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https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-12-22 17:49:43 +01:00
Fix mixed indentation in Graphics.cpp
To reiterate, I just want to remove the mixed indentation that just randomly pops up in the middle of a file, because it gets annoying. Thus, the indentation of a particular piece of code should simply match the surrounding code. And I consider it completely fine that this file switches from indenting 4-wide spaces to tabs starting from Graphics::setcol() onwards. I don't think it's worth it to untabify Graphics::setcol() and below.
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88c16cdae8
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1 changed files with 88 additions and 88 deletions
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@ -30,7 +30,7 @@ void Graphics::init()
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//ct = new ColorTransform(0, 0, 0, 1, 255, 255, 255, 1); //Set to white
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linestate = 0;
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linestate = 0;
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trinketcolset = false;
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@ -87,7 +87,7 @@ void Graphics::init()
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spcol = 0;
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spcoldel = 0;
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rcol = 0;
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rcol = 0;
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crewframe = 0;
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crewframedelay = 4;
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@ -313,10 +313,10 @@ void Graphics::bigprint( int _x, int _y, std::string _s, int r, int g, int b, b
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ct.colour = getRGB(r, g, b);
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if (cen)
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{
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_x = std::max(160 - (int((len(_s)/ 2.0)*sc)), 0 );
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}
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if (cen)
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{
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_x = std::max(160 - (int((len(_s)/ 2.0)*sc)), 0 );
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}
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int bfontpos = 0;
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int curr;
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@ -336,17 +336,17 @@ void Graphics::bigprint( int _x, int _y, std::string _s, int r, int g, int b, b
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if (flipmode)
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{
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SDL_Surface* tempPrint = ScaleSurfaceSlow(flipbfont[font_idx(curr)], bfont[font_idx(curr)]->w *sc,bfont[font_idx(curr)]->h *sc);
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SDL_Rect printrect = { Sint16((_x) + bfontpos), Sint16(_y) , Sint16(bfont_rect.w*sc), Sint16(bfont_rect.h * sc)};
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BlitSurfaceColoured(tempPrint, NULL, backBuffer, &printrect, ct);
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SDL_FreeSurface(tempPrint);
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SDL_Surface* tempPrint = ScaleSurfaceSlow(flipbfont[font_idx(curr)], bfont[font_idx(curr)]->w *sc,bfont[font_idx(curr)]->h *sc);
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SDL_Rect printrect = { Sint16((_x) + bfontpos), Sint16(_y) , Sint16(bfont_rect.w*sc), Sint16(bfont_rect.h * sc)};
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BlitSurfaceColoured(tempPrint, NULL, backBuffer, &printrect, ct);
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SDL_FreeSurface(tempPrint);
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}
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else
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{
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SDL_Surface* tempPrint = ScaleSurfaceSlow(bfont[font_idx(curr)], bfont[font_idx(curr)]->w *sc,bfont[font_idx(curr)]->h *sc);
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SDL_Rect printrect = { static_cast<Sint16>((_x) + bfontpos), static_cast<Sint16>(_y) , static_cast<Sint16>((bfont_rect.w*sc)+1), static_cast<Sint16>((bfont_rect.h * sc)+1)};
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BlitSurfaceColoured(tempPrint, NULL, backBuffer, &printrect, ct);
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SDL_FreeSurface(tempPrint);
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SDL_Surface* tempPrint = ScaleSurfaceSlow(bfont[font_idx(curr)], bfont[font_idx(curr)]->w *sc,bfont[font_idx(curr)]->h *sc);
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SDL_Rect printrect = { static_cast<Sint16>((_x) + bfontpos), static_cast<Sint16>(_y) , static_cast<Sint16>((bfont_rect.w*sc)+1), static_cast<Sint16>((bfont_rect.h * sc)+1)};
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BlitSurfaceColoured(tempPrint, NULL, backBuffer, &printrect, ct);
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SDL_FreeSurface(tempPrint);
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}
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bfontpos+=bfontlen(curr) *sc;
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}
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@ -744,10 +744,10 @@ void Graphics::drawgui()
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void Graphics::drawimagecol( int t, int xp, int yp, int r = 0, int g = 0, int b = 0, bool cent/*= false*/ )
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{
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SDL_Rect trect;
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if(r+g+b != 0)
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{
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RGBf(r,g,b);
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}
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if(r+g+b != 0)
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{
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RGBf(r,g,b);
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}
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point tpoint;
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if (cent)
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@ -832,8 +832,8 @@ void Graphics::cutscenebars()
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//disappearing
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if (cutscenebarspos > 0)
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{
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cutscenebarspos -= 25;
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cutscenebarspos = std::max(cutscenebarspos, 0);
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cutscenebarspos -= 25;
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cutscenebarspos = std::max(cutscenebarspos, 0);
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//draw
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FillRect(backBuffer, 0, 0, cutscenebarspos, 16, 0x000000);
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//backbuffer.fillRect(new Rectangle(0, 0, cutscenebarspos, 16), 0x000000);
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@ -1448,7 +1448,7 @@ void Graphics::drawentities()
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SDL_Rect drawRect;
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trinketcolset = false;
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trinketcolset = false;
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for (int i = obj.nentity - 1; i >= 0; i--)
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{
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@ -1640,7 +1640,7 @@ void Graphics::drawentities()
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}
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else if (obj.entities[i].size == 8) // Special: Moving platform, 8 tiles
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{
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//TODO check this is correct game breaking moving paltform
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//TODO check this is correct game breaking moving paltform
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tpoint.x = obj.entities[i].xp;
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tpoint.y = obj.entities[i].yp;
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drawRect = sprites_rect;
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@ -1801,7 +1801,7 @@ void Graphics::drawentities()
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}
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else if (obj.entities[i].size == 11) //The fucking elephant
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{
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//TODO elephant bug
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//TODO elephant bug
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setcol(obj.entities[i].colour);
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drawimagecol(3, obj.entities[i].xp, obj.entities[i].yp);
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}
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@ -1923,36 +1923,36 @@ void Graphics::drawentities()
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{
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//Special for epilogue: huge hero!
