diff --git a/desktop_version/src/GraphicsResources.cpp b/desktop_version/src/GraphicsResources.cpp index 3822da1e..e1685a81 100644 --- a/desktop_version/src/GraphicsResources.cpp +++ b/desktop_version/src/GraphicsResources.cpp @@ -23,7 +23,7 @@ extern "C" extern const char* lodepng_error_text(unsigned code); } -static SDL_Surface* LoadImage(const char *filename, bool noBlend = true, bool noAlpha = false) +static SDL_Surface* LoadImage(const char *filename, bool noAlpha = false) { //Temporary storage for the image that's loaded SDL_Surface* loadedImage = NULL; @@ -76,10 +76,7 @@ static SDL_Surface* LoadImage(const char *filename, bool noBlend = true, bool no ); SDL_FreeSurface( loadedImage ); SDL_free(data); - if (noBlend) - { - SDL_SetSurfaceBlendMode(optimizedImage, SDL_BLENDMODE_BLEND); - } + SDL_SetSurfaceBlendMode(optimizedImage, SDL_BLENDMODE_BLEND); return optimizedImage; } else @@ -102,14 +99,14 @@ void GraphicsResources::init(void) im_bfont = LoadImage("graphics/font.png"); im_teleporter = LoadImage("graphics/teleporter.png"); - im_image0 = LoadImage("graphics/levelcomplete.png", false); - im_image1 = LoadImage("graphics/minimap.png", true, true); - im_image2 = LoadImage("graphics/covered.png", true, true); + im_image0 = LoadImage("graphics/levelcomplete.png"); + im_image1 = LoadImage("graphics/minimap.png", true); + im_image2 = LoadImage("graphics/covered.png", true); im_image3 = LoadImage("graphics/elephant.png"); - im_image4 = LoadImage("graphics/gamecomplete.png", false); - im_image5 = LoadImage("graphics/fliplevelcomplete.png", false); - im_image6 = LoadImage("graphics/flipgamecomplete.png", false); - im_image7 = LoadImage("graphics/site.png", false); + im_image4 = LoadImage("graphics/gamecomplete.png"); + im_image5 = LoadImage("graphics/fliplevelcomplete.png"); + im_image6 = LoadImage("graphics/flipgamecomplete.png"); + im_image7 = LoadImage("graphics/site.png"); im_image8 = LoadImage("graphics/site2.png"); im_image9 = LoadImage("graphics/site3.png"); im_image10 = LoadImage("graphics/ending.png");