diff --git a/desktop_version/src/titlerender.cpp b/desktop_version/src/titlerender.cpp index dc5d3c4b..209a6001 100644 --- a/desktop_version/src/titlerender.cpp +++ b/desktop_version/src/titlerender.cpp @@ -1558,7 +1558,7 @@ void gamerender(Graphics& dwgfx, mapclass& map, Game& game, entityclass& obj, Ut } } - if(map.custommode && !map.custommodeforreal){ + if(map.custommode && !map.custommodeforreal && !game.advancetext){ //Return to level editor dwgfx.bprint(5, 5, "[Press ENTER to return to editor]", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false); }