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Fix mixed indentation in Graphics.cpp

To reiterate, I just want to remove the mixed indentation that just
randomly pops up in the middle of a file, because it gets annoying.
Thus, the indentation of a particular piece of code should simply match
the surrounding code. And I consider it completely fine that this file
switches from indenting 4-wide spaces to tabs starting from
Graphics::setcol() onwards. I don't think it's worth it to untabify
Graphics::setcol() and below.
This commit is contained in:
Misa 2020-04-02 13:05:48 -07:00 committed by Ethan Lee
parent 88c16cdae8
commit 3943e160de

View file

@ -30,7 +30,7 @@ void Graphics::init()
//ct = new ColorTransform(0, 0, 0, 1, 255, 255, 255, 1); //Set to white
linestate = 0;
linestate = 0;
trinketcolset = false;
@ -87,7 +87,7 @@ void Graphics::init()
spcol = 0;
spcoldel = 0;
rcol = 0;
rcol = 0;
crewframe = 0;
crewframedelay = 4;
@ -313,10 +313,10 @@ void Graphics::bigprint( int _x, int _y, std::string _s, int r, int g, int b, b
ct.colour = getRGB(r, g, b);
if (cen)
{
_x = std::max(160 - (int((len(_s)/ 2.0)*sc)), 0 );
}
if (cen)
{
_x = std::max(160 - (int((len(_s)/ 2.0)*sc)), 0 );
}
int bfontpos = 0;
int curr;
@ -336,17 +336,17 @@ void Graphics::bigprint( int _x, int _y, std::string _s, int r, int g, int b, b
if (flipmode)
{
SDL_Surface* tempPrint = ScaleSurfaceSlow(flipbfont[font_idx(curr)], bfont[font_idx(curr)]->w *sc,bfont[font_idx(curr)]->h *sc);
SDL_Rect printrect = { Sint16((_x) + bfontpos), Sint16(_y) , Sint16(bfont_rect.w*sc), Sint16(bfont_rect.h * sc)};
BlitSurfaceColoured(tempPrint, NULL, backBuffer, &printrect, ct);
SDL_FreeSurface(tempPrint);
SDL_Surface* tempPrint = ScaleSurfaceSlow(flipbfont[font_idx(curr)], bfont[font_idx(curr)]->w *sc,bfont[font_idx(curr)]->h *sc);
SDL_Rect printrect = { Sint16((_x) + bfontpos), Sint16(_y) , Sint16(bfont_rect.w*sc), Sint16(bfont_rect.h * sc)};
BlitSurfaceColoured(tempPrint, NULL, backBuffer, &printrect, ct);
SDL_FreeSurface(tempPrint);
}
else
{
SDL_Surface* tempPrint = ScaleSurfaceSlow(bfont[font_idx(curr)], bfont[font_idx(curr)]->w *sc,bfont[font_idx(curr)]->h *sc);
SDL_Rect printrect = { static_cast<Sint16>((_x) + bfontpos), static_cast<Sint16>(_y) , static_cast<Sint16>((bfont_rect.w*sc)+1), static_cast<Sint16>((bfont_rect.h * sc)+1)};
BlitSurfaceColoured(tempPrint, NULL, backBuffer, &printrect, ct);
SDL_FreeSurface(tempPrint);
SDL_Surface* tempPrint = ScaleSurfaceSlow(bfont[font_idx(curr)], bfont[font_idx(curr)]->w *sc,bfont[font_idx(curr)]->h *sc);
SDL_Rect printrect = { static_cast<Sint16>((_x) + bfontpos), static_cast<Sint16>(_y) , static_cast<Sint16>((bfont_rect.w*sc)+1), static_cast<Sint16>((bfont_rect.h * sc)+1)};
BlitSurfaceColoured(tempPrint, NULL, backBuffer, &printrect, ct);
SDL_FreeSurface(tempPrint);
}
bfontpos+=bfontlen(curr) *sc;
}
@ -744,10 +744,10 @@ void Graphics::drawgui()
void Graphics::drawimagecol( int t, int xp, int yp, int r = 0, int g = 0, int b = 0, bool cent/*= false*/ )
{
SDL_Rect trect;
if(r+g+b != 0)
{
RGBf(r,g,b);
}
if(r+g+b != 0)
{
RGBf(r,g,b);
}
point tpoint;
if (cent)
@ -832,8 +832,8 @@ void Graphics::cutscenebars()
//disappearing
if (cutscenebarspos > 0)
{
cutscenebarspos -= 25;
cutscenebarspos = std::max(cutscenebarspos, 0);
cutscenebarspos -= 25;
cutscenebarspos = std::max(cutscenebarspos, 0);
//draw
FillRect(backBuffer, 0, 0, cutscenebarspos, 16, 0x000000);
//backbuffer.fillRect(new Rectangle(0, 0, cutscenebarspos, 16), 0x000000);
@ -1448,7 +1448,7 @@ void Graphics::drawentities()
SDL_Rect drawRect;
trinketcolset = false;
trinketcolset = false;
for (int i = obj.nentity - 1; i >= 0; i--)
{
@ -1640,7 +1640,7 @@ void Graphics::drawentities()
}
else if (obj.entities[i].size == 8) // Special: Moving platform, 8 tiles
{
//TODO check this is correct game breaking moving paltform
//TODO check this is correct game breaking moving paltform
tpoint.x = obj.entities[i].xp;
tpoint.y = obj.entities[i].yp;
drawRect = sprites_rect;
@ -1801,7 +1801,7 @@ void Graphics::drawentities()
}
else if (obj.entities[i].size == 11) //The fucking elephant
{
//TODO elephant bug
//TODO elephant bug
setcol(obj.entities[i].colour);
drawimagecol(3, obj.entities[i].xp, obj.entities[i].yp);
}
@ -1923,36 +1923,36 @@ void Graphics::drawentities()
{
//Special for epilogue: huge hero!
