mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-12-23 01:59:43 +01:00
Fix mixed indentation in Script.cpp and Script.h
Looks like the person who added starting a custom level indented with spaces instead of tabs.
This commit is contained in:
parent
1310896191
commit
4657760c2d
2 changed files with 136 additions and 136 deletions
|
@ -8,7 +8,7 @@
|
||||||
|
|
||||||
scriptclass::scriptclass()
|
scriptclass::scriptclass()
|
||||||
{
|
{
|
||||||
//Start SDL
|
//Start SDL
|
||||||
|
|
||||||
//Init
|
//Init
|
||||||
words.resize(40);
|
words.resize(40);
|
||||||
|
@ -90,44 +90,44 @@ void scriptclass::run()
|
||||||
obj.entities[player].yp += ss_toi(words[2]);
|
obj.entities[player].yp += ss_toi(words[2]);
|
||||||
scriptdelay = 1;
|
scriptdelay = 1;
|
||||||
}
|
}
|
||||||
#if !defined(NO_CUSTOM_LEVELS)
|
#if !defined(NO_CUSTOM_LEVELS)
|
||||||
if (words[0] == "warpdir")
|
if (words[0] == "warpdir")
|
||||||
{
|
{
|
||||||
int temprx=ss_toi(words[1])-1;
|
int temprx=ss_toi(words[1])-1;
|
||||||
int tempry=ss_toi(words[2])-1;
|
int tempry=ss_toi(words[2])-1;
|
||||||
int curlevel=temprx+(ed.maxwidth*(tempry));
|
int curlevel=temprx+(ed.maxwidth*(tempry));
|
||||||
ed.level[curlevel].warpdir=ss_toi(words[3]);
|
ed.level[curlevel].warpdir=ss_toi(words[3]);
|
||||||
//If screen warping, then override all that:
|
//If screen warping, then override all that:
|
||||||
graphics.backgrounddrawn = false;
|
graphics.backgrounddrawn = false;
|
||||||
|
|
||||||
//Do we update our own room?
|
//Do we update our own room?
|
||||||
if(game.roomx-100==temprx && game.roomy-100==tempry){
|
if(game.roomx-100==temprx && game.roomy-100==tempry){
|
||||||
map.warpx=false; map.warpy=false;
|
map.warpx=false; map.warpy=false;
|
||||||
if(ed.level[curlevel].warpdir==0){
|
if(ed.level[curlevel].warpdir==0){
|
||||||
map.background = 1;
|
map.background = 1;
|
||||||
//Be careful, we could be in a Lab or Warp Zone room...
|
//Be careful, we could be in a Lab or Warp Zone room...
|
||||||
if(ed.level[curlevel].tileset==2){
|
if(ed.level[curlevel].tileset==2){
|
||||||
//Lab
|
//Lab
|
||||||
map.background = 2;
|
map.background = 2;
|
||||||
graphics.rcol = ed.level[curlevel].tilecol;
|
graphics.rcol = ed.level[curlevel].tilecol;
|
||||||
}else if(ed.level[curlevel].tileset==3){
|
}else if(ed.level[curlevel].tileset==3){
|
||||||
//Warp Zone
|
//Warp Zone
|
||||||
map.background = 6;
|
map.background = 6;
|
||||||
}
|
}
|
||||||
}else if(ed.level[curlevel].warpdir==1){
|
}else if(ed.level[curlevel].warpdir==1){
|
||||||
map.warpx=true;
|
map.warpx=true;
|
||||||
map.background=3;
|
map.background=3;
|
||||||
graphics.rcol = ed.getwarpbackground(temprx,tempry);
|
graphics.rcol = ed.getwarpbackground(temprx,tempry);
|
||||||
}else if(ed.level[curlevel].warpdir==2){
|
}else if(ed.level[curlevel].warpdir==2){
|
||||||
map.warpy=true;
|
map.warpy=true;
|
||||||
map.background=4;
|
map.background=4;
|
||||||
graphics.rcol = ed.getwarpbackground(temprx,tempry);
|
graphics.rcol = ed.getwarpbackground(temprx,tempry);
|
||||||
}else if(ed.level[curlevel].warpdir==3){
|
}else if(ed.level[curlevel].warpdir==3){
|
||||||
map.warpx=true; map.warpy=true;
|
map.warpx=true; map.warpy=true;
|
||||||
map.background = 5;
|
map.background = 5;
|
||||||
graphics.rcol = ed.getwarpbackground(temprx,tempry);
|
graphics.rcol = ed.getwarpbackground(temprx,tempry);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (words[0] == "ifwarp")
|
if (words[0] == "ifwarp")
|
||||||
{
|
{
|
