From 74a94ae1a8d8d20019d84329e3757ea907054020 Mon Sep 17 00:00:00 2001 From: Dav999 Date: Sat, 2 Sep 2023 03:38:16 +0200 Subject: [PATCH] Reference both cases for "Complete the game" in code We had two separate cases for translators for this string (a "TO UNLOCK:" one and a secret lab trophy one) but I forgot to use the latter in the code, so both places in the game were using the former. This is now fixed. --- desktop_version/src/Graphics.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/desktop_version/src/Graphics.cpp b/desktop_version/src/Graphics.cpp index 015e4c43..f9aa953b 100644 --- a/desktop_version/src/Graphics.cpp +++ b/desktop_version/src/Graphics.cpp @@ -1801,7 +1801,7 @@ void Graphics::drawtrophytext(void) break; case 7: top_text = loc::gettext("GAME COMPLETE"); - bottom_text = loc::gettext("Complete the game"); + bottom_text = loc::gettext_case("Complete the game", 1); break; case 8: top_text = loc::gettext("FLIP MODE COMPLETE");