if (flipmode) {
if (flipmode) {
//scaleMatrix.scale(6, 6);
//bigbuffer.fillRect(bigbuffer.rect, 0x000000);
FillRect(tempBuffer, 0x000000);
//scaleMatrix.scale(6, 6);
//bigbuffer.fillRect(bigbuffer.rect, 0x000000);
FillRect(tempBuffer, 0x000000);
tpoint.x = obj.entities[i].xp; tpoint.y = obj.entities[i].yp;
setcol(obj.entities[i].colour);
//flipsprites[obj.entities[i].drawframe].colorTransform(sprites_rect, ct);
//bigbuffer.copyPixels(flipsprites[obj.entities[i].drawframe], sprites_rect, new Point(0, 0));
SDL_Rect drawRect = {Sint16(obj.entities[i].xp ), Sint16(obj.entities[i].yp), sprites_rect.x, sprites_rect.y };
SDL_Surface* TempSurface = ScaleSurface( flipsprites[obj.entities[i].drawframe], 6* sprites_rect.w,6* sprites_rect.w );
BlitSurfaceColoured(TempSurface, NULL , backBuffer, &drawRect, ct );
SDL_FreeSurface(TempSurface);
//scaleMatrix.translate(-obj.entities[i].xp, -obj.entities[i].yp);
}
else
{
//TODO checkthis
tpoint.x = obj.entities[i].xp; tpoint.y = obj.entities[i].yp;
setcol(obj.entities[i].colour);
//flipsprites[obj.entities[i].drawframe].colorTransform(sprites_rect, ct);
//bigbuffer.copyPixels(flipsprites[obj.entities[i].drawframe], sprites_rect, new Point(0, 0));
SDL_Rect drawRect = {Sint16(obj.entities[i].xp ), Sint16(obj.entities[i].yp), Sint16(sprites_rect.x * 6), Sint16(sprites_rect.y * 6 ) };
SDL_Surface* TempSurface = ScaleSurface( flipsprites[obj.entities[i].drawframe], 6 * sprites_rect.w,6* sprites_rect.h );
BlitSurfaceColoured(TempSurface, NULL , backBuffer, &drawRect, ct );
SDL_FreeSurface(TempSurface);
}
tpoint.x = obj.entities[i].xp; tpoint.y = obj.entities[i].yp;
setcol(obj.entities[i].colour);
//flipsprites[obj.entities[i].drawframe].colorTransform(sprites_rect, ct);
//bigbuffer.copyPixels(flipsprites[obj.entities[i].drawframe], sprites_rect, new Point(0, 0));
SDL_Rect drawRect = {Sint16(obj.entities[i].xp ), Sint16(obj.entities[i].yp), sprites_rect.x, sprites_rect.y };
SDL_Surface* TempSurface = ScaleSurface( flipsprites[obj.entities[i].drawframe], 6* sprites_rect.w,6* sprites_rect.w );
BlitSurfaceColoured(TempSurface, NULL , backBuffer, &drawRect, ct );
SDL_FreeSurface(TempSurface);
//scaleMatrix.translate(-obj.entities[i].xp, -obj.entities[i].yp);
}
else
{
//TODO checkthis
tpoint.x = obj.entities[i].xp; tpoint.y = obj.entities[i].yp;
setcol(obj.entities[i].colour);
//flipsprites[obj.entities[i].drawframe].colorTransform(sprites_rect, ct);
//bigbuffer.copyPixels(flipsprites[obj.entities[i].drawframe], sprites_rect, new Point(0, 0));
SDL_Rect drawRect = {Sint16(obj.entities[i].xp ), Sint16(obj.entities[i].yp), Sint16(sprites_rect.x * 6), Sint16(sprites_rect.y * 6 ) };
SDL_Surface* TempSurface = ScaleSurface( flipsprites[obj.entities[i].drawframe], 6 * sprites_rect.w,6* sprites_rect.h );
BlitSurfaceColoured(TempSurface, NULL , backBuffer, &drawRect, ct );
SDL_FreeSurface(TempSurface);
}
@ -2214,7 +2214,7 @@ void Graphics::drawbackground( int t )
{
//TODO scroll?!