||||||
|
@ -137,22 +137,22 @@ void scriptclass::run()
|
||||||
position--;
|
position--;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
if (words[0] == "destroy")
|
if (words[0] == "destroy")
|
||||||
{
|
{
|
||||||
if(words[1]=="gravitylines"){
|
if(words[1]=="gravitylines"){
|
||||||
for(int edi=0; edi<obj.nentity; edi++){
|
for(int edi=0; edi<obj.nentity; edi++){
|
||||||
if(obj.entities[edi].type==9) obj.entities[edi].active=false;
|
if(obj.entities[edi].type==9) obj.entities[edi].active=false;
|
||||||
if(obj.entities[edi].type==10) obj.entities[edi].active=false;
|
if(obj.entities[edi].type==10) obj.entities[edi].active=false;
|
||||||
}
|
}
|
||||||
}else if(words[1]=="warptokens"){
|
}else if(words[1]=="warptokens"){
|
||||||
for(int edi=0; edi<obj.nentity; edi++){
|
for(int edi=0; edi<obj.nentity; edi++){
|
||||||
if(obj.entities[edi].type==11) obj.entities[edi].active=false;
|
if(obj.entities[edi].type==11) obj.entities[edi].active=false;
|
||||||
}
|
}
|
||||||
}else if(words[1]=="platforms"){
|
}else if(words[1]=="platforms"){
|
||||||
for(int edi=0; edi<obj.nentity; edi++){
|
for(int edi=0; edi<obj.nentity; edi++){
|
||||||
if(obj.entities[edi].rule==2 && obj.entities[edi].animate==100) obj.entities[edi].active=false;
|
if(obj.entities[edi].rule==2 && obj.entities[edi].animate==100) obj.entities[edi].active=false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (words[0] == "customiftrinkets")
|
if (words[0] == "customiftrinkets")
|
||||||
|
@ -171,7 +171,7 @@ void scriptclass::run()
|
||||||
position--;
|
position--;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (words[0] == "customifflag")
|
else if (words[0] == "customifflag")
|
||||||
{
|
{
|
||||||
if (obj.flags[ss_toi(words[1])]==1)
|
if (obj.flags[ss_toi(words[1])]==1)
|
||||||
{
|
{
|
||||||
|
@ -182,9 +182,9 @@ void scriptclass::run()
|
||||||
if (words[0] == "custommap")
|
if (words[0] == "custommap")
|
||||||
{
|
{
|
||||||
if(words[1]=="on"){
|
if(words[1]=="on"){
|
||||||
map.customshowmm=true;
|
map.customshowmm=true;
|
||||||
}else if(words[1]=="off"){
|
}else if(words[1]=="off"){
|
||||||
map.customshowmm=false;
|
map.customshowmm=false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (words[0] == "delay")
|
if (words[0] == "delay")
|
||||||
|
@ -192,7 +192,7 @@ void scriptclass::run()
|
||||||
//USAGE: delay(frames)
|
//USAGE: delay(frames)
|
||||||
scriptdelay = ss_toi(words[1]);
|
scriptdelay = ss_toi(words[1]);
|
||||||
}
|
}
|
||||||
if (words[0] == "flag")
|
if (words[0] == "flag")
|
||||||
{
|
{
|
||||||
if(ss_toi(words[1])>=0 && ss_toi(words[1])<100){
|
if(ss_toi(words[1])>=0 && ss_toi(words[1])<100){
|
||||||
if(words[2]=="on"){
|
if(words[2]=="on"){
|
||||||
|
@ -254,7 +254,7 @@ void scriptclass::run()
|
||||||
{
|
{
|
||||||
music.play(music.resumesong);
|
music.play(music.resumesong);
|
||||||
}
|
}
|
||||||
if (words[0] == "musicfadeout")
|
if (words[0] == "musicfadeout")
|
||||||
{
|
{
|
||||||
music.fadeout();
|
music.fadeout();
|
||||||
music.dontquickfade = true;
|
music.dontquickfade = true;
|
||||||
|
@ -532,8 +532,8 @@ void scriptclass::run()
|
||||||
}
|
}
|
||||||
|
|
||||||
if(i==0 && words[1]!="player" && words[1]!="cyan"){
|
if(i==0 && words[1]!="player" && words[1]!="cyan"){
|
||||||
//Requested crewmate is not actually on screen
|
//Requested crewmate is not actually on screen
|
||||||
words[2] = "donothing";
|
words[2] = "donothing";
|
||||||
j = -1;
|
j = -1;
|
||||||
textx = -500;
|
textx = -500;
|
||||||
