From 3774ec390c6c4d2dd36cb37a771ef7c54ddc98cb Mon Sep 17 00:00:00 2001 From: Misa Date: Thu, 9 Apr 2020 16:17:11 -0700 Subject: [PATCH] Don't use std::count() in Game::trinkets() The less STL, the better. --- desktop_version/src/Game.cpp | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/desktop_version/src/Game.cpp b/desktop_version/src/Game.cpp index e9b214e2..03f3b5b9 100644 --- a/desktop_version/src/Game.cpp +++ b/desktop_version/src/Game.cpp @@ -7641,7 +7641,15 @@ void Game::resetgameclock() int Game::trinkets() { - return std::count(obj.collect.begin(), obj.collect.end(), true); + int temp = 0; + for (size_t i = 0; i < obj.collect.size(); i++) + { + if (obj.collect[i]) + { + temp++; + } + } + return temp; } int Game::crewmates()