From 44a889efeb207e4bc93e59210d1ec527d2ca6b92 Mon Sep 17 00:00:00 2001 From: Reese Rivers Date: Mon, 27 Nov 2023 21:30:11 -0500 Subject: [PATCH] Changed timing of textsprites in transparent textboxes Textsprites and textimages no longer wait for the opacity value in order to display within transparent textboxes. Text sprites in normal opaque textboxes are not affected by this change. --- desktop_version/src/Graphics.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/desktop_version/src/Graphics.cpp b/desktop_version/src/Graphics.cpp index 15992ec0..2d12ea85 100644 --- a/desktop_version/src/Graphics.cpp +++ b/desktop_version/src/Graphics.cpp @@ -939,7 +939,7 @@ void Graphics::drawgui(void) opaque = textboxes[i].tl >= 1.0; - if (!opaque) + if (!opaque && textboxes[i].r != 0 && textboxes[i].g != 0 && textboxes[i].b != 0) { continue; }