texty = -500;
|
texty = -500;
|
||||||
|
@ -3214,107 +3214,107 @@ void scriptclass::startgamemode( int t )
|
||||||
}
|
}
|
||||||
map.gotoroom(game.saverx, game.savery);
|
map.gotoroom(game.saverx, game.savery);
|
||||||
if(ed.levmusic>0){
|
if(ed.levmusic>0){
|
||||||
music.play(ed.levmusic);
|
music.play(ed.levmusic);
|
||||||
}else{
|
}else{
|
||||||
music.currentsong=-1;
|
music.currentsong=-1;
|
||||||
}
|
}
|
||||||
//load("intro");
|
//load("intro");
|
||||||
break;
|
break;
|
||||||
case 22: //play custom level (in game)
|
case 22: //play custom level (in game)
|
||||||
{
|
{
|
||||||
//Initilise the level
|
//Initilise the level
|
||||||
//First up, find the start point
|
//First up, find the start point
|
||||||
std::string filename = std::string(ed.ListOfMetaData[game.playcustomlevel].filename);
|
std::string filename = std::string(ed.ListOfMetaData[game.playcustomlevel].filename);
|
||||||
ed.load(filename);
|
ed.load(filename);
|
||||||
ed.findstartpoint();
|
ed.findstartpoint();
|
||||||
|
|
||||||
game.gamestate = GAMEMODE;
|
game.gamestate = GAMEMODE;
|
||||||
music.fadeout();
|
music.fadeout();
|
||||||
hardreset();
|
hardreset();
|
||||||
game.customstart();
|
game.customstart();
|
||||||
game.jumpheld = true;
|
game.jumpheld = true;
|
||||||
|
|
||||||
map.custommodeforreal = true;
|
map.custommodeforreal = true;
|
||||||
map.custommode = true;
|
map.custommode = true;
|
||||||
map.customx = 100;
|
map.customx = 100;
|
||||||
map.customy = 100;
|
map.customy = 100;
|
||||||
|
|
||||||
//graphics.showcutscenebars = true;
|
//graphics.showcutscenebars = true;
|
||||||
//graphics.cutscenebarspos = 320;
|
//graphics.cutscenebarspos = 320;
|
||||||
|
|
||||||
//set flipmode
|
//set flipmode
|
||||||
if (graphics.setflipmode) graphics.flipmode = true;
|
if (graphics.setflipmode) graphics.flipmode = true;
|
||||||
|
|
||||||
if(obj.nentity==0)
|
if(obj.nentity==0)
|
||||||
{
|
{
|
||||||
obj.createentity(game.savex, game.savey, 0, 0); //In this game, constant, never destroyed
|
obj.createentity(game.savex, game.savey, 0, 0); //In this game, constant, never destroyed
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
map.resetplayer();
|
map.resetplayer();
|
||||||
}
|
}
|
||||||
map.gotoroom(game.saverx, game.savery);
|
map.gotoroom(game.saverx, game.savery);
|
||||||
|
|
||||||
ed.generatecustomminimap();
|
ed.generatecustomminimap();
|
||||||
map.customshowmm=true;
|
map.customshowmm=true;
|
||||||
if(ed.levmusic>0){
|
if(ed.levmusic>0){
|
||||||
music.play(ed.levmusic);
|
music.play(ed.levmusic);
|
||||||
}else{
|
}else{
|
||||||
music.currentsong=-1;
|
music.currentsong=-1;
|
||||||
}
|
}
|
||||||
graphics.fademode = 4;
|
graphics.fademode = 4;
|
||||||
//load("intro");
|
//load("intro");
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 23: //Continue in custom level
|
case 23: //Continue in custom level
|
||||||
{
|
{
|
||||||
//Initilise the level
|
//Initilise the level
|
||||||
//First up, find the start point
|
//First up, find the start point
|
||||||
std::string filename = std::string(ed.ListOfMetaData[game.playcustomlevel].filename);
|
std::string filename = std::string(ed.ListOfMetaData[game.playcustomlevel].filename);
|
||||||
ed.load(filename);
|
ed.load(filename);
|
||||||
ed.findstartpoint();
|
ed.findstartpoint();
|
||||||
|
|
||||||
game.gamestate = GAMEMODE;
|
game.gamestate = GAMEMODE;
|
||||||
music.fadeout();
|
music.fadeout();
|
||||||
hardreset();
|
hardreset();
|
||||||
map.custommodeforreal = true;