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if (flipmode) {
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if (flipmode) {
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//scaleMatrix.scale(6, 6);
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//bigbuffer.fillRect(bigbuffer.rect, 0x000000);
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FillRect(tempBuffer, 0x000000);
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//scaleMatrix.scale(6, 6);
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//bigbuffer.fillRect(bigbuffer.rect, 0x000000);
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FillRect(tempBuffer, 0x000000);
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tpoint.x = obj.entities[i].xp; tpoint.y = obj.entities[i].yp;
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setcol(obj.entities[i].colour);
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//flipsprites[obj.entities[i].drawframe].colorTransform(sprites_rect, ct);
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//bigbuffer.copyPixels(flipsprites[obj.entities[i].drawframe], sprites_rect, new Point(0, 0));
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SDL_Rect drawRect = {Sint16(obj.entities[i].xp ), Sint16(obj.entities[i].yp), sprites_rect.x, sprites_rect.y };
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SDL_Surface* TempSurface = ScaleSurface( flipsprites[obj.entities[i].drawframe], 6* sprites_rect.w,6* sprites_rect.w );
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BlitSurfaceColoured(TempSurface, NULL , backBuffer, &drawRect, ct );
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SDL_FreeSurface(TempSurface);
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//scaleMatrix.translate(-obj.entities[i].xp, -obj.entities[i].yp);
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}
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else
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{
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//TODO checkthis
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tpoint.x = obj.entities[i].xp; tpoint.y = obj.entities[i].yp;
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setcol(obj.entities[i].colour);
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//flipsprites[obj.entities[i].drawframe].colorTransform(sprites_rect, ct);
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//bigbuffer.copyPixels(flipsprites[obj.entities[i].drawframe], sprites_rect, new Point(0, 0));
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SDL_Rect drawRect = {Sint16(obj.entities[i].xp ), Sint16(obj.entities[i].yp), Sint16(sprites_rect.x * 6), Sint16(sprites_rect.y * 6 ) };
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SDL_Surface* TempSurface = ScaleSurface( flipsprites[obj.entities[i].drawframe], 6 * sprites_rect.w,6* sprites_rect.h );
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BlitSurfaceColoured(TempSurface, NULL , backBuffer, &drawRect, ct );
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SDL_FreeSurface(TempSurface);
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}
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tpoint.x = obj.entities[i].xp; tpoint.y = obj.entities[i].yp;
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setcol(obj.entities[i].colour);
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//flipsprites[obj.entities[i].drawframe].colorTransform(sprites_rect, ct);
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//bigbuffer.copyPixels(flipsprites[obj.entities[i].drawframe], sprites_rect, new Point(0, 0));
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SDL_Rect drawRect = {Sint16(obj.entities[i].xp ), Sint16(obj.entities[i].yp), sprites_rect.x, sprites_rect.y };
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SDL_Surface* TempSurface = ScaleSurface( flipsprites[obj.entities[i].drawframe], 6* sprites_rect.w,6* sprites_rect.w );
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BlitSurfaceColoured(TempSurface, NULL , backBuffer, &drawRect, ct );
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SDL_FreeSurface(TempSurface);
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//scaleMatrix.translate(-obj.entities[i].xp, -obj.entities[i].yp);
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}
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else
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{
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//TODO checkthis
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tpoint.x = obj.entities[i].xp; tpoint.y = obj.entities[i].yp;
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setcol(obj.entities[i].colour);
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//flipsprites[obj.entities[i].drawframe].colorTransform(sprites_rect, ct);
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//bigbuffer.copyPixels(flipsprites[obj.entities[i].drawframe], sprites_rect, new Point(0, 0));
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SDL_Rect drawRect = {Sint16(obj.entities[i].xp ), Sint16(obj.entities[i].yp), Sint16(sprites_rect.x * 6), Sint16(sprites_rect.y * 6 ) };
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SDL_Surface* TempSurface = ScaleSurface( flipsprites[obj.entities[i].drawframe], 6 * sprites_rect.w,6* sprites_rect.h );
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BlitSurfaceColoured(TempSurface, NULL , backBuffer, &drawRect, ct );
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SDL_FreeSurface(TempSurface);
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}
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@ -2214,7 +2214,7 @@ void Graphics::drawbackground( int t )
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{
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//TODO scroll?!
