From 410d80b7319b2e9a797057f9ecb760aa1d39d4ee Mon Sep 17 00:00:00 2001 From: Misa Date: Fri, 6 Nov 2020 00:34:53 -0800 Subject: [PATCH] Fix song 0/7 check using num_pppppp_tracks instead of num_mmmmmm_tracks Just looked over this and had to do a double-take. It should be num_mmmmmm_tracks, not num_pppppp_tracks, because MMMMMM comes first in the vector of music tracks. --- desktop_version/src/Music.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/desktop_version/src/Music.cpp b/desktop_version/src/Music.cpp index e07d738f..5792271c 100644 --- a/desktop_version/src/Music.cpp +++ b/desktop_version/src/Music.cpp @@ -189,7 +189,7 @@ void musicclass::play(int t, const double position_sec /*= 0.0*/, const int fade currentsong = -1; return; } - if (currentsong == 0 || currentsong == 7 || (!map.custommode && (currentsong == 0+num_pppppp_tracks || currentsong == 7+num_pppppp_tracks))) + if (currentsong == 0 || currentsong == 7 || (!map.custommode && (currentsong == 0+num_mmmmmm_tracks || currentsong == 7+num_mmmmmm_tracks))) { // Level Complete theme, no fade in or repeat if(Mix_FadeInMusicPos(musicTracks[t].m_music, 0, 0, position_sec)==-1)