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Fix out-of-bounds array access in findstartpoint()
Out-of-bounds array access is Undefined Behavior, which means Bad Things. In this particular case, it was indexing an array by using the `testeditor` variable. Which is fine, except it was indexing that array *in a conditional that only happens if `testeditor` is -1*. So it was indexing an array at position -1, which is Out of Bounds and is Not Good.
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@ -1595,7 +1595,7 @@ void editorclass::findstartpoint(Game& game)
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game.edsavery = 100;
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game.edsavegc = 0;
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game.edsavey--;
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game.edsavedir=1-edentity[testeditor].p1;
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game.edsavedir=1;
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}
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else
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{
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