diff --git a/desktop_version/README.md b/desktop_version/README.md index 3a3e9dab..cb5fde27 100644 --- a/desktop_version/README.md +++ b/desktop_version/README.md @@ -6,7 +6,7 @@ VVVVVV's official desktop versions are built with the following environments: - macOS: Xcode CLT, currently targeting 10.9 SDK - GNU/Linux: CentOS 7 -The engine depends solely on [SDL2](https://libsdl.org/) 2.0.14+ and +The engine depends solely on [SDL2](https://libsdl.org/) 2.0.16+ and [SDL2_mixer](https://www.libsdl.org/projects/SDL_mixer/). All other dependencies are statically linked into the engine. The development libraries for Windows can be downloaded from their respective websites, Linux developers can find the dev @@ -22,7 +22,7 @@ To generate the projects on Windows: # Put your SDL2/SDL2_mixer folders somewhere nice! mkdir flibitBuild cd flibitBuild -cmake -A Win32 -G "Visual Studio 10 2010" .. -DSDL2_INCLUDE_DIRS="C:\SDL2-2.0.14\include;C:\SDL2_mixer-2.0.4\include" -DSDL2_LIBRARIES="C:\SDL2-2.0.14\lib\x86\SDL2;C:\SDL2-2.0.14\lib\x86\SDL2main;C:\SDL2_mixer-2.0.4\lib\x86\SDL2_mixer" +cmake -A Win32 -G "Visual Studio 10 2010" .. -DSDL2_INCLUDE_DIRS="C:\SDL2-2.0.16\include;C:\SDL2_mixer-2.0.4\include" -DSDL2_LIBRARIES="C:\SDL2-2.0.16\lib\x86\SDL2;C:\SDL2-2.0.16\lib\x86\SDL2main;C:\SDL2_mixer-2.0.4\lib\x86\SDL2_mixer" ``` Note that on some systems, the `SDL2_LIBRARIES` list on Windows may need