From 743eb3f3d63ce465d867610aa87bebc5798eb600 Mon Sep 17 00:00:00 2001 From: Misa Date: Mon, 17 Aug 2020 12:10:22 -0700 Subject: [PATCH] Add custommode check to mapclass::twoframedelayfix() This is to ensure that this function only has an effect inside custom levels. It might do something weird or bad in the main game. --- desktop_version/src/Map.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/desktop_version/src/Map.cpp b/desktop_version/src/Map.cpp index 202197db..feb3c879 100644 --- a/desktop_version/src/Map.cpp +++ b/desktop_version/src/Map.cpp @@ -2126,6 +2126,7 @@ void mapclass::twoframedelayfix() int block_idx = -1; if (game.glitchrunnermode + || !custommode || game.deathseq != -1 // obj.checktrigger() sets obj.activetrigger and block_idx || obj.checktrigger(&block_idx) <= -1