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Put rainbow BG timer in Graphics::updatebackground()
Otherwise it'll go way too fast.
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1 changed files with 11 additions and 7 deletions
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@ -1842,13 +1842,6 @@ void Graphics::drawbackground( int t )
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break; //Green
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break; //Green
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case 6:
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case 6:
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//crazy case
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//crazy case
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spcoldel--;
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if (spcoldel <= 0)
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{
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spcoldel = 15;
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spcol++;
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if (spcol >= 12) spcol = 0;
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}
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switch(spcol)
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switch(spcol)
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{
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{
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case 0:
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case 0:
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@ -2185,6 +2178,17 @@ void Graphics::updatebackground(int t)
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break;
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break;
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case 2:
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case 2:
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//Lab
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//Lab
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if (rcol == 6)
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{
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//crazy caze
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spcoldel--;
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if (spcoldel <= 0)
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{
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spcoldel = 15;
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spcol++;
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if (spcol >= 12) spcol = 0;
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}
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}
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for (int i = 0; i < 18; i++)
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for (int i = 0; i < 18; i++)
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{
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{
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backboxes[i].x += backboxvx[i];
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backboxes[i].x += backboxvx[i];
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