From 50a560dc5f615687cb7a500e1c364c9ba76bd85f Mon Sep 17 00:00:00 2001 From: Dav999 Date: Tue, 12 Sep 2023 03:22:18 +0200 Subject: [PATCH] Change savex and savey in struct Summary to saverx and savery This is a bit misleading otherwise, since it is the room coordinates, not pixel coordinates. --- desktop_version/src/Game.cpp | 8 ++++---- desktop_version/src/Game.h | 4 ++-- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/desktop_version/src/Game.cpp b/desktop_version/src/Game.cpp index 28b34df1..9735af93 100644 --- a/desktop_version/src/Game.cpp +++ b/desktop_version/src/Game.cpp @@ -5635,11 +5635,11 @@ static void loadthissummary( } else if (SDL_strcmp(pKey, "saverx") == 0) { - summary->savex = help.Int(pText); + summary->saverx = help.Int(pText); } else if (SDL_strcmp(pKey, "savery") == 0) { - summary->savey = help.Int(pText); + summary->savery = help.Int(pText); } else if (SDL_strcmp(pKey, "trinkets") == 0) { @@ -5676,7 +5676,7 @@ void Game::loadsummary(void) summary.seconds ); map.finalmode = summary.finalmode; - tele_currentarea = map.currentarea(summary.savex, summary.savey); + tele_currentarea = map.currentarea(summary.saverx, summary.savery); SDL_memcpy(tele_crewstats, summary.crewstats, sizeof(tele_crewstats)); tele_trinkets = summary.trinkets; } @@ -5699,7 +5699,7 @@ void Game::loadsummary(void) summary.seconds ); map.finalmode = summary.finalmode; - quick_currentarea = map.currentarea(summary.savex, summary.savey); + quick_currentarea = map.currentarea(summary.saverx, summary.savery); SDL_memcpy(quick_crewstats, summary.crewstats, sizeof(quick_crewstats)); quick_trinkets = summary.trinkets; } diff --git a/desktop_version/src/Game.h b/desktop_version/src/Game.h index 8a125800..10a3edaf 100644 --- a/desktop_version/src/Game.h +++ b/desktop_version/src/Game.h @@ -298,8 +298,8 @@ public: int seconds; int minutes; int hours; - int savex; - int savey; + int saverx; + int savery; int trinkets; bool finalmode; bool crewstats[numcrew];