From 73c1c9a7980cd058de396e0425c866ede7874286 Mon Sep 17 00:00:00 2001 From: Ethan Lee Date: Thu, 20 May 2021 23:01:43 -0400 Subject: [PATCH] Revert "Change final stretch song to Piercing the Sky" Upon further discussion it was decided to keep the soundtrack as originally shipped, instead of changing it after the fact. This reverts commit cf51379097d8b80f4550d6fdb345577b452f6740. --- desktop_version/src/Game.cpp | 2 +- desktop_version/src/TerminalScripts.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/desktop_version/src/Game.cpp b/desktop_version/src/Game.cpp index f951fbdb..c4c7eb3e 100644 --- a/desktop_version/src/Game.cpp +++ b/desktop_version/src/Game.cpp @@ -1478,7 +1478,7 @@ void Game::updatestate(void) //Init final stretch state++; music.playef(9); - music.play(14); + music.play(2); obj.flags[72] = true; screenshake = 10; diff --git a/desktop_version/src/TerminalScripts.cpp b/desktop_version/src/TerminalScripts.cpp index 9a21fe7d..eb12d541 100644 --- a/desktop_version/src/TerminalScripts.cpp +++ b/desktop_version/src/TerminalScripts.cpp @@ -434,7 +434,7 @@ void scriptclass::loadother(const char* t) "speak_active", "endtext", - "play(14)", + "play(2)", "changemood(player,0)", "endcutscene()",