From 6f4e89e336f24320770fcb08a39fe1055bd1a385 Mon Sep 17 00:00:00 2001 From: Misa Date: Sat, 7 Nov 2020 13:20:09 -0800 Subject: [PATCH] Remove unneeded tdrawback/backgrounddrawn assigns in returntopausemenu Assigning these variables is now wholly unnecessary ever since #522 got merged, and in fact setting graphics.backgrounddrawn to false actually causes the warp background to "skip" when the map screen gets closed. So this fixes that bug, too. --- desktop_version/src/Game.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/desktop_version/src/Game.cpp b/desktop_version/src/Game.cpp index 6c67a031..4fba2687 100644 --- a/desktop_version/src/Game.cpp +++ b/desktop_version/src/Game.cpp @@ -7146,8 +7146,6 @@ void Game::returntopausemenu() ingame_titlemode = false; returntomenu(kludge_ingametemp); gamestate = MAPMODE; - graphics.titlebg.tdrawback = true; - graphics.backgrounddrawn = false; mapheld = true; graphics.flipmode = graphics.setflipmode; if (!map.custommode && !graphics.flipmode)