diff --git a/desktop_version/src/Game.cpp b/desktop_version/src/Game.cpp index b8122b38..d9b0ca1f 100644 --- a/desktop_version/src/Game.cpp +++ b/desktop_version/src/Game.cpp @@ -6874,12 +6874,12 @@ void Game::createmenu( enum Menu::MenuName t, bool samemenu/*= false*/ ) if (temp == 1) { - createmenu(Menu::unlocktimetrial); + createmenu(Menu::unlocktimetrial, true); savemystats = true; } else if (temp > 1) { - createmenu(Menu::unlocktimetrials); + createmenu(Menu::unlocktimetrials, true); savemystats = true; } } @@ -6898,7 +6898,7 @@ void Game::createmenu( enum Menu::MenuName t, bool samemenu/*= false*/ ) //Unlock No Death Mode unlocknotify[17] = true; unlock[17] = true; - createmenu(Menu::unlocknodeathmode); + createmenu(Menu::unlocknodeathmode, true); savemystats = true; } //Alright then! Flip mode? @@ -6906,7 +6906,7 @@ void Game::createmenu( enum Menu::MenuName t, bool samemenu/*= false*/ ) { unlock[18] = true; unlocknotify[18] = true; - createmenu(Menu::unlockflipmode); + createmenu(Menu::unlockflipmode, true); savemystats = true; } //What about the intermission levels? @@ -6914,7 +6914,7 @@ void Game::createmenu( enum Menu::MenuName t, bool samemenu/*= false*/ ) { unlock[16] = true; unlocknotify[16] = true; - createmenu(Menu::unlockintermission); + createmenu(Menu::unlockintermission, true); savemystats = true; } else