diff --git a/desktop_version/src/Game.cpp b/desktop_version/src/Game.cpp index 847044da..03087fad 100644 --- a/desktop_version/src/Game.cpp +++ b/desktop_version/src/Game.cpp @@ -158,6 +158,8 @@ end: void Game::init(void) { + SDL_strlcpy(magic, "[vVvVvV]game", sizeof(magic)); + roomx = 0; roomy = 0; prevroomx = 0; diff --git a/desktop_version/src/Game.h b/desktop_version/src/Game.h index 6dc2517f..67cfac8e 100644 --- a/desktop_version/src/Game.h +++ b/desktop_version/src/Game.h @@ -132,6 +132,8 @@ struct CustomLevelStat class Game { + char magic[16]; + public: void init(void);