diff --git a/desktop_version/src/main.cpp b/desktop_version/src/main.cpp index d85ebb6c..69cad09b 100644 --- a/desktop_version/src/main.cpp +++ b/desktop_version/src/main.cpp @@ -873,10 +873,10 @@ static void unfocused_run(void) { ClearSurface(graphics.backBuffer); #define FLIP(YPOS) graphics.flipmode ? 232 - YPOS : YPOS - graphics.bprint(5, FLIP(110), "Game paused", 196 - help.glow, 255 - help.glow, 196 - help.glow, true); - graphics.bprint(5, FLIP(120), "[click to resume]", 196 - help.glow, 255 - help.glow, 196 - help.glow, true); - graphics.bprint(5, FLIP(220), "Press M to mute in game", 164 - help.glow, 196 - help.glow, 164 - help.glow, true); - graphics.bprint(5, FLIP(230), "Press N to mute music only", 164 - help.glow, 196 - help.glow, 164 - help.glow, true); + graphics.bprint(5, FLIP(110), loc::gettext("Game paused"), 196 - help.glow, 255 - help.glow, 196 - help.glow, true); + graphics.bprint(5, FLIP(120), loc::gettext("[click to resume]"), 196 - help.glow, 255 - help.glow, 196 - help.glow, true); + graphics.bprint(5, FLIP(220), loc::gettext("Press M to mute in game"), 164 - help.glow, 196 - help.glow, 164 - help.glow, true); + graphics.bprint(5, FLIP(230), loc::gettext("Press N to mute music only"), 164 - help.glow, 196 - help.glow, 164 - help.glow, true); #undef FLIP } graphics.render();