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//towerbuffer.scroll(0, -3);
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ScrollSurface(towerbuffer,0,-3);
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ScrollSurface(towerbuffer,0,-3);
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for (int i = 0; i < 21; i++)
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{
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temp = 760 + (rcol * 3);
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@ -2278,9 +2278,9 @@ void Graphics::drawbackground( int t )
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warpbcol = RGBflip(0x0A, 0x0A, 0x0A);
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warpfcol = RGBflip(0x12, 0x12, 0x12);
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break; //Gray
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default:
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warpbcol = RGBflip(0xFF, 0xFF, 0xFF);
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warpfcol = RGBflip(0xFF, 0xFF, 0xFF);
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default:
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warpbcol = RGBflip(0xFF, 0xFF, 0xFF);
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warpfcol = RGBflip(0xFF, 0xFF, 0xFF);
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}
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backoffset += 1;
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@ -2411,42 +2411,42 @@ void Graphics::drawmap()
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void Graphics::drawfinalmap()
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{
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//Update colour cycling for final level
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if (map.final_colormode) {
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map.final_aniframedelay--;
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if(map.final_aniframedelay==0)
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{
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foregrounddrawn=false;
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}
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if (map.final_aniframedelay <= 0) {
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map.final_aniframedelay = 2;
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map.final_aniframe++;
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if (map.final_aniframe >= 4)
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map.final_aniframe = 0;
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}
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}
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//Update colour cycling for final level
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if (map.final_colormode) {
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map.final_aniframedelay--;
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if(map.final_aniframedelay==0)
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{
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foregrounddrawn=false;
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}
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if (map.final_aniframedelay <= 0) {
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map.final_aniframedelay = 2;
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map.final_aniframe++;
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if (map.final_aniframe >= 4)
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map.final_aniframe = 0;
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}
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}
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if (!foregrounddrawn) {
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FillRect(foregroundBuffer, 0x00000000);
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if(map.tileset==0){
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for (int j = 0; j < 29+map.extrarow; j++) {
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for (int i = 0; i < 40; i++) {
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if((map.contents[i + map.vmult[j]])>0)
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drawforetile(i * 8, j * 8, map.finalat(i,j));
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}
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}
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}else if (map.tileset == 1) {
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for (int j = 0; j < 29+map.extrarow; j++) {
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for (int i = 0; i < 40; i++) {
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if((map.contents[i + map.vmult[j]])>0)
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drawforetile2(i * 8, j * 8, map.finalat(i,j));
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}
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}
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}
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foregrounddrawn=true;
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}
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if (!foregrounddrawn) {
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FillRect(foregroundBuffer, 0x00000000);
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if(map.tileset==0){
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for (int j = 0; j < 29+map.extrarow; j++) {
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for (int i = 0; i < 40; i++) {
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if((map.contents[i + map.vmult[j]])>0)
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drawforetile(i * 8, j * 8, map.finalat(i,j));
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}
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}
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}else if (map.tileset == 1) {
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for (int j = 0; j < 29+map.extrarow; j++) {
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for (int i = 0; i < 40; i++) {
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if((map.contents[i + map.vmult[j]])>0)
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drawforetile2(i * 8, j * 8, map.finalat(i,j));
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}
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}
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}
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foregrounddrawn=true;
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}
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OverlaySurfaceKeyed(foregroundBuffer, backBuffer, 0x00000000);
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OverlaySurfaceKeyed(foregroundBuffer, backBuffer, 0x00000000);
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}
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void Graphics::drawtowermap()
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@ -2497,7 +2497,7 @@ void Graphics::drawtowerentities()
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{
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if (obj.entities[i].size == 0) // Sprites
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{
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trinketcolset = false;
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trinketcolset = false;
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tpoint.x = obj.entities[i].xp;
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tpoint.y = obj.entities[i].yp-map.ypos;
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setcol(obj.entities[i].colour);
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