|
map.custommodeforreal = true;
|
||||||
map.custommode = true;
|
map.custommode = true;
|
||||||
map.customx = 100;
|
map.customx = 100;
|
||||||
map.customy = 100;
|
map.customy = 100;
|
||||||
|
|
||||||
game.customstart();
|
game.customstart();
|
||||||
game.customloadquick(ed.ListOfMetaData[game.playcustomlevel].filename);
|
game.customloadquick(ed.ListOfMetaData[game.playcustomlevel].filename);
|
||||||
game.jumpheld = true;
|
game.jumpheld = true;
|
||||||
game.gravitycontrol = game.savegc;
|
game.gravitycontrol = game.savegc;
|
||||||
|
|
||||||
|
|
||||||
//graphics.showcutscenebars = true;
|
//graphics.showcutscenebars = true;
|
||||||
//graphics.cutscenebarspos = 320;
|
//graphics.cutscenebarspos = 320;
|
||||||
|
|
||||||
//set flipmode
|
//set flipmode
|
||||||
if (graphics.setflipmode) graphics.flipmode = true;
|
if (graphics.setflipmode) graphics.flipmode = true;
|
||||||
|
|
||||||
if(obj.nentity==0)
|
if(obj.nentity==0)
|
||||||
{
|
{
|
||||||
obj.createentity(game.savex, game.savey, 0, 0); //In this game, constant, never destroyed
|
obj.createentity(game.savex, game.savey, 0, 0); //In this game, constant, never destroyed
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
map.resetplayer();
|
map.resetplayer();
|
||||||
}
|
}
|
||||||
map.gotoroom(game.saverx, game.savery);
|
map.gotoroom(game.saverx, game.savery);
|
||||||
/* Handled by load
|
/* Handled by load
|
||||||
if(ed.levmusic>0){
|
if(ed.levmusic>0){
|
||||||
music.play(ed.levmusic);
|
music.play(ed.levmusic);
|
||||||
}else{
|
}else{
|
||||||
music.currentsong=-1;
|
music.currentsong=-1;
|
||||||
}
|
}
|
||||||
*/
|
*/
|
||||||
ed.generatecustomminimap();
|
ed.generatecustomminimap();
|
||||||
graphics.fademode = 4;
|
graphics.fademode = 4;
|
||||||
//load("intro");
|
//load("intro");
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
case 100:
|
case 100:
|
||||||
game.savestats();
|
game.savestats();
|
||||||
|
@ -3524,8 +3524,8 @@ void scriptclass::hardreset()
|
||||||
game.state = 0;
|
game.state = 0;
|
||||||
game.statedelay = 0;
|
game.statedelay = 0;
|
||||||
|
|
||||||
game.hascontrol = true;
|
game.hascontrol = true;
|
||||||
game.advancetext = false;
|
game.advancetext = false;
|
||||||
|
|
||||||
game.pausescript = false;
|
game.pausescript = false;
|
||||||
|
|
||||||
|
@ -3536,7 +3536,7 @@ void scriptclass::hardreset()
|
||||||
graphics.showcutscenebars = false;
|
graphics.showcutscenebars = false;
|
||||||
graphics.cutscenebarspos = 0;
|
graphics.cutscenebarspos = 0;
|
||||||
|
|
||||||
//mapclass
|
//mapclass
|
||||||
map.warpx = false;
|
map.warpx = false;
|
||||||
map.warpy = false;
|
map.warpy = false;
|
||||||
map.showteleporters = false;
|
map.showteleporters = false;
|
||||||
|
@ -3584,9 +3584,9 @@ void scriptclass::hardreset()
|
||||||
obj.flags[i] = false;
|
obj.flags[i] = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (i = 0; i < 6; i++){
|
for (i = 0; i < 6; i++){
|
||||||
obj.customcrewmoods[i]=1;
|
obj.customcrewmoods[i]=1;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (i = 0; i < 100; i++)
|
for (i = 0; i < 100; i++)
|
||||||
{
|
{
|
||||||
|
|
|
@ -14,8 +14,8 @@ public:
|
||||||
|
|
||||||
scriptclass();
|
scriptclass();
|
||||||
|
|
||||||
void load(std::string t);
|
void load(std::string t);
|
||||||
void loadother(std::string t);
|
void loadother(std::string t);
|
||||||
|
|
||||||
|
|
||||||
void inline add(std::string t)
|
void inline add(std::string t)
|
||||||
|
|
Loading…
Reference in a new issue