mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2025-01-10 19:09:45 +01:00
Add NULL guards to Game::savestats() and savesettings()
This is so those functions can safely be called when graphics.screenbuffer is NULL.
This commit is contained in:
parent
1f1b39a77a
commit
39e316828e
1 changed files with 10 additions and 0 deletions
|
@ -4708,6 +4708,11 @@ void Game::deserializesettings(tinyxml2::XMLElement* dataNode, ScreenSettings* s
|
|||
|
||||
bool Game::savestats()
|
||||
{
|
||||
if (graphics.screenbuffer == NULL)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
ScreenSettings screen_settings;
|
||||
graphics.screenbuffer->GetSettings(&screen_settings);
|
||||
|
||||
|
@ -4950,6 +4955,11 @@ void Game::loadsettings(ScreenSettings* screen_settings)
|
|||
|
||||
bool Game::savesettings()
|
||||
{
|
||||
if (graphics.screenbuffer == NULL)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
ScreenSettings screen_settings;
|
||||
graphics.screenbuffer->GetSettings(&screen_settings);
|
||||
|
||||
|
|
Loading…
Reference in a new issue