//towerbuffer.scroll(0, -3);
ScrollSurface(towerbuffer,0,-3);
ScrollSurface(towerbuffer,0,-3);
for (int i = 0; i < 21; i++)
{
temp = 760 + (rcol * 3);
@ -2278,9 +2278,9 @@ void Graphics::drawbackground( int t )
warpbcol = RGBflip(0x0A, 0x0A, 0x0A);
warpfcol = RGBflip(0x12, 0x12, 0x12);
break; //Gray
default:
warpbcol = RGBflip(0xFF, 0xFF, 0xFF);
warpfcol = RGBflip(0xFF, 0xFF, 0xFF);
default:
warpbcol = RGBflip(0xFF, 0xFF, 0xFF);
warpfcol = RGBflip(0xFF, 0xFF, 0xFF);
}
backoffset += 1;
@ -2411,42 +2411,42 @@ void Graphics::drawmap()
void Graphics::drawfinalmap()
{
//Update colour cycling for final level
if (map.final_colormode) {
map.final_aniframedelay--;
if(map.final_aniframedelay==0)
{
foregrounddrawn=false;
}
if (map.final_aniframedelay <= 0) {
map.final_aniframedelay = 2;
map.final_aniframe++;
if (map.final_aniframe >= 4)
map.final_aniframe = 0;
}
}
//Update colour cycling for final level
if (map.final_colormode) {
map.final_aniframedelay--;
if(map.final_aniframedelay==0)
{
foregrounddrawn=false;
}
if (map.final_aniframedelay <= 0) {
map.final_aniframedelay = 2;
map.final_aniframe++;
if (map.final_aniframe >= 4)
map.final_aniframe = 0;
}
}
if (!foregrounddrawn) {
FillRect(foregroundBuffer, 0x00000000);
if(map.tileset==0){
for (int j = 0; j < 29+map.extrarow; j++) {
for (int i = 0; i < 40; i++) {
if((map.contents[i + map.vmult[j]])>0)
drawforetile(i * 8, j * 8, map.finalat(i,j));
}
}
}else if (map.tileset == 1) {
for (int j = 0; j < 29+map.extrarow; j++) {
for (int i = 0; i < 40; i++) {
if((map.contents[i + map.vmult[j]])>0)
drawforetile2(i * 8, j * 8, map.finalat(i,j));
}
}
}
foregrounddrawn=true;
}
if (!foregrounddrawn) {
FillRect(foregroundBuffer, 0x00000000);
if(map.tileset==0){
for (int j = 0; j < 29+map.extrarow; j++) {
for (int i = 0; i < 40; i++) {
if((map.contents[i + map.vmult[j]])>0)
drawforetile(i * 8, j * 8, map.finalat(i,j));
}
}
}else if (map.tileset == 1) {
for (int j = 0; j < 29+map.extrarow; j++) {
for (int i = 0; i < 40; i++) {
if((map.contents[i + map.vmult[j]])>0)
drawforetile2(i * 8, j * 8, map.finalat(i,j));
}
}
}
foregrounddrawn=true;
}
OverlaySurfaceKeyed(foregroundBuffer, backBuffer, 0x00000000);
OverlaySurfaceKeyed(foregroundBuffer, backBuffer, 0x00000000);
}
void Graphics::drawtowermap()
@ -2497,7 +2497,7 @@ void Graphics::drawtowerentities()
{
if (obj.entities[i].size == 0) // Sprites
{
trinketcolset = false;
trinketcolset = false;
tpoint.x = obj.entities[i].xp;
tpoint.y = obj.entities[i].yp-map.ypos;
setcol(obj.entities[i].colour);