.keybuffer;
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}
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else if(ed.titlemod)
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}
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else if (ed.textentry)
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{
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if(ed.titlemod)
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{
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EditorData::GetInstance().title=key.keybuffer;
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}
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@ -4384,71 +4383,7 @@ void editorinput()
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if(game.press_map)
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{
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game.mapheld=true;
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if(ed.roomnamemod)
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{
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ed.level[ed.levx+(ed.levy*ed.maxwidth)].roomname=key.keybuffer;
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ed.roomnamemod=false;
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}
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else if(ed.savemod)
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{
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std::string savestring=ed.filename+".vvvvvv";
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if (ed.save(savestring))
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{
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ed.note="[ Saved map: " + ed.filename+ ".vvvvvv]";
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}
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else
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{
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ed.note="[ ERROR: Could not save level! ]";
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ed.saveandquit = false;
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}
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ed.notedelay=45;
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ed.savemod=false;
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ed.shiftmenu=false;
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ed.shiftkey=false;
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if(ed.saveandquit)
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{
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//quit editor
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graphics.fademode = 2;
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}
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}
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else if(ed.loadmod)
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{
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std::string loadstring=ed.filename+".vvvvvv";
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if (ed.load(loadstring))
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{
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ed.note="[ Loaded map: " + ed.filename+ ".vvvvvv]";
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}
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else
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{
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ed.note="[ ERROR: Could not load level ]";
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}
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ed.notedelay=45;
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ed.loadmod=false;
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ed.shiftmenu=false;
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ed.shiftkey=false;
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}
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else if(ed.roomtextmod)
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{
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edentity[ed.textent].scriptname=key.keybuffer;
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ed.roomtextmod=false;
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ed.shiftmenu=false;
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ed.shiftkey=false;
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}
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else if(ed.scripttextmod)
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{
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edentity[ed.textent].scriptname=key.keybuffer;
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ed.scripttextmod=false;
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ed.clearscriptbuffer();
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if(!ed.checkhook(edentity[ed.textent].scriptname))
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{
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ed.addhook(edentity[ed.textent].scriptname);
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}
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}
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else if(ed.titlemod)
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if(ed.titlemod)
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{
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EditorData::GetInstance().title=key.keybuffer;
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ed.titlemod=false;
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@ -4753,35 +4688,24 @@ void editorinput()
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}
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if(key.keymap[SDLK_e])
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{
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ed.roomnamemod=true;
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ed.textentry=true;
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key.enabletextentry();
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key.keybuffer=ed.level[ed.levx+(ed.levy*ed.maxwidth)].roomname;
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ed.keydelay=6;
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ed.keydelay = 6;
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ed.getlin(TEXT_ROOMNAME, "Enter new room name:", &(ed.level[ed.levx+(ed.levy*ed.maxwidth)].roomname));
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game.mapheld=true;
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}
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//Save and load
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if(key.keymap[SDLK_s])
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{
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ed.savemod=true;
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ed.textentry=true;
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key.enabletextentry();
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key.keybuffer=ed.filename;
