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Revert C++11 code to older standard for improved compatibility
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parent
66716fef37
commit
3011911f80
1 changed files with 6 additions and 6 deletions
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@ -105,15 +105,15 @@ Graphics::Graphics()
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// initialize everything else to zero
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backBuffer = nullptr;
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backboxrect = SDL_Rect{ 0, 0, 0, 0 };
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backboxrect.x = 0, backboxrect.y = 0, backboxrect.w = 0, backboxrect.h = 0;
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bcol = 0;
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bcol2 = 0;
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ct = colourTransform{ 0 };
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foot_rect = SDL_Rect{ 0, 0, 0, 0 };
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ct.colour = 0;
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foot_rect.x = 0, foot_rect.y = 0, foot_rect.w = 0, foot_rect.h = 0;
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foregrounddrawn = false;
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foregroundBuffer = nullptr;
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backgrounddrawn = false;
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images_rect = SDL_Rect{ 0, 0, 0, 0 };
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images_rect.x = 0, images_rect.y = 0, images_rect.w = 0, images_rect.h = 0;
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j = 0;
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k = 0;
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m = 0;
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@ -121,12 +121,12 @@ Graphics::Graphics()
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menubuffer = nullptr;
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screenbuffer = nullptr;
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tempBuffer = nullptr;
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tl = point{ 0, 0 };
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tl.x = 0, tl.y = 0;
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towerbuffer = nullptr;
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trinketr = 0;
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trinketg = 0;
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trinketb = 0;
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warprect = SDL_Rect{ 0, 0, 0, 0 };
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warprect.x = 0, warprect.y = 0, warprect.w = 0, warprect.h = 0;
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}
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Graphics::~Graphics()
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