diff --git a/desktop_version/src/Game.cpp b/desktop_version/src/Game.cpp index d0f52071..b8122b38 100644 --- a/desktop_version/src/Game.cpp +++ b/desktop_version/src/Game.cpp @@ -649,6 +649,12 @@ void Game::updatestate() { case 0: //Do nothing here! Standard game state + + //Prevent softlocks if there's no cutscene running right now + if (!script.running) + { + hascontrol = true; + } break; case 1: //Game initilisation