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ed.keydelay=6;
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ed.keydelay = 6;
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ed.getlin(TEXT_SAVE, "Enter map filename to save map as:", &(ed.filename));
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game.mapheld=true;
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graphics.backgrounddrawn=false;
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}
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if(key.keymap[SDLK_l])
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{
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ed.loadmod=true;
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ed.textentry=true;
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key.enabletextentry();
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key.keybuffer=ed.filename;
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ed.keydelay=6;
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ed.keydelay = 6;
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ed.getlin(TEXT_LOAD, "Enter map filename to load:", &(ed.filename));
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game.mapheld=true;
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graphics.backgrounddrawn=false;
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}
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if(!game.press_map) game.mapheld=false;
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@ -4985,16 +4909,11 @@ void editorinput()
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if(ed.boundarytype==0)
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{
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//Script trigger
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ed.scripttextmod=true;
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ed.oldenttext="";
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ed.lclickdelay=1;
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ed.textent=edentity.size();
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addedentity((ed.boundx1/8)+(ed.levx*40),(ed.boundy1/8)+ (ed.levy*30),19,
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(ed.boundx2-ed.boundx1)/8, (ed.boundy2-ed.boundy1)/8);
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ed.lclickdelay=1;
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ed.textentry=true;
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key.enabletextentry();
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key.keybuffer="";
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ed.getlin(TEXT_SCRIPT, "Enter script name:", &(edentity[ed.textent].scriptname));
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ed.lclickdelay=1;
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}
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else if(ed.boundarytype==1)
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@ -5270,15 +5189,10 @@ void editorinput()
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//Room text and script triggers can be placed in walls
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if(ed.drawmode==10)
|
||||
{
|
||||
ed.roomtextmod=true;
|
||||
ed.oldenttext="";
|
||||
ed.textent=edentity.size();
|
||||
ed.textentry=true;
|
||||
key.enabletextentry();
|
||||
key.keybuffer="";
|
||||
graphics.backgrounddrawn=false;
|
||||
addedentity(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30),17);
|
||||
ed.lclickdelay=1;
|
||||
ed.textent=edentity.size();
|
||||
addedentity(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30),17);
|
||||
ed.getlin(TEXT_ROOMTEXT, "Enter roomtext:", &(edentity[ed.textent].scriptname));
|
||||
}
|
||||
else if(ed.drawmode==12) //Script Trigger
|
||||
{
|
||||
|
@ -5336,14 +5250,10 @@ void editorinput()
|
|||
}
|
||||
else if(ed.drawmode==11)
|
||||
{
|
||||
ed.scripttextmod=true;
|
||||
ed.oldenttext="";
|
||||
ed.textent=edentity.size();
|
||||
ed.textentry=true;
|
||||
key.enabletextentry();
|
||||
|
||||
addedentity(ed.tilex+(ed.levx*40),ed.tiley+ (ed.levy*30),18,0);
|
||||
ed.lclickdelay=1;
|
||||
ed.textent=edentity.size();
|
||||
addedentity(ed.tilex+(ed.levx*40),ed.tiley+ (ed.levy*30),18,0);
|
||||
ed.getlin(TEXT_SCRIPT, "Enter script name", &(edentity[ed.textent].scriptname));
|
||||
}
|
||||
else if(ed.drawmode==13)
|
||||
{
|
||||
|
@ -5458,23 +5368,15 @@ void editorinput()
|
|||
}
|
||||
else if(edentity[tmp].t==17)
|
||||
{
|
||||
ed.roomtextmod=true;
|
||||
ed.oldenttext=edentity[tmp].scriptname;
|
||||
ed.getlin(TEXT_ROOMTEXT, "Enter roomtext:", &(edentity[tmp].scriptname));
|
||||
ed.textent=tmp;
|
||||
ed.textentry=true;
|
||||
key.enabletextentry();
|
||||
key.keybuffer=ed.oldenttext;
|
||||
ed.lclickdelay=1;
|
||||
}
|
||||
else if(edentity[tmp].t==18 || edentity[tmp].t==19)
|
||||
{
|
||||
ed.scripttextmod=true;
|
||||
ed.oldenttext=edentity[tmp].scriptname;
|
||||
ed.textent=tmp;
|
||||
ed.textentry=true;
|
||||
key.enabletextentry();
|
||||
key.keybuffer=ed.oldenttext;
|
||||
ed.lclickdelay=1;
|
||||
ed.textent=tmp;
|
||||
ed.getlin(TEXT_SCRIPT, "Enter script name:", &(edentity[ed.textent].scriptname));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -8,6 +8,30 @@
|
|||
#include "Script.h"
|
||||
#include "Graphics.h"
|
||||
|
||||
// Text entry field type
|
||||
enum textmode {
|
||||
TEXT_NONE,
|
||||
|
||||
// In-editor text fields
|
||||
TEXT_LOAD,
|
||||
TEXT_SAVE,
|
||||
TEXT_ROOMNAME,
|
||||
TEXT_SCRIPT,
|
||||
TEXT_ROOMTEXT,
|
||||
LAST_EDTEXT = TEXT_ROOMTEXT,
|
||||
|
||||
// Settings-mode text fields
|
||||
TEXT_TITLE,
|
||||
TEXT_DESC,
|
||||
TEXT_WEBSITE,
|
||||
TEXT_CREATOR,
|
||||
NUM_TEXTMODES,
|
||||
|
||||
// Text modes with an entity
|
||||
FIRST_ENTTEXT = TEXT_SCRIPT,
|
||||
LAST_ENTTEXT = TEXT_ROOMTEXT
|
||||
};
|
||||
|
||||
class edentities{
|
||||
public:
|
||||
int x, y, t;
|
||||
|
@ -105,6 +129,7 @@ class editorclass{
|
|||
|
||||
void saveconvertor();
|
||||
void reset();
|
||||
void getlin(const enum textmode mode, const std::string& prompt, std::string* ptr);
|
||||
std::vector<int> loadlevel(int rxi, int ryi);
|
||||
|
||||
void placetile(int x, int y, int t);
|
||||
|
@ -184,14 +209,17 @@ class editorclass{
|
|||
int levx, levy;
|
||||
int entframe, entframedelay;
|
||||
|
||||
bool roomtextmod;
|
||||
|
||||
bool scripttextmod;
|
||||
int textent;
|
||||
int scripttexttype;
|
||||
std::string oldenttext;
|
||||
|
||||
bool xmod, zmod, cmod, vmod, bmod, hmod, spacemod, warpmod, roomnamemod, textentry, savemod, loadmod;
|
||||
enum textmode textmod; // In text entry
|
||||
std::string* textptr; // Pointer to text we're changing
|
||||
std::string textdesc; // Description (for editor mode text fields)
|
||||
union {
|
||||
int desc; // Which description row we're changing
|
||||
int textent; // Entity ID for text prompt
|
||||
};
|
||||
bool xmod, zmod, cmod, vmod, bmod, hmod, spacemod, warpmod, textentry;
|
||||
bool titlemod, creatormod, desc1mod, desc2mod, desc3mod, websitemod;
|
||||
|
||||
int roomnamehide;
|
||||
|
|
Loading…
Reference in a new issue